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Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model
From: |
Anthony Liguori |
Subject: |
Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model |
Date: |
Wed, 27 Jul 2011 17:31:30 -0500 |
User-agent: |
Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.17) Gecko/20110516 Lightning/1.0b2 Thunderbird/3.1.10 |
On 07/27/2011 04:33 PM, Peter Maydell wrote:
On 26 July 2011 15:02, Anthony Liguori<address@hidden> wrote:
In my attempt at PCI modelling, I had something like:
struct I440FX
{
Device parent;
PciDevice slots[32];
};
Which means that to attach to bus 0, slot 3, fn 0, you do:
i440fx->slots[3] = mydevice
So what I don't really understand about this model is why the PCI
connection is "privileged" in the sense that 'mydevice' is actually
an instance of something you can stick directly into one of the PCIBus
device's slots.
Oh, it's not privileged at all. It just happens to be that modelling
something simple is simple. That's goodness.
The example that I used for most of my early testing was meant to be a
bit more interesting. I created a Source, Sink, XorGate, AndGate, and
OrGate and then used a config file to build a full working 8-bit adder.
You can see this at:
http://repo.or.cz/w/qemu/aliguori.git/blob/refs/heads/qdev2
Check out devices/gates and vm.cfg.
Here's a rough model of how it works:
struct XorGate
{
Device parent;
Pin out;
Pin *in[2];
};
In XorGate's initfn, it registers three properties, 'in[0]' and 'in[1]'
as 'socket<Pin>'s and 'out' as 'plug<Pin>'.
When XorGate is realized, it makes sure that both in[0] and in[1] have
been set (sockets are RW whereas plugs are RO). It then connects to the
edge event on the in[0] and in[1] pins and when either event fires, it
will compute a value, and set the level of out.
XorGate is-a Device, but so is Pin. The following things are valid:
(qemu) plug_create xor-gate gate0
(qemu) plug_create xor-gate gate1
(qemu) plug_create xor-gate gate2
(qemu) plug_get gate1 out
gate1::out
(qemu) plug_set xor-gate in[0] gate1::out
(qemu) plug_get gate2 out
gate2::out
(qemu) plug_set xor-gate in[1] gate2::out
Which creates a simple tree of two xor gates who's outputs are tied to
another xor gate. Or:
XorGate /
- XorGate / \
\
XorGate /
\
The 'out' property of XorGate is really a child device. All devices
(all plugs for that matter) have a global namespace. By convention,
uniqueness in name is guaranteed for child devices by reserving the '::'
separator and naming children based on 'parentname::propertyname'. But
for correctness, the right way to figure out the name of a child is by
reading the property.
So to answer your above question, a multi PCI slot graphics adapter is
simply:
struct GraphicsSlot {
PciDevice parent;
};
struct MultislotGraphicsCard {
Device parent;
GraphicsSlot slot[2];
};
Then conceptually:
mgc = new MultislotGraphicsCard();
i440fx->slot[1] = mgc.slot[0];
i440fx->slot[2] = mgc.slot[1];
You do not need to ever assign a device directly to a socket. This is a
fundamental different between QOM and qdev. There is no concept of
"parent bus". There's no concept of parent--even with composition.
Devices can have links to zero or more other Devices. They can also
create devices within themselves but those devices don't have any
special knowledge of that fact.
I would expect that 'mydevice' would have a bunch of
(effectively) interfaces it exposed, and you'd connect i440fx->slots[3]
to mydevice.pciconnector or something. [Which ought to both let the
PCIBus call functions implemented by the device, and vice versa.]
(What would a model of a two-PCI-slot graphics card look like?)
Maybe it would be better to use some other example. After all, the
cases like PCI are the ones our device model already handles pretty
well, so the interesting cases to look at are where we're not so
good at it. What does the implementation of omap2_gpio look like,
for instance? (it's not qdev at the moment but there's a set of
patches on the list which make it so; the guts of the qdevification
are http://patchwork.ozlabs.org/patch/103905/ .)
That's a device which exposes:
* 4,5, or 6 MMIO regions (depending on how many 'modules' the
particular revision you ask for has)
* a variably sized array of gpio inputs
* ditto, gpio outputs
struct OmapGpio
{
Device parent;
size_t nb_regions;
MemoryRegion *regions;
size_t nb_out;
Pin *out;
size_t nb_in;
Pin **in;
};
void omap_gpio_set_nb_out(OmapGpio *obj, size_t value);
void omap_gpio_set_nb_in(OmapGpio *obj, size_t value);
void omap_gpio_set_nb_regions(OmapGpio *obj, size_t value);
At initfn(), you register three integer properties, 'nb_out', 'nb_in',
'nb_regions'.
In the respective setters, you allocate the appropriate array and then
unregister the old properties, and then register teh new ones. For
instance:
void omap_gpio_set_nb_out(OmapGpio *obj, size_t value)
{
/* remove old properties */
for (i = 0; i < obj->nb_out; i++) {
plug_del_property_plug(PLUG(obj), "out[%d]", i);
}
obj->out = realloc(obj->out, new_size);
obj->nb_out = value;
/* add new properties */
for (i = 0; i < obj->nb_out; i++) {
plug_add_property_plug(PLUG(obj), &obj->pin[i],
TYPE_PIN, "out[%d]", i);
}
}
This would let you work with the device like this:
[OmapGpio "gpio"]
nb_out = 4
nb_in = 2
in[0] = "foo.out[0]"
in[1] = "foo.out[1]"
[OmapFoo "foo"]
bar = "gpio.out[3]"
It's exactly this use-case which makes GObject unsuitable. Properties
need to be associated with the instance, not the class. qdev also
suffers from this problem.
Regards,
Anthony Liguori
* for each 'module', three specific named outgoing gpio lines
"mpu_irq", "dsp_irq" and "wakeup"
* a number of omap_clk connections, where an omap_clk* represents
a connection to the OMAP clock tree, and in practice is an
interface where the omap_gpio can (a) call a function to
ask "what rate is this clock running at?" and (b) provide
a gpio line which will be raised when the clock ticks.
[omap_gpio doesn't actually use its clock connections but
other omap devices do; they're interesting because we have
function calls going in both directions over the interface.]
None of these exposed interfaces are particularly obviously
more important than any of the others -- they're just all
things that might need to be wired up.
I'm particularly interested in how much effort is involved
in defining ad-hoc platform-specific interface types like
omap_clk.
-- PMM
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model, (continued)
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model, Paolo Bonzini, 2011/07/28
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model, Anthony Liguori, 2011/07/28
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model, Paolo Bonzini, 2011/07/28
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model, Anthony Liguori, 2011/07/28
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model, Paolo Bonzini, 2011/07/28
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model, Anthony Liguori, 2011/07/28
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model, Paolo Bonzini, 2011/07/28
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model, Anthony Liguori, 2011/07/28
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model, Paolo Bonzini, 2011/07/29
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model, Peter Maydell, 2011/07/27
- Re: [Qemu-devel] [RFC][PATCH 0/21] QEMU Object Model,
Anthony Liguori <=