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Re: [Qemu-devel] [RFC PATCH 3/3] qemu-coroutine: use a ring per thread f


From: Peter Lieven
Subject: Re: [Qemu-devel] [RFC PATCH 3/3] qemu-coroutine: use a ring per thread for the pool
Date: Fri, 28 Nov 2014 14:17:03 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:31.0) Gecko/20100101 Thunderbird/31.2.0

Am 28.11.2014 um 13:45 schrieb Paolo Bonzini:
>
> On 28/11/2014 13:39, Peter Lieven wrote:
>> Am 28.11.2014 um 13:26 schrieb Paolo Bonzini:
>>> On 28/11/2014 12:46, Peter Lieven wrote:
>>>>> I get:
>>>>> Run operation 40000000 iterations 9.883958 s, 4046K operations/s, 247ns 
>>>>> per coroutine
>>>> Ok, understood, it "steals" the whole pool, right? Isn't that bad if we 
>>>> have more
>>>> than one thread in need of a lot of coroutines?
>>> Overall the algorithm is expected to adapt.  The N threads contribute to
>>> the global release pool, so the pool will fill up N times faster than if
>>> you had only one thread.  There can be some variance, which is why the
>>> maximum size of the pool is twice the threshold (and probably could be
>>> tuned better).
>>>
>>> Benchmarks are needed on real I/O too, of course, especially with high
>>> queue depth.
>> Yes, cool. The atomic operations are a bit tricky at the first glance ;-)
>>
>> Question:
>>  Why is the pool_size increment atomic and the set to zero not?
> Because the set to zero is not a read-modify-write operation, so it is
> always atomic.  It's just not sequentially-consistent (see
> docs/atomics.txt for some info on what that means).
>
>> Idea:
>>  If the release_pool is full why not put the coroutine in the thread 
>> alloc_pool instead of throwing it away? :-)
> Because you can only waste 64 coroutines per thread.  But numbers cannot
> be sneezed at, so it's worth doing it as a separate patch.
>
>> Run operation 40000000 iterations 9.057805 s, 4416K operations/s, 226ns per 
>> coroutine
>>
>> diff --git a/qemu-coroutine.c b/qemu-coroutine.c
>> index 6bee354..edea162 100644
>> --- a/qemu-coroutine.c
>> +++ b/qemu-coroutine.c
>> @@ -25,8 +25,9 @@ enum {
>>  
>>  /** Free list to speed up creation */
>>  static QSLIST_HEAD(, Coroutine) release_pool = 
>> QSLIST_HEAD_INITIALIZER(pool);
>> -static unsigned int pool_size;
>> +static unsigned int release_pool_size;
>>  static __thread QSLIST_HEAD(, Coroutine) alloc_pool = 
>> QSLIST_HEAD_INITIALIZER(pool);
>> +static __thread unsigned int alloc_pool_size;
>>  
>>  /* The GPrivate is only used to invoke coroutine_pool_cleanup.  */
>>  static void coroutine_pool_cleanup(void *value);
>> @@ -39,12 +40,12 @@ Coroutine *qemu_coroutine_create(CoroutineEntry *entry)
>>      if (CONFIG_COROUTINE_POOL) {
>>          co = QSLIST_FIRST(&alloc_pool);
>>          if (!co) {
>> -            if (pool_size > POOL_BATCH_SIZE) {
>> -                /* This is not exact; there could be a little skew between 
>> pool_size
>> +            if (release_pool_size > POOL_BATCH_SIZE) {
>> +                /* This is not exact; there could be a little skew between 
>> release_pool_size
>>                   * and the actual size of alloc_pool.  But it is just a 
>> heuristic,
>>                   * it does not need to be perfect.
>>                   */
>> -                pool_size = 0;
>> +                alloc_pool_size = atomic_fetch_and(&release_pool_size, 0);
>>                  QSLIST_MOVE_ATOMIC(&alloc_pool, &release_pool);
>>                  co = QSLIST_FIRST(&alloc_pool);
>>  
>> @@ -53,6 +54,8 @@ Coroutine *qemu_coroutine_create(CoroutineEntry *entry)
>>                   */
>>                  g_private_set(&dummy_key, &dummy_key);
>>              }
>> +        } else {
>> +            alloc_pool_size--;
>>          }
>>          if (co) {
>>              QSLIST_REMOVE_HEAD(&alloc_pool, pool_next);
>> @@ -71,10 +74,15 @@ Coroutine *qemu_coroutine_create(CoroutineEntry *entry)
>>  static void coroutine_delete(Coroutine *co)
>>  {
>>      if (CONFIG_COROUTINE_POOL) {
>> -        if (pool_size < POOL_BATCH_SIZE * 2) {
>> +        if (release_pool_size < POOL_BATCH_SIZE * 2) {
>>              co->caller = NULL;
>>              QSLIST_INSERT_HEAD_ATOMIC(&release_pool, co, pool_next);
>> -            atomic_inc(&pool_size);
>> +            atomic_inc(&release_pool_size);
>> +            return;
>> +        } else if (alloc_pool_size < POOL_BATCH_SIZE) {
>> +            co->caller = NULL;
>> +            QSLIST_INSERT_HEAD(&alloc_pool, co, pool_next);
>> +            alloc_pool_size++;
>>              return;
>>          }
>>      }
>>
>>
>> Bug?:
>>  The release_pool is not cleanup up on termination I think.
> That's not necessary, it is global.

I don't see where you iterate over release_pool and destroy all coroutines?

Maybe just add back the old destructor with s/pool/release_pool/g

Peter

Peter



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