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[Qemu-devel] [PATCH v4 6/8] replay: vmstate for replay module
From: |
Pavel Dovgalyuk |
Subject: |
[Qemu-devel] [PATCH v4 6/8] replay: vmstate for replay module |
Date: |
Wed, 21 Sep 2016 14:33:37 +0300 |
User-agent: |
StGit/0.16 |
This patch introduces vmstate for replay data structures.
It allows saving and loading vmstate while replaying.
Signed-off-by: Pavel Dovgalyuk <address@hidden>
---
replay/replay-internal.h | 9 +++++++++
replay/replay-snapshot.c | 40 ++++++++++++++++++++++++++++++++++++++++
replay/replay.c | 1 +
3 files changed, 50 insertions(+)
diff --git a/replay/replay-internal.h b/replay/replay-internal.h
index 3147d66..6040f4d 100644
--- a/replay/replay-internal.h
+++ b/replay/replay-internal.h
@@ -67,6 +67,8 @@ typedef struct ReplayState {
unsigned int data_kind;
/*! Flag which indicates that event is not processed yet. */
unsigned int has_unread_data;
+ /*! Temporary variable for saving current log offset. */
+ uint64_t file_offset;
} ReplayState;
extern ReplayState replay_state;
@@ -167,4 +169,11 @@ void replay_event_net_save(void *opaque);
/*! Reads network from the file. */
void *replay_event_net_load(void);
+/* VMState-related functions */
+
+/* Registers replay VMState.
+ Should be called before virtual devices initialization
+ to make cached timers available for post_load functions. */
+void replay_vmstate_register(void);
+
#endif
diff --git a/replay/replay-snapshot.c b/replay/replay-snapshot.c
index 970b893..eb3d70a 100644
--- a/replay/replay-snapshot.c
+++ b/replay/replay-snapshot.c
@@ -18,6 +18,46 @@
#include "monitor/monitor.h"
#include "qapi/qmp/qstring.h"
#include "qemu/error-report.h"
+#include "migration/vmstate.h"
+
+static void replay_pre_save(void *opaque)
+{
+ ReplayState *state = opaque;
+ state->file_offset = ftello64(replay_file);
+}
+
+static int replay_post_load(void *opaque, int version_id)
+{
+ ReplayState *state = opaque;
+ fseeko64(replay_file, state->file_offset, SEEK_SET);
+ /* If this was a vmstate, saved in recording mode,
+ we need to initialize replay data fields. */
+ replay_fetch_data_kind();
+
+ return 0;
+}
+
+static const VMStateDescription vmstate_replay = {
+ .name = "replay",
+ .version_id = 1,
+ .minimum_version_id = 1,
+ .pre_save = replay_pre_save,
+ .post_load = replay_post_load,
+ .fields = (VMStateField[]) {
+ VMSTATE_INT64_ARRAY(cached_clock, ReplayState, REPLAY_CLOCK_COUNT),
+ VMSTATE_UINT64(current_step, ReplayState),
+ VMSTATE_INT32(instructions_count, ReplayState),
+ VMSTATE_UINT32(data_kind, ReplayState),
+ VMSTATE_UINT32(has_unread_data, ReplayState),
+ VMSTATE_UINT64(file_offset, ReplayState),
+ VMSTATE_END_OF_LIST()
+ },
+};
+
+void replay_vmstate_register(void)
+{
+ vmstate_register(NULL, 0, &vmstate_replay, &replay_state);
+}
void replay_vmstate_init(void)
{
diff --git a/replay/replay.c b/replay/replay.c
index 9472d4c..46e5729 100644
--- a/replay/replay.c
+++ b/replay/replay.c
@@ -295,6 +295,7 @@ void replay_configure(QemuOpts *opts)
replay_snapshot = g_strdup(qemu_opt_get(opts, "rrsnapshot"));
+ replay_vmstate_register();
replay_enable(fname, mode);
out:
- Re: [Qemu-devel] [PATCH v4 3/8] block: don't make snapshots for filters, (continued)
[Qemu-devel] [PATCH v4 4/8] block: implement bdrv_recurse_is_first_non_filter for blkreplay, Pavel Dovgalyuk, 2016/09/21
[Qemu-devel] [PATCH v4 5/8] replay: move internal data to the structure, Pavel Dovgalyuk, 2016/09/21
[Qemu-devel] [PATCH v4 6/8] replay: vmstate for replay module,
Pavel Dovgalyuk <=
[Qemu-devel] [PATCH v4 7/8] replay: allow replay stopping and restarting, Pavel Dovgalyuk, 2016/09/21
[Qemu-devel] [PATCH v4 8/8] integratorcp: adding vmstate for save/restore, Pavel Dovgalyuk, 2016/09/21
Re: [Qemu-devel] [PATCH v4 0/8] replay additions, Paolo Bonzini, 2016/09/21