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Re: [Qemu-devel] [PATCH 1/2] coroutine: introduce coroutines


From: Kevin Wolf
Subject: Re: [Qemu-devel] [PATCH 1/2] coroutine: introduce coroutines
Date: Thu, 12 May 2011 12:02:16 +0200
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.1.15) Gecko/20101027 Fedora/3.0.10-1.fc12 Thunderbird/3.0.10

Am 12.05.2011 11:51, schrieb Jan Kiszka:
> On 2011-05-11 12:15, Stefan Hajnoczi wrote:
>> From: Kevin Wolf <address@hidden>
>>
>> Asynchronous code is becoming very complex.  At the same time
>> synchronous code is growing because it is convenient to write.
>> Sometimes duplicate code paths are even added, one synchronous and the
>> other asynchronous.  This patch introduces coroutines which allow code
>> that looks synchronous but is asynchronous under the covers.
>>
>> A coroutine has its own stack and is therefore able to preserve state
>> across blocking operations, which traditionally require callback
>> functions and manual marshalling of parameters.
>>
>> Creating and starting a coroutine is easy:
>>
>>   coroutine = qemu_coroutine_create(my_coroutine);
>>   qemu_coroutine_enter(coroutine, my_data);
>>
>> The coroutine then executes until it returns or yields:
>>
>>   void coroutine_fn my_coroutine(void *opaque) {
>>       MyData *my_data = opaque;
>>
>>       /* do some work */
>>
>>       qemu_coroutine_yield();
>>
>>       /* do some more work */
>>   }
>>
>> Yielding switches control back to the caller of qemu_coroutine_enter().
>> This is typically used to switch back to the main thread's event loop
>> after issuing an asynchronous I/O request.  The request callback will
>> then invoke qemu_coroutine_enter() once more to switch back to the
>> coroutine.
>>
>> Note that coroutines never execute concurrently and should only be used
>> from threads which hold the global mutex.  This restriction makes
>> programming with coroutines easier than with threads.  Race conditions
>> cannot occur since only one coroutine may be active at any time.  Other
>> coroutines can only run across yield.
> 
> Mmh, is there anything that conceptually prevent fixing this limitation
> later on? I would really like to remove such dependency long-term as
> well to have VCPUs operate truly independently on independent device models.

I think it's the defining property of coroutines. If you remove it, you
have full threads. Going from coroutines to threads may be an option in
the long term. The advantage of coroutines is that they provide an
incremental way forward from where we are today. This restriction is
really what makes the transition easy.

Kevin



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