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[Qemu-devel] [PATCH] target-arm: A64: remove redundant store


From: Alex Bennée
Subject: [Qemu-devel] [PATCH] target-arm: A64: remove redundant store
Date: Wed, 15 Oct 2014 08:16:31 +0100

There is not much point storing the same value twice in a row.

Reported-by: Laurent Desnogues <address@hidden>
Signed-off-by: Alex Bennée <address@hidden>
Reviewed-by: Laurent Desnogues <address@hidden>
---
 target-arm/translate-a64.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/target-arm/translate-a64.c b/target-arm/translate-a64.c
index 35ae3ea..337f4d4 100644
--- a/target-arm/translate-a64.c
+++ b/target-arm/translate-a64.c
@@ -748,7 +748,6 @@ static void do_fp_st(DisasContext *s, int srcidx, TCGv_i64 
tcg_addr, int size)
     } else {
         TCGv_i64 tcg_hiaddr = tcg_temp_new_i64();
         tcg_gen_qemu_st_i64(tmp, tcg_addr, get_mem_index(s), MO_TEQ);
-        tcg_gen_qemu_st64(tmp, tcg_addr, get_mem_index(s));
         tcg_gen_ld_i64(tmp, cpu_env, fp_reg_hi_offset(s, srcidx));
         tcg_gen_addi_i64(tcg_hiaddr, tcg_addr, 8);
         tcg_gen_qemu_st_i64(tmp, tcg_hiaddr, get_mem_index(s), MO_TEQ);
-- 
2.1.1




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