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[Qemu-devel] [PATCH v2 0/5] ps2: fix keyboard set 3 and misc improvement
From: |
Hervé Poussineau |
Subject: |
[Qemu-devel] [PATCH v2 0/5] ps2: fix keyboard set 3 and misc improvements |
Date: |
Thu, 15 Sep 2016 22:06:22 +0200 |
Hi,
This patchset is a welcome cleanup of scancodes used in PS/2 keyboard emulation.
- Patches 1 and 2 are fixes to let Linux use set 3 if instructed so.
- Patch 3 makes scancodes untranslated by default and translates them if
required, instead of receiving translated scancodes by default and
untranslating them if required.
- Patch 4 switches to use qcodes instead of scancodes.
- Patch 5 is a small cleanup, to prevent sending invalid keycodes to the OS.
See each patch commit for details about what changed.
Missing part are handling of following commands in set 3:
- 0xf7: set all keys to typematic/autorepeat only
- 0xf8: set all keys to make/release
- 0xf9: set all keys to make only
- 0xfa: set all keys to typematic/autorepeat make/release
- 0xfb: set specific key to typematic/autorepeat only
- 0xfc: set specific key to make/release
- 0xfd: set specific key to make only
Translated set 2 and untranslated sets 2 and 3 have been tested with Linux,
using kernel parameters "i8042.direct=1" and "atkbd.set=3".
Set 1 has been tested with MIPS Magnum emulation.
Patch 4 doesn't pass checkpatch.pl, due to some key mappings not implemented
because of missing an equivalent qcode.
Changes since v1:
- fix checkpatch.pl warning (patch 3)
- fix compilation with mingw (patch 5)
Hervé
Hervé Poussineau (5):
ps2: reject unknown commands, instead of blindly accepting them
ps2: correctly handle 'get/set scancode' command
ps2: allow keycode translation for all scancode sets
ps2: use QEMU qcodes instead of scancodes
ps2: do not generate invalid key codes for unknown keys
hw/input/ps2.c | 612 ++++++++++++++++++++++++++++++++++++++++++++++++++++-----
1 file changed, 558 insertions(+), 54 deletions(-)
--
2.1.4
- [Qemu-devel] [PATCH v2 0/5] ps2: fix keyboard set 3 and misc improvements,
Hervé Poussineau <=
- [Qemu-devel] [PATCH v2 2/5] ps2: correctly handle 'get/set scancode' command, Hervé Poussineau, 2016/09/15
- [Qemu-devel] [PATCH v2 5/5] ps2: do not generate invalid key codes for unknown keys, Hervé Poussineau, 2016/09/15
- [Qemu-devel] [PATCH v2 3/5] ps2: allow keycode translation for all scancode sets, Hervé Poussineau, 2016/09/15
- [Qemu-devel] [PATCH v2 1/5] ps2: reject unknown commands, instead of blindly accepting them, Hervé Poussineau, 2016/09/15
- [Qemu-devel] [PATCH v2 4/5] ps2: use QEMU qcodes instead of scancodes, Hervé Poussineau, 2016/09/15
- Re: [Qemu-devel] [PATCH v2 0/5] ps2: fix keyboard set 3 and misc improvements, no-reply, 2016/09/15