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Re: [Qemu-devel] [PATCH] virtio-gpu-3d: fix memory leak in resource atta
From: |
Li Qiang |
Subject: |
Re: [Qemu-devel] [PATCH] virtio-gpu-3d: fix memory leak in resource attach backing |
Date: |
Fri, 30 Dec 2016 09:11:44 +0800 |
2016-12-29 21:56 GMT+08:00 Marc-André Lureau <address@hidden>:
> Hi
>
> ----- Original Message -----
> > If the virgl_renderer_resource_attach_iov function fails the
> > 'res_iovs' will be leaked. Add check of the return value to
> > free the 'res_iovs' when failing.
> >
> > Signed-off-by: Li Qiang <address@hidden>
>
> Reviewed-by: Marc-André Lureau <address@hidden>
>
> Interestingly, in vrend_renderer_resource_attach_iov(), if the resource
> has already been attached, it returns 0 too, which will also leak. I guess
> the fix is it return an error in this case.
>
>
Right, actually I have write a patch for this here:
https://cgit.freedesktop.org/virglrenderer/commit/?id=40b0e7813325b08077b6f541b3989edb2d86d837
But the patch just return 0 if the 'iov' exist.
> > ---
> > hw/display/virtio-gpu-3d.c | 7 +++++--
> > 1 file changed, 5 insertions(+), 2 deletions(-)
> >
> > diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c
> > index 23f39de..07b3691 100644
> > --- a/hw/display/virtio-gpu-3d.c
> > +++ b/hw/display/virtio-gpu-3d.c
> > @@ -291,8 +291,11 @@ static void virgl_resource_attach_backing(VirtIOGPU
> *g,
> > return;
> > }
> >
> > - virgl_renderer_resource_attach_iov(att_rb.resource_id,
> > - res_iovs, att_rb.nr_entries);
> > + ret = virgl_renderer_resource_attach_iov(att_rb.resource_id,
> > + res_iovs,
> att_rb.nr_entries);
> > +
> > + if (ret != 0)
> > + virtio_gpu_cleanup_mapping_iov(res_iovs, att_rb.nr_entries);
>
>
> > }
> >
> > static void virgl_resource_detach_backing(VirtIOGPU *g,
> > --
> > 1.8.3.1
> >
> >
>