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Re: [Qemu-devel] [PATCH v2] Use frame->retcode instead of frame address
From: |
Chen Gang |
Subject: |
Re: [Qemu-devel] [PATCH v2] Use frame->retcode instead of frame address for alpha target restorer |
Date: |
Sun, 17 Apr 2016 17:32:58 +0800 |
User-agent: |
Mozilla/5.0 (Macintosh; Intel Mac OS X 10.10; rv:31.0) Gecko/20100101 Thunderbird/31.7.0 |
Hello all:
I am very sorry for delay finishing tilegx floating points insns.
The reason is that during these days (I guess, until 2016-05-01), I have
no any free time.
- During these days, I am often not at home (sleep in a hotel near the
office), and often work in the weekend.
- It is about the android frameworks/base, which is mostly written in
Java. It is of cause very simple to me, but really quite much work
need be done.
- And I guess, after 2016-05-01, I have enough free time resources on
our tilegx floating point insns.
And sorry again for my delaying, if we can not bear the time point,
please help implement the tilegx floating point insns.
Thanks.
On 3/31/16 21:57, Chen Gang wrote:
>
> On 3/31/16 00:09, Laurent Vivier wrote:
>>
>> Le 30/03/2016 17:42, address@hidden a écrit :
>>> From: Chen Gang <address@hidden>
>>>
>>> The restorer needs the return code address which is frame->retcode, not
>>> frame itself.
>>>
>>> Signed-off-by: Chen Gang <address@hidden>
>>
>> Reviewed-by: Laurent Vivier <address@hidden>
>>
>
> Thank all of you for your reviewing.
>
> Next, I shall try to finish tilegx floating point insns.
>
> Thanks.
>
--
Chen Gang (陈刚)
Managing Natural Environments is the Duty of Human Beings.
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