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Re: [Qemu-devel] [PATCH 3/5] hw/pxa2xx_lcd.c: drop VMSTATE_UINTTL usage


From: andrzej zaborowski
Subject: Re: [Qemu-devel] [PATCH 3/5] hw/pxa2xx_lcd.c: drop VMSTATE_UINTTL usage
Date: Wed, 22 Feb 2012 13:48:20 +0100

On 22 February 2012 13:26, Mitsyanko Igor <address@hidden> wrote:
> On 02/22/2012 03:36 PM, andrzej zaborowski wrote:
>> Why's uint32_t more correct though?  The purpose of using a named type
>> across qemu is to mark fields as memory addresses (similar to size_t
>> being used for sizes, etc.), uint32_t conveys less information -- only
>> the size.
>
> It's obviously more informative, but I thought it's main purpose is to be
> used with code that could be executed for a different targets (with
> different address bus width).

In some case for sure, but I believe not in most cases.

>
>
>
>> It's a safe hack, but I don't see the rationale.
>
>
> I don't consider this a hack, we are trying to emulate real hardware, and
> pxa lcd and dma controllers are intended to work with 32-bit bus. We should
> not have a possibility to use them with 64-bit targets.
>
>
>> If it's because VMSTATE_UINT32 requires that specific type than a less
>> ugly hack would be to make a pxa specific memory address type.
>>
>
> Introducing new type doesn't look pretty to me,

Why?

> maybe just rename variables
> to source_addr, dest_addr e.t.c?

Wouldn't it be analogous to changing pointer typed variables to void *
and adding the actual type in their names?  The result is that at
language level they'll all be the same type even though they are not.

(or changing le32 and be32 to uint32 in Linux)

Cheers



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