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Re: [Qemu-devel] [PATCH V11 1/5] throttle: Add a new throttling API impl


From: Benoît Canet
Subject: Re: [Qemu-devel] [PATCH V11 1/5] throttle: Add a new throttling API implementing continuous leaky bucket.
Date: Mon, 2 Sep 2013 12:16:12 +0200
User-agent: Mutt/1.5.21 (2010-09-15)

> If op_size is non-zero, iops limits are merely a fixed proportion of bps
> limits, which means the lower set of the two is applied and the higher 
> skipped.
> I understand the amazon uses op_size like accounting for big IO requests, but
> we don't do it condionally on io size or anything here, so that once user sets
> op_size, it simply kicks either bps_{,rd,wr} or iops_{,rd,wr} out the game, is
> that true?

It will combine with iops_{,rd,wr}.

Best regards

Benoît



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