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Re: [Qemu-devel] [PATCH 0/4] ui/cocoa: Fix absolute positioning and othe


From: Gerd Hoffmann
Subject: Re: [Qemu-devel] [PATCH 0/4] ui/cocoa: Fix absolute positioning and other bugs
Date: Mon, 30 Jun 2014 09:27:54 +0200

On Mo, 2014-06-23 at 10:35 +0100, Peter Maydell wrote:
> This set of cocoa UI patches:
>  * fixes the completely broken handling of absolute positioning
>    (tablet-style) input devices
>  * fixes a bug where if the first surface created was the same 640x480
>    as the initial window we'd never actually draw it
>  * implements support for the -show-cursor command line option
> 
> The GTK and SDL UI frontends don't seem to be consistent about how they
> handle mousegrab for absolute-position devices; I followed SDL on the
> basis that it was the older and more established UI. (GTK doesn't
> implement -show-cursor at all, incidentally.)

Series looks sane to me, although I can't claim I fully understand patch
#3, especially the macos x mouse handling internals involved there ...

cheers,
  Gerd





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