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Re: [Qemu-devel] [PATCH v3 5/6] Do constant folding for shift operations
From: |
Blue Swirl |
Subject: |
Re: [Qemu-devel] [PATCH v3 5/6] Do constant folding for shift operations. |
Date: |
Sat, 30 Jul 2011 15:25:27 +0300 |
On Thu, Jul 7, 2011 at 3:37 PM, Kirill Batuzov <address@hidden> wrote:
> Perform constant forlding for SHR, SHL, SAR, ROTR, ROTL operations.
This patch broke build on targets (Sparc, MIPS) which don't implement
rotation ops, the next patch likewise. I committed a fix.
> Signed-off-by: Kirill Batuzov <address@hidden>
> ---
> tcg/optimize.c | 72
> ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
> 1 files changed, 72 insertions(+), 0 deletions(-)
>
> diff --git a/tcg/optimize.c b/tcg/optimize.c
> index c469952..a1bb287 100644
> --- a/tcg/optimize.c
> +++ b/tcg/optimize.c
> @@ -102,6 +102,11 @@ static int op_bits(int op)
> case INDEX_op_and_i32:
> case INDEX_op_or_i32:
> case INDEX_op_xor_i32:
> + case INDEX_op_shl_i32:
> + case INDEX_op_shr_i32:
> + case INDEX_op_sar_i32:
> + case INDEX_op_rotl_i32:
> + case INDEX_op_rotr_i32:
> return 32;
> #if TCG_TARGET_REG_BITS == 64
> case INDEX_op_mov_i64:
> @@ -111,6 +116,11 @@ static int op_bits(int op)
> case INDEX_op_and_i64:
> case INDEX_op_or_i64:
> case INDEX_op_xor_i64:
> + case INDEX_op_shl_i64:
> + case INDEX_op_shr_i64:
> + case INDEX_op_sar_i64:
> + case INDEX_op_rotl_i64:
> + case INDEX_op_rotr_i64:
> return 64;
> #endif
> default:
> @@ -205,6 +215,58 @@ static TCGArg do_constant_folding_2(int op, TCGArg x,
> TCGArg y)
> CASE_OP_32_64(xor):
> return x ^ y;
>
> + case INDEX_op_shl_i32:
> + return (uint32_t)x << (uint32_t)y;
> +
> +#if TCG_TARGET_REG_BITS == 64
> + case INDEX_op_shl_i64:
> + return (uint64_t)x << (uint64_t)y;
> +#endif
> +
> + case INDEX_op_shr_i32:
> + return (uint32_t)x >> (uint32_t)y;
> +
> +#if TCG_TARGET_REG_BITS == 64
> + case INDEX_op_shr_i64:
> + return (uint64_t)x >> (uint64_t)y;
> +#endif
> +
> + case INDEX_op_sar_i32:
> + return (int32_t)x >> (int32_t)y;
> +
> +#if TCG_TARGET_REG_BITS == 64
> + case INDEX_op_sar_i64:
> + return (int64_t)x >> (int64_t)y;
> +#endif
> +
> + case INDEX_op_rotr_i32:
> +#if TCG_TARGET_REG_BITS == 64
> + x &= 0xffffffff;
> + y &= 0xffffffff;
> +#endif
> + x = (x << (32 - y)) | (x >> y);
> + return x;
> +
> +#if TCG_TARGET_REG_BITS == 64
> + case INDEX_op_rotr_i64:
> + x = (x << (64 - y)) | (x >> y);
> + return x;
> +#endif
> +
> + case INDEX_op_rotl_i32:
> +#if TCG_TARGET_REG_BITS == 64
> + x &= 0xffffffff;
> + y &= 0xffffffff;
> +#endif
> + x = (x << y) | (x >> (32 - y));
> + return x;
> +
> +#if TCG_TARGET_REG_BITS == 64
> + case INDEX_op_rotl_i64:
> + x = (x << y) | (x >> (64 - y));
> + return x;
> +#endif
> +
> default:
> fprintf(stderr,
> "Unrecognized operation %d in do_constant_folding.\n", op);
> @@ -278,6 +340,11 @@ static TCGArg *tcg_constant_folding(TCGContext *s,
> uint16_t *tcg_opc_ptr,
> switch (op) {
> CASE_OP_32_64(add):
> CASE_OP_32_64(sub):
> + CASE_OP_32_64(shl):
> + CASE_OP_32_64(shr):
> + CASE_OP_32_64(sar):
> + CASE_OP_32_64(rotl):
> + CASE_OP_32_64(rotr):
> if (temps[args[1]].state == TCG_TEMP_CONST) {
> /* Proceed with possible constant folding. */
> break;
> @@ -363,6 +430,11 @@ static TCGArg *tcg_constant_folding(TCGContext *s,
> uint16_t *tcg_opc_ptr,
> CASE_OP_32_64(or):
> CASE_OP_32_64(and):
> CASE_OP_32_64(xor):
> + CASE_OP_32_64(shl):
> + CASE_OP_32_64(shr):
> + CASE_OP_32_64(sar):
> + CASE_OP_32_64(rotl):
> + CASE_OP_32_64(rotr):
> if (temps[args[1]].state == TCG_TEMP_CONST
> && temps[args[2]].state == TCG_TEMP_CONST) {
> gen_opc_buf[op_index] = op_to_movi(op);
> --
> 1.7.4.1
>
>
>
- [Qemu-devel] [PATCH v3 0/6] Implement constant folding and copy propagation in TCG, Kirill Batuzov, 2011/07/07
- [Qemu-devel] [PATCH v3 2/6] Add copy and constant propagation., Kirill Batuzov, 2011/07/07
- [Qemu-devel] [PATCH v3 1/6] Add TCG optimizations stub, Kirill Batuzov, 2011/07/07
- [Qemu-devel] [PATCH v3 4/6] Do constant folding for boolean operations., Kirill Batuzov, 2011/07/07
- [Qemu-devel] [PATCH v3 3/6] Do constant folding for basic arithmetic operations., Kirill Batuzov, 2011/07/07
- [Qemu-devel] [PATCH v3 6/6] Do constant folding for unary operations., Kirill Batuzov, 2011/07/07
- [Qemu-devel] [PATCH v3 5/6] Do constant folding for shift operations., Kirill Batuzov, 2011/07/07
- Re: [Qemu-devel] [PATCH v3 5/6] Do constant folding for shift operations.,
Blue Swirl <=
- Re: [Qemu-devel] [PATCH v3 0/6] Implement constant folding and copy propagation in TCG, Peter Maydell, 2011/07/07
- Re: [Qemu-devel] [PATCH v3 0/6] Implement constant folding and copy propagation in TCG, Blue Swirl, 2011/07/30