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Re: [Qemu-devel] [PATCH] virtio-net: put virtio net header inline with d

From: Michael S. Tsirkin
Subject: Re: [Qemu-devel] [PATCH] virtio-net: put virtio net header inline with data
Date: Sun, 9 Jun 2013 10:11:27 +0300

On Fri, Jun 07, 2013 at 11:42:43AM +0930, Rusty Russell wrote:
> "Michael S. Tsirkin" <address@hidden> writes:
> > For small packets we can simplify xmit processing by linearizing buffers
> > with the header: most packets seem to have enough head room we can use
> > for this purpose.
> >
> > Since some older hypervisors (e.g. qemu before version 1.5)
> > required that header is the first s/g element,
> > we need a feature bit for this.
> OK, we know this is horrible.  But I will sleep better knowing that we
> this feature need never make it into a final 1.0 spec, since it can be
> assumed at that point...

Nod. Though if we want to require this for all devices,
virtio-blk scsi command passthrough will need to change -
I sent a spec patch a while ago
        virtio-spec: add field for scsi command size
any comments on it?

> >     pr_debug("%s: xmit %p %pM\n", vi->dev->name, skb, dest);
> > +   if (vi->mergeable_rx_bufs)
> > +           hdr_len = sizeof hdr->mhdr;
> > +   else
> > +           hdr_len = sizeof hdr->hdr;
> > +
> > +   can_push = vi->any_header_sg &&
> > +           !((unsigned long)skb->data & (__alignof__(*hdr) - 1)) &&
> > +           !skb_header_cloned(skb) && skb_headroom(skb) >= hdr_len;
> Idle thought: how often does this fail?

I think it's mostly doesn't fail in my testing.

It's probably a good idea to add a counter here, then
if it starts triggering we can optimize.

I think things like skb_header_cloned depend on guest config
really, e.g. tcpdump running on the interface in guest can cause this.

>  Would it suck if we copied
> headers which didn't let us prepend data?

I think it will - copies are generally best avoided,
and header is easily 1K of data.

>  Or could we bump
> dev->hard_header_len appropriately?

Needs some thought, though from experience it's a pain.

> Thanks,
> Rusty.

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