qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [PATCH v7 26/27] tcg: enable MTTCG by default for ARM o


From: Pranith Kumar
Subject: Re: [Qemu-devel] [PATCH v7 26/27] tcg: enable MTTCG by default for ARM on x86 hosts
Date: Thu, 19 Jan 2017 19:08:44 -0500
User-agent: mu4e 0.9.17; emacs 25.1.1

Alex Bennée writes:

> This enables the multi-threaded system emulation by default for ARMv7
> and ARMv8 guests using the x86_64 TCG backend. This is because on the
> guest side:
>
>   - The ARM translate.c/translate-64.c have been converted to
>     - use MTTCG safe atomic primitives
>     - emit the appropriate barrier ops
>   - The ARM machine has been updated to
>     - hold the BQL when modifying shared cross-vCPU state
>     - defer cpu_reset to async safe work
>
> All the host backends support the barrier and atomic primitives but
> need to provide same-or-better support for normal load/store
> operations.
>
> Signed-off-by: Alex Bennée <address@hidden>

<snip>

>
> +/* This defines the natural memory order supported by this
> + * architecture before guarantees made by various barrier
> + * instructions.
> + *
> + * The x86 has a pretty strong memory ordering which only really
> + * allows for some stores to be re-ordered after loads.
> + */
> +#include "tcg-mo.h"
> +
> +static inline int get_tcg_target_mo(void)
> +{
> +    return TCG_MO_ALL & ~TCG_MO_LD_ST;
> +}
> +

Shouldn't this be TCG_MO_ALL & ~TCG_MO_ST_LD?

Thanks,
-- 
Pranith



reply via email to

[Prev in Thread] Current Thread [Next in Thread]