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[Qemu-devel] [PULL 2/9] console: add dpy_gl_scanout_disable
From: |
Gerd Hoffmann |
Subject: |
[Qemu-devel] [PULL 2/9] console: add dpy_gl_scanout_disable |
Date: |
Mon, 27 Feb 2017 17:18:36 +0100 |
Helper function (and DisplayChangeListenerOps ptr) to disable scanouts.
Replaces using dpy_gl_scanout_texture with 0x0 size and no texture
specified.
Allows cleanups to make the io and gfx emulation code more readable.
Signed-off-by: Gerd Hoffmann <address@hidden>
Reviewed-by: Marc-André Lureau <address@hidden>
Message-id: address@hidden
---
include/ui/console.h | 2 ++
ui/console.c | 11 +++++++++++
2 files changed, 13 insertions(+)
diff --git a/include/ui/console.h b/include/ui/console.h
index e6ae637..ac2895c 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -215,6 +215,7 @@ typedef struct DisplayChangeListenerOps {
QEMUGLContext ctx);
QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl);
+ void (*dpy_gl_scanout_disable)(DisplayChangeListener *dcl);
void (*dpy_gl_scanout_texture)(DisplayChangeListener *dcl,
uint32_t backing_id,
bool backing_y_0_top,
@@ -287,6 +288,7 @@ bool dpy_cursor_define_supported(QemuConsole *con);
bool dpy_gfx_check_format(QemuConsole *con,
pixman_format_code_t format);
+void dpy_gl_scanout_disable(QemuConsole *con);
void dpy_gl_scanout_texture(QemuConsole *con,
uint32_t backing_id, bool backing_y_0_top,
uint32_t backing_width, uint32_t backing_height,
diff --git a/ui/console.c b/ui/console.c
index 22c3c7d..d1ff750 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -1735,6 +1735,17 @@ QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con)
return con->gl->ops->dpy_gl_ctx_get_current(con->gl);
}
+void dpy_gl_scanout_disable(QemuConsole *con)
+{
+ assert(con->gl);
+ if (con->gl->ops->dpy_gl_scanout_disable) {
+ con->gl->ops->dpy_gl_scanout_disable(con->gl);
+ } else {
+ con->gl->ops->dpy_gl_scanout_texture(con->gl, 0, false, 0, 0,
+ 0, 0, 0, 0);
+ }
+}
+
void dpy_gl_scanout_texture(QemuConsole *con,
uint32_t backing_id,
bool backing_y_0_top,
--
1.8.3.1
- [Qemu-devel] [PULL 0/9] ui patch queue, Gerd Hoffmann, 2017/02/27
- [Qemu-devel] [PULL 2/9] console: add dpy_gl_scanout_disable,
Gerd Hoffmann <=
- [Qemu-devel] [PULL 3/9] virtio-gpu: use dpy_gl_scanout_disable, Gerd Hoffmann, 2017/02/27
- [Qemu-devel] [PULL 5/9] sdl2: add scanout_disable support, Gerd Hoffmann, 2017/02/27
- [Qemu-devel] [PULL 4/9] spice: add scanout_disable support, Gerd Hoffmann, 2017/02/27
- [Qemu-devel] [PULL 6/9] gtk-egl: add scanout_disable support, Gerd Hoffmann, 2017/02/27
- [Qemu-devel] [PULL 8/9] spice: add display & head options, Gerd Hoffmann, 2017/02/27
- [Qemu-devel] [PULL 9/9] vnc: fix double free issues, Gerd Hoffmann, 2017/02/27
- [Qemu-devel] [PULL 7/9] ui: Use XkbGetMap and XkbGetNames instead of XkbGetKeyboard, Gerd Hoffmann, 2017/02/27
- [Qemu-devel] [PULL 1/9] console: rename dpy_gl_scanout to dpy_gl_scanout_texture, Gerd Hoffmann, 2017/02/27
- Re: [Qemu-devel] [PULL 0/9] ui patch queue, Peter Maydell, 2017/02/28