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[Qemu-devel] [PATCH 0/4] sdl2: add opengl rendering support
From: |
Gerd Hoffmann |
Subject: |
[Qemu-devel] [PATCH 0/4] sdl2: add opengl rendering support |
Date: |
Mon, 12 Jan 2015 13:35:22 +0100 |
Hi,
Next round of the opengl rendering support patches.
Changes from RfC:
* new patch #2, adding helper functions to render display surfaces
as opengl texture.
* sdl2 opengl code just carries the sdl2-specific bits and calls
the opengl console helpers added by patch #2.
* Addressing most (but not yet all) review comments from Max.
* opengl support is runtime-switchable via '-display sdl,gl={on,off}'.
Defaults to off atm.
please review,
Gerd
Gerd Hoffmann (4):
configure: opengl overhaul
console: add opengl rendering helper functions
sdl2: add support for display rendering using opengl.
sdl2: move SDL_* includes to sdl2.h
configure | 39 ++++++------
default-configs/lm32-softmmu.mak | 2 +-
hw/display/Makefile.objs | 2 +-
hw/lm32/milkymist-hw.h | 4 +-
include/sysemu/sysemu.h | 1 +
include/ui/console.h | 24 ++++++++
include/ui/sdl2.h | 17 ++++++
ui/Makefile.objs | 9 +++
ui/console-gl.c | 127 +++++++++++++++++++++++++++++++++++++++
ui/sdl.c | 11 ++++
ui/sdl2-2d.c | 13 ++--
ui/sdl2-gl.c | 107 +++++++++++++++++++++++++++++++++
ui/sdl2-input.c | 6 --
ui/sdl2.c | 73 ++++++++++++++++++----
vl.c | 12 ++++
15 files changed, 396 insertions(+), 51 deletions(-)
create mode 100644 ui/console-gl.c
create mode 100644 ui/sdl2-gl.c
--
1.8.3.1
- [Qemu-devel] [PATCH 0/4] sdl2: add opengl rendering support,
Gerd Hoffmann <=