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[Qemu-devel] [PATCH 2/4] sdl: move globals to a state file, update every
From: |
Anthony Liguori |
Subject: |
[Qemu-devel] [PATCH 2/4] sdl: move globals to a state file, update everything accordingly |
Date: |
Mon, 16 Jan 2012 16:36:35 -0600 |
Signed-off-by: Anthony Liguori <address@hidden>
---
ui/sdl.c | 552 ++++++++++++++++++++++++++++++-------------------------
ui/sdl_keysym.h | 2 -
2 files changed, 301 insertions(+), 253 deletions(-)
diff --git a/ui/sdl.c b/ui/sdl.c
index 0040ad2..2310964 100644
--- a/ui/sdl.c
+++ b/ui/sdl.c
@@ -33,82 +33,105 @@
#include "sysemu.h"
#include "x_keymap.h"
#include "sdl_zoom.h"
+#include "keymaps.h"
-static DisplayChangeListener *dcl;
-static SDL_Surface *real_screen;
-static SDL_Surface *guest_screen = NULL;
-static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
-static int last_vm_running;
-static bool gui_saved_scaling;
-static int gui_saved_width;
-static int gui_saved_height;
-static int gui_saved_grab;
-static int gui_fullscreen;
-static int gui_noframe;
-static int gui_key_modifier_pressed;
-static int gui_keysym;
-static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
-static uint8_t modifiers_state[256];
-static SDL_Cursor *sdl_cursor_normal;
-static SDL_Cursor *sdl_cursor_hidden;
-static int absolute_enabled = 0;
-static int guest_cursor = 0;
-static int guest_x, guest_y;
-static SDL_Cursor *guest_sprite = NULL;
-static uint8_t allocator;
-static SDL_PixelFormat host_format;
-static int scaling_active = 0;
-static Notifier mouse_mode_notifier;
+typedef struct SDLDisplayState SDLDisplayState;
+
+struct SDLDisplayState
+{
+ DisplayState *ds;
+
+ DisplayChangeListener *dcl;
+ SDL_Surface *real_screen;
+ SDL_Surface *guest_screen;
+ int gui_grab; /* if true, all keyboard/mouse events are grabbed */
+ int last_vm_running;
+ bool gui_saved_scaling;
+ int gui_saved_width;
+ int gui_saved_height;
+ int gui_saved_grab;
+ int gui_fullscreen;
+ int gui_noframe;
+ int gui_key_modifier_pressed;
+ int gui_keysym;
+ int gui_grab_code;
+ uint8_t modifiers_state[256];
+ SDL_Cursor *sdl_cursor_normal;
+ SDL_Cursor *sdl_cursor_hidden;
+ int absolute_enabled;
+ int guest_cursor;
+ int guest_x, guest_y;
+ SDL_Cursor *guest_sprite;
+ uint8_t allocator;
+ SDL_PixelFormat host_format;
+ int scaling_active;
+ Notifier mouse_mode_notifier;
+ Notifier exit_notifier;
+ kbd_layout_t *kbd_layout;
+};
+
+static SDLDisplayState *global_sdl_state;
+
+static SDLDisplayState *to_sdl_display(DisplayState *ds)
+{
+ return ds->opaque;
+}
+
+static DisplayState *to_display(SDLDisplayState *s)
+{
+ return s->ds;
+}
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
- // printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
+ SDLDisplayState *s = to_sdl_display(ds);
SDL_Rect rec;
+
rec.x = x;
rec.y = y;
rec.w = w;
rec.h = h;
- if (guest_screen) {
- if (!scaling_active) {
- SDL_BlitSurface(guest_screen, &rec, real_screen, &rec);
+ if (s->guest_screen) {
+ if (!s->scaling_active) {
+ SDL_BlitSurface(s->guest_screen, &rec, s->real_screen, &rec);
} else {
- if (sdl_zoom_blit(guest_screen, real_screen, SMOOTHING_ON, &rec) <
0) {
+ if (sdl_zoom_blit(s->guest_screen, s->real_screen, SMOOTHING_ON,
&rec) < 0) {
fprintf(stderr, "Zoom blit failed\n");
exit(1);
}
}
}
- SDL_UpdateRect(real_screen, rec.x, rec.y, rec.w, rec.h);
+ SDL_UpdateRect(s->real_screen, rec.x, rec.y, rec.w, rec.h);
}
static void sdl_setdata(DisplayState *ds)
{
- if (guest_screen != NULL) SDL_FreeSurface(guest_screen);
+ SDLDisplayState *s = to_sdl_display(ds);
+
+ if (s->guest_screen != NULL) SDL_FreeSurface(s->guest_screen);
- guest_screen = SDL_CreateRGBSurfaceFrom(ds_get_data(ds), ds_get_width(ds),
ds_get_height(ds),
- ds_get_bits_per_pixel(ds),
ds_get_linesize(ds),
- ds->surface->pf.rmask,
ds->surface->pf.gmask,
- ds->surface->pf.bmask,
ds->surface->pf.amask);
+ s->guest_screen = SDL_CreateRGBSurfaceFrom(ds_get_data(ds),
ds_get_width(ds), ds_get_height(ds),
+ ds_get_bits_per_pixel(ds),
ds_get_linesize(ds),
+ ds->surface->pf.rmask,
ds->surface->pf.gmask,
+ ds->surface->pf.bmask,
ds->surface->pf.amask);
}
-static void do_sdl_resize(int width, int height, int bpp)
+static void do_sdl_resize(SDLDisplayState *s, int width, int height, int bpp)
{
int flags;
- // printf("resizing to %d %d\n", w, h);
-
flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL;
- if (gui_fullscreen) {
+ if (s->gui_fullscreen) {
flags |= SDL_FULLSCREEN;
} else {
flags |= SDL_RESIZABLE;
}
- if (gui_noframe)
+ if (s->gui_noframe)
flags |= SDL_NOFRAME;
- real_screen = SDL_SetVideoMode(width, height, bpp, flags);
- if (!real_screen) {
+ s->real_screen = SDL_SetVideoMode(width, height, bpp, flags);
+ if (!s->real_screen) {
fprintf(stderr, "Could not open SDL display (%dx%dx%d): %s\n", width,
height, bpp, SDL_GetError());
exit(1);
@@ -117,16 +140,18 @@ static void do_sdl_resize(int width, int height, int bpp)
static void sdl_resize(DisplayState *ds)
{
- if (!allocator) {
- if (!scaling_active)
- do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
- else if (real_screen->format->BitsPerPixel !=
ds_get_bits_per_pixel(ds))
- do_sdl_resize(real_screen->w, real_screen->h,
ds_get_bits_per_pixel(ds));
+ SDLDisplayState *s = to_sdl_display(ds);
+
+ if (!s->allocator) {
+ if (!s->scaling_active)
+ do_sdl_resize(s, ds_get_width(ds), ds_get_height(ds), 0);
+ else if (s->real_screen->format->BitsPerPixel !=
ds_get_bits_per_pixel(ds))
+ do_sdl_resize(s, s->real_screen->w, s->real_screen->h,
ds_get_bits_per_pixel(ds));
sdl_setdata(ds);
} else {
- if (guest_screen != NULL) {
- SDL_FreeSurface(guest_screen);
- guest_screen = NULL;
+ if (s->guest_screen != NULL) {
+ SDL_FreeSurface(s->guest_screen);
+ s->guest_screen = NULL;
}
}
}
@@ -166,7 +191,9 @@ static PixelFormat sdl_to_qemu_pixelformat(SDL_PixelFormat
*sdl_pf)
static DisplaySurface* sdl_create_displaysurface(int width, int height)
{
+ SDLDisplayState *s = global_sdl_state;
DisplaySurface *surface = (DisplaySurface*)
g_malloc0(sizeof(DisplaySurface));
+
if (surface == NULL) {
fprintf(stderr, "sdl_create_displaysurface: malloc failed\n");
exit(1);
@@ -175,42 +202,44 @@ static DisplaySurface* sdl_create_displaysurface(int
width, int height)
surface->width = width;
surface->height = height;
- if (scaling_active) {
+ if (s->scaling_active) {
int linesize;
PixelFormat pf;
- if (host_format.BytesPerPixel != 2 && host_format.BytesPerPixel != 4) {
+ if (s->host_format.BytesPerPixel != 2 && s->host_format.BytesPerPixel
!= 4) {
linesize = width * 4;
pf = qemu_default_pixelformat(32);
} else {
- linesize = width * host_format.BytesPerPixel;
- pf = sdl_to_qemu_pixelformat(&host_format);
+ linesize = width * s->host_format.BytesPerPixel;
+ pf = sdl_to_qemu_pixelformat(&s->host_format);
}
qemu_alloc_display(surface, width, height, linesize, pf, 0);
return surface;
}
- if (host_format.BitsPerPixel == 16)
- do_sdl_resize(width, height, 16);
+ if (s->host_format.BitsPerPixel == 16)
+ do_sdl_resize(s, width, height, 16);
else
- do_sdl_resize(width, height, 32);
+ do_sdl_resize(s, width, height, 32);
- surface->pf = sdl_to_qemu_pixelformat(real_screen->format);
- surface->linesize = real_screen->pitch;
- surface->data = real_screen->pixels;
+ surface->pf = sdl_to_qemu_pixelformat(s->real_screen->format);
+ surface->linesize = s->real_screen->pitch;
+ surface->data = s->real_screen->pixels;
#ifdef HOST_WORDS_BIGENDIAN
surface->flags = QEMU_REALPIXELS_FLAG | QEMU_BIG_ENDIAN_FLAG;
#else
surface->flags = QEMU_REALPIXELS_FLAG;
#endif
- allocator = 1;
+ s->allocator = 1;
return surface;
}
static void sdl_free_displaysurface(DisplaySurface *surface)
{
- allocator = 0;
+ SDLDisplayState *s = global_sdl_state;
+
+ s->allocator = 0;
if (surface == NULL)
return;
@@ -229,9 +258,7 @@ static DisplaySurface*
sdl_resize_displaysurface(DisplaySurface *surface, int wi
#include "sdl_keysym.h"
-static kbd_layout_t *kbd_layout = NULL;
-
-static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev)
+static uint8_t sdl_keyevent_to_keycode_generic(SDLDisplayState *s, const
SDL_KeyboardEvent *ev)
{
int keysym;
/* workaround for X11+SDL bug with AltGR */
@@ -242,7 +269,7 @@ static uint8_t sdl_keyevent_to_keycode_generic(const
SDL_KeyboardEvent *ev)
if (keysym == 92 && ev->keysym.scancode == 133) {
keysym = 0xa5;
}
- return keysym2scancode(kbd_layout, keysym) & SCANCODE_KEYMASK;
+ return keysym2scancode(s->kbd_layout, keysym) & SCANCODE_KEYMASK;
}
/* specific keyboard conversions from scan codes */
@@ -332,20 +359,20 @@ static uint8_t sdl_keyevent_to_keycode(const
SDL_KeyboardEvent *ev)
#endif
-static void reset_keys(void)
+static void reset_keys(SDLDisplayState *s)
{
int i;
for(i = 0; i < 256; i++) {
- if (modifiers_state[i]) {
+ if (s->modifiers_state[i]) {
if (i & SCANCODE_GREY)
kbd_put_keycode(SCANCODE_EMUL0);
kbd_put_keycode(i | SCANCODE_UP);
- modifiers_state[i] = 0;
+ s->modifiers_state[i] = 0;
}
}
}
-static void sdl_process_key(SDL_KeyboardEvent *ev)
+static void sdl_process_key(SDLDisplayState *s, SDL_KeyboardEvent *ev)
{
int keycode, v;
@@ -360,8 +387,8 @@ static void sdl_process_key(SDL_KeyboardEvent *ev)
return;
}
- if (kbd_layout) {
- keycode = sdl_keyevent_to_keycode_generic(ev);
+ if (s->kbd_layout) {
+ keycode = sdl_keyevent_to_keycode_generic(s, ev);
} else {
keycode = sdl_keyevent_to_keycode(ev);
}
@@ -369,7 +396,7 @@ static void sdl_process_key(SDL_KeyboardEvent *ev)
switch(keycode) {
case 0x00:
/* sent when leaving window: reset the modifiers state */
- reset_keys();
+ reset_keys(s);
return;
case 0x2a: /* Left Shift */
case 0x36: /* Right Shift */
@@ -378,9 +405,9 @@ static void sdl_process_key(SDL_KeyboardEvent *ev)
case 0x38: /* Left ALT */
case 0xb8: /* Right ALT */
if (ev->type == SDL_KEYUP)
- modifiers_state[keycode] = 0;
+ s->modifiers_state[keycode] = 0;
else
- modifiers_state[keycode] = 1;
+ s->modifiers_state[keycode] = 1;
break;
#define QEMU_SDL_VERSION ((SDL_MAJOR_VERSION << 8) + SDL_MINOR_VERSION)
#if QEMU_SDL_VERSION < 0x102 || QEMU_SDL_VERSION == 0x102 && SDL_PATCHLEVEL <
14
@@ -403,7 +430,7 @@ static void sdl_process_key(SDL_KeyboardEvent *ev)
kbd_put_keycode(keycode & SCANCODE_KEYCODEMASK);
}
-static void sdl_update_caption(void)
+static void sdl_update_caption(SDLDisplayState *s)
{
char win_title[1024];
char icon_title[1024];
@@ -411,7 +438,7 @@ static void sdl_update_caption(void)
if (!runstate_is_running())
status = " [Stopped]";
- else if (gui_grab) {
+ else if (s->gui_grab) {
if (alt_grab)
status = " - Press Ctrl-Alt-Shift to exit mouse grab";
else if (ctrl_grab)
@@ -431,74 +458,76 @@ static void sdl_update_caption(void)
SDL_WM_SetCaption(win_title, icon_title);
}
-static void sdl_hide_cursor(void)
+static void sdl_hide_cursor(SDLDisplayState *s)
{
if (!cursor_hide)
return;
if (kbd_mouse_is_absolute()) {
SDL_ShowCursor(1);
- SDL_SetCursor(sdl_cursor_hidden);
+ SDL_SetCursor(s->sdl_cursor_hidden);
} else {
SDL_ShowCursor(0);
}
}
-static void sdl_show_cursor(void)
+static void sdl_show_cursor(SDLDisplayState *s)
{
if (!cursor_hide)
return;
if (!kbd_mouse_is_absolute() || !is_graphic_console()) {
SDL_ShowCursor(1);
- if (guest_cursor &&
- (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
- SDL_SetCursor(guest_sprite);
+ if (s->guest_cursor &&
+ (s->gui_grab || kbd_mouse_is_absolute() ||
s->absolute_enabled))
+ SDL_SetCursor(s->guest_sprite);
else
- SDL_SetCursor(sdl_cursor_normal);
+ SDL_SetCursor(s->sdl_cursor_normal);
}
}
-static void sdl_grab_start(void)
+static void sdl_grab_start(SDLDisplayState *s)
{
- if (guest_cursor) {
- SDL_SetCursor(guest_sprite);
- if (!kbd_mouse_is_absolute() && !absolute_enabled)
- SDL_WarpMouse(guest_x, guest_y);
+ if (s->guest_cursor) {
+ SDL_SetCursor(s->guest_sprite);
+ if (!kbd_mouse_is_absolute() && !s->absolute_enabled)
+ SDL_WarpMouse(s->guest_x, s->guest_y);
} else
- sdl_hide_cursor();
+ sdl_hide_cursor(s);
if (SDL_WM_GrabInput(SDL_GRAB_ON) == SDL_GRAB_ON) {
- gui_grab = 1;
- sdl_update_caption();
+ s->gui_grab = 1;
+ sdl_update_caption(s);
} else
- sdl_show_cursor();
+ sdl_show_cursor(s);
}
-static void sdl_grab_end(void)
+static void sdl_grab_end(SDLDisplayState *s)
{
SDL_WM_GrabInput(SDL_GRAB_OFF);
- gui_grab = 0;
- sdl_show_cursor();
- sdl_update_caption();
+ s->gui_grab = 0;
+ sdl_show_cursor(s);
+ sdl_update_caption(s);
}
static void sdl_mouse_mode_change(Notifier *notify, void *data)
{
+ SDLDisplayState *s = container_of(notify, SDLDisplayState,
mouse_mode_notifier);
+
if (kbd_mouse_is_absolute()) {
- if (!absolute_enabled) {
- sdl_grab_start();
- absolute_enabled = 1;
+ if (!s->absolute_enabled) {
+ sdl_grab_start(s);
+ s->absolute_enabled = 1;
}
- } else if (absolute_enabled) {
- if (!gui_fullscreen) {
- sdl_grab_end();
+ } else if (s->absolute_enabled) {
+ if (!s->gui_fullscreen) {
+ sdl_grab_end(s);
}
- absolute_enabled = 0;
+ s->absolute_enabled = 0;
}
}
-static void sdl_send_mouse_event(int dx, int dy, int dz, int x, int y, int
state)
+static void sdl_send_mouse_event(SDLDisplayState *s, int dx, int dy, int dz,
int x, int y, int state)
{
int buttons = 0;
@@ -513,13 +542,13 @@ static void sdl_send_mouse_event(int dx, int dy, int dz,
int x, int y, int state
}
if (kbd_mouse_is_absolute()) {
- dx = x * 0x7FFF / (real_screen->w - 1);
- dy = y * 0x7FFF / (real_screen->h - 1);
- } else if (guest_cursor) {
- x -= guest_x;
- y -= guest_y;
- guest_x += x;
- guest_y += y;
+ dx = x * 0x7FFF / (s->real_screen->w - 1);
+ dy = y * 0x7FFF / (s->real_screen->h - 1);
+ } else if (s->guest_cursor) {
+ x -= s->guest_x;
+ y -= s->guest_y;
+ s->guest_x += x;
+ s->guest_y += y;
dx = x;
dy = y;
}
@@ -527,15 +556,16 @@ static void sdl_send_mouse_event(int dx, int dy, int dz,
int x, int y, int state
kbd_mouse_event(dx, dy, dz, buttons);
}
-static void sdl_scale(DisplayState *ds, int width, int height)
+static void sdl_scale(SDLDisplayState *s, int width, int height)
{
- int bpp = real_screen->format->BitsPerPixel;
+ DisplayState *ds = to_display(s);
+ int bpp = s->real_screen->format->BitsPerPixel;
if (bpp != 16 && bpp != 32) {
bpp = 32;
}
- do_sdl_resize(width, height, bpp);
- scaling_active = 1;
+ do_sdl_resize(s, width, height, bpp);
+ s->scaling_active = 1;
if (!is_buffer_shared(ds->surface)) {
ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds),
ds_get_height(ds));
@@ -543,109 +573,112 @@ static void sdl_scale(DisplayState *ds, int width, int
height)
}
}
-static void toggle_full_screen(DisplayState *ds)
+static void toggle_full_screen(SDLDisplayState *s)
{
- gui_fullscreen = !gui_fullscreen;
- if (gui_fullscreen) {
- gui_saved_width = real_screen->w;
- gui_saved_height = real_screen->h;
- gui_saved_scaling = scaling_active;
+ DisplayState *ds = to_display(s);
+
+ s->gui_fullscreen = !s->gui_fullscreen;
+ if (s->gui_fullscreen) {
+ s->gui_saved_width = s->real_screen->w;
+ s->gui_saved_height = s->real_screen->h;
+ s->gui_saved_scaling = s->scaling_active;
- do_sdl_resize(ds_get_width(ds), ds_get_height(ds),
+ do_sdl_resize(s, ds_get_width(ds), ds_get_height(ds),
ds_get_bits_per_pixel(ds));
- scaling_active = 0;
+ s->scaling_active = 0;
- gui_saved_grab = gui_grab;
- sdl_grab_start();
+ s->gui_saved_grab = s->gui_grab;
+ sdl_grab_start(s);
} else {
- if (gui_saved_scaling) {
- sdl_scale(ds, gui_saved_width, gui_saved_height);
+ if (s->gui_saved_scaling) {
+ sdl_scale(s, s->gui_saved_width, s->gui_saved_height);
} else {
- do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
+ do_sdl_resize(s, ds_get_width(ds), ds_get_height(ds), 0);
}
- if (!gui_saved_grab || !is_graphic_console()) {
- sdl_grab_end();
+ if (!s->gui_saved_grab || !is_graphic_console()) {
+ sdl_grab_end(s);
}
}
vga_hw_invalidate();
vga_hw_update();
}
-static void absolute_mouse_grab(void)
+static void absolute_mouse_grab(SDLDisplayState *s)
{
int mouse_x, mouse_y;
if (SDL_GetAppState() & SDL_APPINPUTFOCUS) {
SDL_GetMouseState(&mouse_x, &mouse_y);
- if (mouse_x > 0 && mouse_x < real_screen->w - 1 &&
- mouse_y > 0 && mouse_y < real_screen->h - 1) {
- sdl_grab_start();
+ if (mouse_x > 0 && mouse_x < s->real_screen->w - 1 &&
+ mouse_y > 0 && mouse_y < s->real_screen->h - 1) {
+ sdl_grab_start(s);
}
}
}
static void handle_keydown(DisplayState *ds, SDL_Event *ev)
{
+ SDLDisplayState *s = to_sdl_display(ds);
int mod_state;
int keycode;
if (alt_grab) {
- mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
- (gui_grab_code | KMOD_LSHIFT);
+ mod_state = (SDL_GetModState() & (s->gui_grab_code | KMOD_LSHIFT)) ==
+ (s->gui_grab_code | KMOD_LSHIFT);
} else if (ctrl_grab) {
mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
} else {
- mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
+ mod_state = (SDL_GetModState() & s->gui_grab_code) == s->gui_grab_code;
}
- gui_key_modifier_pressed = mod_state;
+ s->gui_key_modifier_pressed = mod_state;
- if (gui_key_modifier_pressed) {
+ if (s->gui_key_modifier_pressed) {
keycode = sdl_keyevent_to_keycode(&ev->key);
switch (keycode) {
case 0x21: /* 'f' key on US keyboard */
- toggle_full_screen(ds);
- gui_keysym = 1;
+ toggle_full_screen(s);
+ s->gui_keysym = 1;
break;
case 0x16: /* 'u' key on US keyboard */
- if (scaling_active) {
- scaling_active = 0;
+ if (s->scaling_active) {
+ s->scaling_active = 0;
sdl_resize(ds);
vga_hw_invalidate();
vga_hw_update();
}
- gui_keysym = 1;
+ s->gui_keysym = 1;
break;
case 0x02 ... 0x0a: /* '1' to '9' keys */
/* Reset the modifiers sent to the current console */
- reset_keys();
+ reset_keys(s);
console_select(keycode - 0x02);
- gui_keysym = 1;
- if (gui_fullscreen) {
+ s->gui_keysym = 1;
+ if (s->gui_fullscreen) {
break;
}
if (!is_graphic_console()) {
/* release grab if going to a text console */
- if (gui_grab) {
- sdl_grab_end();
- } else if (absolute_enabled) {
- sdl_show_cursor();
+ if (s->gui_grab) {
+ sdl_grab_end(s);
+ } else if (s->absolute_enabled) {
+ sdl_show_cursor(s);
}
- } else if (absolute_enabled) {
- sdl_hide_cursor();
- absolute_mouse_grab();
+ } else if (s->absolute_enabled) {
+ sdl_hide_cursor(s);
+ absolute_mouse_grab(s);
}
break;
case 0x1b: /* '+' */
case 0x35: /* '-' */
- if (!gui_fullscreen) {
- int width = MAX(real_screen->w + (keycode == 0x1b ? 50 : -50),
+ if (!s->gui_fullscreen) {
+ int width = MAX(s->real_screen->w + (keycode == 0x1b ? 50 :
-50),
160);
int height = (ds_get_height(ds) * width) / ds_get_width(ds);
- sdl_scale(ds, width, height);
+ sdl_scale(s, width, height);
vga_hw_invalidate();
vga_hw_update();
- gui_keysym = 1;
+ s->gui_keysym = 1;
}
default:
break;
@@ -724,72 +757,72 @@ static void handle_keydown(DisplayState *ds, SDL_Event
*ev)
kbd_put_keysym(ev->key.keysym.unicode);
}
}
- if (is_graphic_console() && !gui_keysym) {
- sdl_process_key(&ev->key);
+ if (is_graphic_console() && !s->gui_keysym) {
+ sdl_process_key(s, &ev->key);
}
}
-static void handle_keyup(DisplayState *ds, SDL_Event *ev)
+static void handle_keyup(SDLDisplayState *s, SDL_Event *ev)
{
int mod_state;
if (!alt_grab) {
- mod_state = (ev->key.keysym.mod & gui_grab_code);
+ mod_state = (ev->key.keysym.mod & s->gui_grab_code);
} else {
- mod_state = (ev->key.keysym.mod & (gui_grab_code | KMOD_LSHIFT));
+ mod_state = (ev->key.keysym.mod & (s->gui_grab_code | KMOD_LSHIFT));
}
- if (!mod_state && gui_key_modifier_pressed) {
- gui_key_modifier_pressed = 0;
- if (gui_keysym == 0) {
+ if (!mod_state && s->gui_key_modifier_pressed) {
+ s->gui_key_modifier_pressed = 0;
+ if (s->gui_keysym == 0) {
/* exit/enter grab if pressing Ctrl-Alt */
- if (!gui_grab) {
+ if (!s->gui_grab) {
/* If the application is not active, do not try to enter grab
* state. It prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from
* blocking all the application (SDL bug). */
if (is_graphic_console() &&
SDL_GetAppState() & SDL_APPACTIVE) {
- sdl_grab_start();
+ sdl_grab_start(s);
}
- } else if (!gui_fullscreen) {
- sdl_grab_end();
+ } else if (!s->gui_fullscreen) {
+ sdl_grab_end(s);
}
/* SDL does not send back all the modifiers key, so we must
* correct it. */
- reset_keys();
+ reset_keys(s);
return;
}
- gui_keysym = 0;
+ s->gui_keysym = 0;
}
- if (is_graphic_console() && !gui_keysym) {
- sdl_process_key(&ev->key);
+ if (is_graphic_console() && !s->gui_keysym) {
+ sdl_process_key(s, &ev->key);
}
}
-static void handle_mousemotion(DisplayState *ds, SDL_Event *ev)
+static void handle_mousemotion(SDLDisplayState *s, SDL_Event *ev)
{
int max_x, max_y;
if (is_graphic_console() &&
- (kbd_mouse_is_absolute() || absolute_enabled)) {
- max_x = real_screen->w - 1;
- max_y = real_screen->h - 1;
- if (gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
+ (kbd_mouse_is_absolute() || s->absolute_enabled)) {
+ max_x = s->real_screen->w - 1;
+ max_y = s->real_screen->h - 1;
+ if (s->gui_grab && (ev->motion.x == 0 || ev->motion.y == 0 ||
ev->motion.x == max_x || ev->motion.y == max_y)) {
- sdl_grab_end();
+ sdl_grab_end(s);
}
- if (!gui_grab && SDL_GetAppState() & SDL_APPINPUTFOCUS &&
+ if (!s->gui_grab && SDL_GetAppState() & SDL_APPINPUTFOCUS &&
(ev->motion.x > 0 && ev->motion.x < max_x &&
ev->motion.y > 0 && ev->motion.y < max_y)) {
- sdl_grab_start();
+ sdl_grab_start(s);
}
}
- if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
- sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0,
+ if (s->gui_grab || kbd_mouse_is_absolute() || s->absolute_enabled) {
+ sdl_send_mouse_event(s, ev->motion.xrel, ev->motion.yrel, 0,
ev->motion.x, ev->motion.y, ev->motion.state);
}
}
-static void handle_mousebutton(DisplayState *ds, SDL_Event *ev)
+static void handle_mousebutton(SDLDisplayState *s, SDL_Event *ev)
{
int buttonstate = SDL_GetMouseState(NULL, NULL);
SDL_MouseButtonEvent *bev;
@@ -800,11 +833,11 @@ static void handle_mousebutton(DisplayState *ds,
SDL_Event *ev)
}
bev = &ev->button;
- if (!gui_grab && !kbd_mouse_is_absolute()) {
+ if (!s->gui_grab && !kbd_mouse_is_absolute()) {
if (ev->type == SDL_MOUSEBUTTONDOWN &&
(bev->button == SDL_BUTTON_LEFT)) {
/* start grabbing all events */
- sdl_grab_start();
+ sdl_grab_start(s);
}
} else {
dz = 0;
@@ -822,40 +855,41 @@ static void handle_mousebutton(DisplayState *ds,
SDL_Event *ev)
dz = 1;
}
#endif
- sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate);
+ sdl_send_mouse_event(s, 0, 0, dz, bev->x, bev->y, buttonstate);
}
}
-static void handle_activation(DisplayState *ds, SDL_Event *ev)
+static void handle_activation(SDLDisplayState *s, SDL_Event *ev)
{
- if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
- !ev->active.gain && !gui_fullscreen) {
- sdl_grab_end();
+ if (s->gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
+ !ev->active.gain && !s->gui_fullscreen) {
+ sdl_grab_end(s);
}
- if (!gui_grab && ev->active.gain && is_graphic_console() &&
- (kbd_mouse_is_absolute() || absolute_enabled)) {
- absolute_mouse_grab();
+ if (!s->gui_grab && ev->active.gain && is_graphic_console() &&
+ (kbd_mouse_is_absolute() || s->absolute_enabled)) {
+ absolute_mouse_grab(s);
}
if (ev->active.state & SDL_APPACTIVE) {
if (ev->active.gain) {
/* Back to default interval */
- dcl->gui_timer_interval = 0;
- dcl->idle = 0;
+ s->dcl->gui_timer_interval = 0;
+ s->dcl->idle = 0;
} else {
/* Sleeping interval */
- dcl->gui_timer_interval = 500;
- dcl->idle = 1;
+ s->dcl->gui_timer_interval = 500;
+ s->dcl->idle = 1;
}
}
}
static void sdl_refresh(DisplayState *ds)
{
+ SDLDisplayState *s = to_sdl_display(ds);
SDL_Event ev1, *ev = &ev1;
- if (last_vm_running != runstate_is_running()) {
- last_vm_running = runstate_is_running();
- sdl_update_caption();
+ if (s->last_vm_running != runstate_is_running()) {
+ s->last_vm_running = runstate_is_running();
+ sdl_update_caption(s);
}
vga_hw_update();
@@ -864,13 +898,13 @@ static void sdl_refresh(DisplayState *ds)
while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_VIDEOEXPOSE:
- sdl_update(ds, 0, 0, real_screen->w, real_screen->h);
+ sdl_update(ds, 0, 0, s->real_screen->w, s->real_screen->h);
break;
case SDL_KEYDOWN:
handle_keydown(ds, ev);
break;
case SDL_KEYUP:
- handle_keyup(ds, ev);
+ handle_keyup(s, ev);
break;
case SDL_QUIT:
if (!no_quit) {
@@ -879,17 +913,17 @@ static void sdl_refresh(DisplayState *ds)
}
break;
case SDL_MOUSEMOTION:
- handle_mousemotion(ds, ev);
+ handle_mousemotion(s, ev);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
- handle_mousebutton(ds, ev);
+ handle_mousebutton(s, ev);
break;
case SDL_ACTIVEEVENT:
- handle_activation(ds, ev);
+ handle_activation(s, ev);
break;
case SDL_VIDEORESIZE:
- sdl_scale(ds, ev->resize.w, ev->resize.h);
+ sdl_scale(s, ev->resize.w, ev->resize.h);
vga_hw_invalidate();
vga_hw_update();
break;
@@ -901,77 +935,92 @@ static void sdl_refresh(DisplayState *ds)
static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
{
+ SDLDisplayState *s = to_sdl_display(ds);
SDL_Rect dst = { x, y, w, h };
- SDL_FillRect(real_screen, &dst, c);
+
+ SDL_FillRect(s->real_screen, &dst, c);
}
static void sdl_mouse_warp(DisplayState *ds, int x, int y, int on)
{
+ SDLDisplayState *s = to_sdl_display(ds);
+
if (on) {
- if (!guest_cursor)
- sdl_show_cursor();
- if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
- SDL_SetCursor(guest_sprite);
- if (!kbd_mouse_is_absolute() && !absolute_enabled)
+ if (!s->guest_cursor)
+ sdl_show_cursor(s);
+ if (s->gui_grab || kbd_mouse_is_absolute() || s->absolute_enabled) {
+ SDL_SetCursor(s->guest_sprite);
+ if (!kbd_mouse_is_absolute() && !s->absolute_enabled)
SDL_WarpMouse(x, y);
}
- } else if (gui_grab)
- sdl_hide_cursor();
- guest_cursor = on;
- guest_x = x, guest_y = y;
+ } else if (s->gui_grab)
+ sdl_hide_cursor(s);
+
+ s->guest_cursor = on;
+ s->guest_x = x;
+ s->guest_y = y;
}
static void sdl_mouse_define(DisplayState *ds, QEMUCursor *c)
{
+ SDLDisplayState *s = to_sdl_display(ds);
uint8_t *image, *mask;
int bpl;
- if (guest_sprite)
- SDL_FreeCursor(guest_sprite);
+ if (s->guest_sprite)
+ SDL_FreeCursor(s->guest_sprite);
bpl = cursor_get_mono_bpl(c);
image = g_malloc0(bpl * c->height);
mask = g_malloc0(bpl * c->height);
cursor_get_mono_image(c, 0x000000, image);
cursor_get_mono_mask(c, 0, mask);
- guest_sprite = SDL_CreateCursor(image, mask, c->width, c->height,
- c->hot_x, c->hot_y);
+ s->guest_sprite = SDL_CreateCursor(image, mask, c->width, c->height,
+ c->hot_x, c->hot_y);
g_free(image);
g_free(mask);
- if (guest_cursor &&
- (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
- SDL_SetCursor(guest_sprite);
+ if (s->guest_cursor &&
+ (s->gui_grab || kbd_mouse_is_absolute() || s->absolute_enabled))
+ SDL_SetCursor(s->guest_sprite);
}
-static void sdl_cleanup(void)
+static void sdl_cleanup(Notifier *notifier, void *data)
{
- if (guest_sprite)
- SDL_FreeCursor(guest_sprite);
+ SDLDisplayState *s = container_of(notifier, SDLDisplayState,
exit_notifier);
+ if (s->guest_sprite)
+ SDL_FreeCursor(s->guest_sprite);
SDL_QuitSubSystem(SDL_INIT_VIDEO);
}
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
+ SDLDisplayState *s = g_malloc0(sizeof(*s));
int flags;
uint8_t data = 0;
DisplayAllocator *da;
const SDL_VideoInfo *vi;
char *filename;
+ ds->opaque = s;
+ s->ds = ds;
+
+ global_sdl_state = s;
+ s->gui_grab_code = KMOD_LALT | KMOD_LCTRL;
+
#if defined(__APPLE__)
/* always use generic keymaps */
if (!keyboard_layout)
keyboard_layout = "en-us";
#endif
- if(keyboard_layout) {
- kbd_layout = init_keyboard_layout(name2keysym, keyboard_layout);
- if (!kbd_layout)
+ if (keyboard_layout) {
+ s->kbd_layout = init_keyboard_layout(name2keysym, keyboard_layout);
+ if (!s->kbd_layout)
exit(1);
}
if (no_frame)
- gui_noframe = 1;
+ s->gui_noframe = 1;
if (!full_screen) {
setenv("SDL_VIDEO_ALLOW_SCREENSAVER", "1", 0);
@@ -1000,7 +1049,7 @@ void sdl_display_init(DisplayState *ds, int full_screen,
int no_frame)
exit(1);
}
vi = SDL_GetVideoInfo();
- host_format = *(vi->vfmt);
+ s->host_format = *(vi->vfmt);
/* Load a 32x32x4 image. White pixels are transparent. */
filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
@@ -1015,19 +1064,19 @@ void sdl_display_init(DisplayState *ds, int
full_screen, int no_frame)
}
if (full_screen) {
- gui_fullscreen = 1;
- sdl_grab_start();
+ s->gui_fullscreen = 1;
+ sdl_grab_start(s);
}
- dcl = g_malloc0(sizeof(DisplayChangeListener));
- dcl->dpy_update = sdl_update;
- dcl->dpy_resize = sdl_resize;
- dcl->dpy_refresh = sdl_refresh;
- dcl->dpy_setdata = sdl_setdata;
- dcl->dpy_fill = sdl_fill;
+ s->dcl = g_malloc0(sizeof(DisplayChangeListener));
+ s->dcl->dpy_update = sdl_update;
+ s->dcl->dpy_resize = sdl_resize;
+ s->dcl->dpy_refresh = sdl_refresh;
+ s->dcl->dpy_setdata = sdl_setdata;
+ s->dcl->dpy_fill = sdl_fill;
ds->mouse_set = sdl_mouse_warp;
ds->cursor_define = sdl_mouse_define;
- register_displaychangelistener(ds, dcl);
+ register_displaychangelistener(ds, s->dcl);
da = g_malloc0(sizeof(DisplayAllocator));
da->create_displaysurface = sdl_create_displaysurface;
@@ -1037,15 +1086,16 @@ void sdl_display_init(DisplayState *ds, int
full_screen, int no_frame)
dpy_resize(ds);
}
- mouse_mode_notifier.notify = sdl_mouse_mode_change;
- qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
+ s->mouse_mode_notifier.notify = sdl_mouse_mode_change;
+ qemu_add_mouse_mode_change_notifier(&s->mouse_mode_notifier);
- sdl_update_caption();
+ sdl_update_caption(s);
SDL_EnableKeyRepeat(250, 50);
- gui_grab = 0;
+ s->gui_grab = 0;
- sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
- sdl_cursor_normal = SDL_GetCursor();
+ s->sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
+ s->sdl_cursor_normal = SDL_GetCursor();
- atexit(sdl_cleanup);
+ s->exit_notifier.notify = sdl_cleanup;
+ qemu_add_exit_notifier(&s->exit_notifier);
}
diff --git a/ui/sdl_keysym.h b/ui/sdl_keysym.h
index ee90480..7caeb2b 100644
--- a/ui/sdl_keysym.h
+++ b/ui/sdl_keysym.h
@@ -1,6 +1,4 @@
-#include "keymaps.h"
-
static const name2keysym_t name2keysym[]={
/* ascii */
{ "space", 0x020},
--
1.7.4.1