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Re: [Qemu-devel] [PATCH] slirp: Remove unused variable and unused code
From: |
Jan Kiszka |
Subject: |
Re: [Qemu-devel] [PATCH] slirp: Remove unused variable and unused code |
Date: |
Sun, 15 Jan 2012 12:15:07 +0100 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686 (x86_64); de; rv:1.8.1.12) Gecko/20080226 SUSE/2.0.0.12-1.1 Thunderbird/2.0.0.12 Mnenhy/0.7.5.666 |
On 2012-01-13 22:16, Stefan Weil wrote:
> Am 05.01.2012 14:18, schrieb Stefan Weil:
>> 9634d9031c140b24c7ca0d8872632207f6ce7275 disabled unused code.
>> This patch removes what was left.
>>
>> If do_pty is 2, the function returns immediately, so any later checks
>> for do_pty == 2 will always fail and can be removed together with
>> the code which is never executed. Then variable master is unused and
>> can be removed, too.
>>
>> This issue was detected by coverity.
>>
>> Cc: Blue Swirl<address@hidden>
>> Signed-off-by: Stefan Weil<address@hidden>
>> ---
>> slirp/misc.c | 67
>> ++++++++++++++++++++++-----------------------------------
>> 1 files changed, 26 insertions(+), 41 deletions(-)
>>
>> diff --git a/slirp/misc.c b/slirp/misc.c
>> index 6c80e69..3432fbf 100644
>> --- a/slirp/misc.c
>> +++ b/slirp/misc.c
>> @@ -113,7 +113,6 @@ fork_exec(struct socket *so, const char *ex, int
>> do_pty)
>> struct sockaddr_in addr;
>> socklen_t addrlen = sizeof(addr);
>> int opt;
>> - int master = -1;
>> const char *argv[256];
>> /* don't want to clobber the original */
>> char *bptr;
>> @@ -148,32 +147,23 @@ fork_exec(struct socket *so, const char *ex, int
>> do_pty)
>> case -1:
>> lprint("Error: fork failed: %s\n", strerror(errno));
>> close(s);
>> - if (do_pty == 2)
>> - close(master);
>> return 0;
>>
>> case 0:
>> setsid();
>>
>> /* Set the DISPLAY */
>> - if (do_pty == 2) {
>> - (void) close(master);
>> -#ifdef TIOCSCTTY /* XXXXX */
>> - ioctl(s, TIOCSCTTY, (char *)NULL);
>> -#endif
>> - } else {
>> - getsockname(s, (struct sockaddr *)&addr,&addrlen);
>> - close(s);
>> - /*
>> - * Connect to the socket
>> - * XXX If any of these fail, we're in trouble!
>> - */
>> - s = qemu_socket(AF_INET, SOCK_STREAM, 0);
>> - addr.sin_addr = loopback_addr;
>> - do {
>> - ret = connect(s, (struct sockaddr
>> *)&addr, addrlen);
>> - } while (ret< 0&& errno == EINTR);
>> - }
>> + getsockname(s, (struct sockaddr *)&addr,&addrlen);
>> + close(s);
>> + /*
>> + * Connect to the socket
>> + * XXX If any of these fail, we're in trouble!
>> + */
>> + s = qemu_socket(AF_INET, SOCK_STREAM, 0);
>> + addr.sin_addr = loopback_addr;
>> + do {
>> + ret = connect(s, (struct sockaddr *)&addr, addrlen);
>> + } while (ret< 0&& errno == EINTR);
>>
>> dup2(s, 0);
>> dup2(s, 1);
>> @@ -210,26 +200,21 @@ fork_exec(struct socket *so, const char *ex, int
>> do_pty)
>>
>> default:
>> qemu_add_child_watch(pid);
>> - if (do_pty == 2) {
>> - close(s);
>> - so->s = master;
>> - } else {
>> - /*
>> - * XXX this could block us...
>> - * XXX Should set a timer here, and if accept() doesn't
>> - * return after X seconds, declare it a failure
>> - * The only reason this will block forever is if socket()
>> - * of connect() fail in the child process
>> - */
>> - do {
>> - so->s = accept(s, (struct sockaddr
>> *)&addr,&addrlen);
>> - } while (so->s< 0&& errno == EINTR);
>> - closesocket(s);
>> - opt = 1;
>> - setsockopt(so->s,SOL_SOCKET,SO_REUSEADDR,(char
>> *)&opt,sizeof(int));
>> - opt = 1;
>> - setsockopt(so->s,SOL_SOCKET,SO_OOBINLINE,(char
>> *)&opt,sizeof(int));
>> - }
>> + /*
>> + * XXX this could block us...
>> + * XXX Should set a timer here, and if accept() doesn't
>> + * return after X seconds, declare it a failure
>> + * The only reason this will block forever is if
>> socket()
>> + * of connect() fail in the child process
>> + */
>> + do {
>> + so->s = accept(s, (struct sockaddr
>> *)&addr,&addrlen);
>> + } while (so->s< 0&& errno == EINTR);
>> + closesocket(s);
>> + opt = 1;
>> + setsockopt(so->s, SOL_SOCKET, SO_REUSEADDR, (char
>> *)&opt, sizeof(int));
>> + opt = 1;
>> + setsockopt(so->s, SOL_SOCKET, SO_OOBINLINE, (char
>> *)&opt, sizeof(int));
>> fd_nonblock(so->s);
>>
>> /* Append the telnet options now */
>>
>
>
> Ping. Please commit this patch.
Thanks, picked up for my slirp queue.
Jan
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