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[Qemu-devel] [PATCH v3 6/6] ps2: output warning when event queue full
From: |
Amos Kong |
Subject: |
[Qemu-devel] [PATCH v3 6/6] ps2: output warning when event queue full |
Date: |
Wed, 20 Jun 2012 12:47:41 +0800 |
Event would be ignored if ps2 queue is full, this patch
added a warning in ignore path.
Signed-off-by: Amos Kong <address@hidden>
---
hw/ps2.c | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/hw/ps2.c b/hw/ps2.c
index f93cd24..799c36b 100644
--- a/hw/ps2.c
+++ b/hw/ps2.c
@@ -137,8 +137,10 @@ void ps2_queue(void *opaque, int b)
PS2State *s = (PS2State *)opaque;
PS2Queue *q = &s->queue;
- if (q->count >= PS2_QUEUE_SIZE)
+ if (q->count >= PS2_QUEUE_SIZE) {
+ fprintf(stderr, "ps2: warning: event queue full\n");
return;
+ }
q->data[q->wptr] = b;
if (++q->wptr == PS2_QUEUE_SIZE)
q->wptr = 0;
--
1.7.1
[Qemu-devel] [PATCH v3 6/6] ps2: output warning when event queue full,
Amos Kong <=