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[Qemu-devel] [PATCH] ARM - Remove fixed map code buffer restriction


From: Dr. David Alan Gilbert
Subject: [Qemu-devel] [PATCH] ARM - Remove fixed map code buffer restriction
Date: Mon, 12 Dec 2011 15:37:31 +0000
User-agent: Mutt/1.5.20 (2009-06-14)

On ARM, don't map the code buffer at a fixed location, and fix up the
call/goto tcg routines to let it do long jumps.

Mapping the code buffer at a fixed address could sometimes result in it being
mapped over the top of the heap with pretty random results.

This diff is against v1.0.

Signed-off-by: Dr. David Alan Gilbert <address@hidden>
---
 exec.c               |    4 +---
 tcg/arm/tcg-target.c |   31 ++++++++++++-------------------
 2 files changed, 13 insertions(+), 22 deletions(-)

diff --git a/exec.c b/exec.c
index 6b92198..ef83da1 100644
--- a/exec.c
+++ b/exec.c
@@ -497,9 +497,7 @@ static void code_gen_alloc(unsigned long tb_size)
         if (code_gen_buffer_size > (512 * 1024 * 1024))
             code_gen_buffer_size = (512 * 1024 * 1024);
 #elif defined(__arm__)
-        /* Map the buffer below 32M, so we can use direct calls and branches */
-        flags |= MAP_FIXED;
-        start = (void *) 0x01000000UL;
+        /* Keep the buffer no bigger than 16GB to branch between blocks */
         if (code_gen_buffer_size > 16 * 1024 * 1024)
             code_gen_buffer_size = 16 * 1024 * 1024;
 #elif defined(__s390x__)
diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c
index e05a64f..730d913 100644
--- a/tcg/arm/tcg-target.c
+++ b/tcg/arm/tcg-target.c
@@ -842,6 +842,12 @@ static inline void tcg_out_st8(TCGContext *s, int cond,
         tcg_out_st8_12(s, cond, rd, rn, offset);
 }
 
+/* The _goto case is normally between TBs within the same code buffer,
+   and with the code buffer limited to 16GB we shouldn't need the long
+   case.
+
+   .... except to the prologue that is in its own buffer.
+     */
 static inline void tcg_out_goto(TCGContext *s, int cond, uint32_t addr)
 {
     int32_t val;
@@ -855,22 +861,20 @@ static inline void tcg_out_goto(TCGContext *s, int cond, 
uint32_t addr)
     if (val - 8 < 0x01fffffd && val - 8 > -0x01fffffd)
         tcg_out_b(s, cond, val);
     else {
-#if 1
-        tcg_abort();
-#else
         if (cond == COND_AL) {
             tcg_out_ld32_12(s, COND_AL, TCG_REG_PC, TCG_REG_PC, -4);
-            tcg_out32(s, addr); /* XXX: This is l->u.value, can we use it? */
+            tcg_out32(s, addr);
         } else {
             tcg_out_movi32(s, cond, TCG_REG_R8, val - 8);
             tcg_out_dat_reg(s, cond, ARITH_ADD,
                             TCG_REG_PC, TCG_REG_PC,
                             TCG_REG_R8, SHIFT_IMM_LSL(0));
         }
-#endif
     }
 }
 
+/* The call case is mostly used for helpers - so it's not unreasonable
+   for them to be beyond branch range */
 static inline void tcg_out_call(TCGContext *s, uint32_t addr)
 {
     int32_t val;
@@ -887,20 +891,9 @@ static inline void tcg_out_call(TCGContext *s, uint32_t 
addr)
             tcg_out_bl(s, COND_AL, val);
         }
     } else {
-#if 1
-        tcg_abort();
-#else
-        if (cond == COND_AL) {
-            tcg_out_dat_imm(s, cond, ARITH_ADD, TCG_REG_R14, TCG_REG_PC, 4);
-            tcg_out_ld32_12(s, COND_AL, TCG_REG_PC, TCG_REG_PC, -4);
-            tcg_out32(s, addr); /* XXX: This is l->u.value, can we use it? */
-        } else {
-            tcg_out_movi32(s, cond, TCG_REG_R9, addr);
-            tcg_out_dat_reg(s, cond, ARITH_MOV, TCG_REG_R14, 0,
-                            TCG_REG_PC, SHIFT_IMM_LSL(0));
-            tcg_out_bx(s, cond, TCG_REG_R9);
-        }
-#endif
+        tcg_out_dat_imm(s, COND_AL, ARITH_ADD, TCG_REG_R14, TCG_REG_PC, 4);
+        tcg_out_ld32_12(s, COND_AL, TCG_REG_PC, TCG_REG_PC, -4);
+        tcg_out32(s, addr);
     }
 }
 



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