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Re: [Qemu-devel] [PATCH] ui: sdl2: Fix crash with -nodefaults -sdl
From: |
Gerd Hoffmann |
Subject: |
Re: [Qemu-devel] [PATCH] ui: sdl2: Fix crash with -nodefaults -sdl |
Date: |
Wed, 01 Jun 2016 08:38:17 +0200 |
On Di, 2016-05-31 at 16:56 -0400, Cole Robinson wrote:
> $ ./x86_64-softmmu/qemu-system-x86_64 -nodefaults -sdl
> Segmentation fault (core dumped)
>
> 0 0x00005555559631af in sdl_display_init (ds=<optimized out>, full_screen=0,
> no_frame=<optimized out>) at ui/sdl2.c:822
> 1 0x00005555556c8a9a in main (argc=<optimized out>, argv=<optimized out>,
> envp=<optimized out>) at vl.c:4527
>
> Setting the window icon assumes there's always an SDL output window
> available, which isn't the case with when there's no video device,
> like via -nodefaults. So don't try to set a window icon when we don't
> have any outputs.
Hmm, I guess we can skip pretty much all of the init in case there are
no outputs:
@@ -794,6 +794,9 @@ void sdl_display_init(DisplayState *ds, int
full_screen, int no_frame)
}
}
sdl2_num_outputs = i;
+ if (sdl2_num_outputs == 0) {
+ return;
+ }
sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
for (i = 0; i < sdl2_num_outputs; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
Maybe even move up the loop counting the outputs, so we can skip the
SDL_Init() call too. We don't get a empty window then.
cheers,
Gerd
- Re: [Qemu-devel] [PATCH] ui: sdl2: Fix crash with -nodefaults -sdl,
Gerd Hoffmann <=