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Re: [Qemu-devel] [PATCH v5 10/10] softfloat: Use [u]int_fast64_t consist


From: Aurelien Jarno
Subject: Re: [Qemu-devel] [PATCH v5 10/10] softfloat: Use [u]int_fast64_t consistently
Date: Mon, 7 Mar 2011 10:56:35 +0100
User-agent: Mutt/1.5.20 (2009-06-14)

On Mon, Mar 07, 2011 at 01:34:13AM +0100, Andreas Färber wrote:
> v5:
> * Initial.
> 
> Signed-off-by: Andreas Färber <address@hidden>
> ---
>  fpu/softfloat-native.c |   26 +++++++++++++-------------
>  fpu/softfloat-native.h |   28 ++++++++++++++--------------
>  fpu/softfloat.c        |    4 ++--
>  3 files changed, 29 insertions(+), 29 deletions(-)
> 
> diff --git a/fpu/softfloat-native.c b/fpu/softfloat-native.c
> index 2c08958..3aa64f6 100644
> --- a/fpu/softfloat-native.c
> +++ b/fpu/softfloat-native.c
> @@ -103,24 +103,24 @@ floatx80 int32_to_floatx80(int_fast32_t v STATUS_PARAM)
>      return (floatx80)v;
>  }
>  #endif
> -float32 int64_to_float32( int64_t v STATUS_PARAM)
> +float32 int64_to_float32( int_fast64_t v STATUS_PARAM)
>  {
>      return (float32)v;
>  }
> -float32 uint64_to_float32( uint64_t v STATUS_PARAM)
> +float32 uint64_to_float32( uint_fast64_t v STATUS_PARAM)
>  {
>      return (float32)v;
>  }
> -float64 int64_to_float64( int64_t v STATUS_PARAM)
> +float64 int64_to_float64( int_fast64_t v STATUS_PARAM)
>  {
>      return (float64)v;
>  }
> -float64 uint64_to_float64( uint64_t v STATUS_PARAM)
> +float64 uint64_to_float64( uint_fast64_t v STATUS_PARAM)
>  {
>      return (float64)v;
>  }
>  #ifdef FLOATX80
> -floatx80 int64_to_floatx80( int64_t v STATUS_PARAM)
> +floatx80 int64_to_floatx80( int_fast64_t v STATUS_PARAM)
>  {
>      return (floatx80)v;
>  }
> @@ -152,12 +152,12 @@ int_fast32_t float32_to_int32_round_to_zero( float32 a 
> STATUS_PARAM)
>  {
>      return (int32_t)a;
>  }
> -int64_t float32_to_int64( float32 a STATUS_PARAM)
> +int_fast64_t float32_to_int64( float32 a STATUS_PARAM)
>  {
>      return llrintf(a);
>  }
>  
> -int64_t float32_to_int64_round_to_zero( float32 a STATUS_PARAM)
> +int_fast64_t float32_to_int64_round_to_zero( float32 a STATUS_PARAM)
>  {
>      return (int64_t)a;
>  }
> @@ -274,11 +274,11 @@ int_fast32_t float64_to_int32_round_to_zero( float64 a 
> STATUS_PARAM)
>  {
>      return (int32_t)a;
>  }
> -int64_t float64_to_int64( float64 a STATUS_PARAM)
> +int_fast64_t float64_to_int64( float64 a STATUS_PARAM)
>  {
>      return llrint(a);
>  }
> -int64_t float64_to_int64_round_to_zero( float64 a STATUS_PARAM)
> +int_fast64_t float64_to_int64_round_to_zero( float64 a STATUS_PARAM)
>  {
>      return (int64_t)a;
>  }
> @@ -329,7 +329,7 @@ uint_fast32_t float64_to_uint32_round_to_zero( float64 a 
> STATUS_PARAM)
>      }
>      return res;
>  }
> -uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
> +uint_fast64_t float64_to_uint64 (float64 a STATUS_PARAM)
>  {
>      int64_t v;
>  
> @@ -337,7 +337,7 @@ uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
>  
>      return v - INT64_MIN;
>  }
> -uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
> +uint_fast64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
>  {
>      int64_t v;
>  
> @@ -435,11 +435,11 @@ int_fast32_t floatx80_to_int32_round_to_zero( floatx80 
> a STATUS_PARAM)
>  {
>      return (int)a;
>  }
> -int64_t floatx80_to_int64( floatx80 a STATUS_PARAM)
> +int_fast64_t floatx80_to_int64( floatx80 a STATUS_PARAM)
>  {
>      return llrintl(a);
>  }
> -int64_t floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM)
> +int_fast64_t floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM)
>  {
>      return (int64_t)a;
>  }
> diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h
> index 6cf5dc3..b198f48 100644
> --- a/fpu/softfloat-native.h
> +++ b/fpu/softfloat-native.h
> @@ -160,15 +160,15 @@ floatx80 int32_to_floatx80( int_fast32_t STATUS_PARAM);
>  #ifdef FLOAT128
>  float128 int32_to_float128( int_fast32_t STATUS_PARAM);
>  #endif
> -float32 int64_to_float32( int64_t STATUS_PARAM);
> -float32 uint64_to_float32( uint64_t STATUS_PARAM);
> -float64 int64_to_float64( int64_t STATUS_PARAM);
> -float64 uint64_to_float64( uint64_t v STATUS_PARAM);
> +float32 int64_to_float32( int_fast64_t STATUS_PARAM);
> +float32 uint64_to_float32( uint_fast64_t STATUS_PARAM);
> +float64 int64_to_float64( int_fast64_t STATUS_PARAM);
> +float64 uint64_to_float64( uint_fast64_t v STATUS_PARAM);
>  #ifdef FLOATX80
> -floatx80 int64_to_floatx80( int64_t STATUS_PARAM);
> +floatx80 int64_to_floatx80( int_fast64_t STATUS_PARAM);
>  #endif
>  #ifdef FLOAT128
> -float128 int64_to_float128( int64_t STATUS_PARAM);
> +float128 int64_to_float128( int_fast64_t STATUS_PARAM);
>  #endif
>  
>  
> /*----------------------------------------------------------------------------
> @@ -178,8 +178,8 @@ int_fast32_t float32_to_int32( float32  STATUS_PARAM);
>  int_fast32_t float32_to_int32_round_to_zero( float32  STATUS_PARAM);
>  uint_fast32_t float32_to_uint32( float32 a STATUS_PARAM);
>  uint_fast32_t float32_to_uint32_round_to_zero( float32 a STATUS_PARAM);
> -int64_t float32_to_int64( float32  STATUS_PARAM);
> -int64_t float32_to_int64_round_to_zero( float32  STATUS_PARAM);
> +int_fast64_t float32_to_int64( float32  STATUS_PARAM);
> +int_fast64_t float32_to_int64_round_to_zero( float32  STATUS_PARAM);
>  float64 float32_to_float64( float32  STATUS_PARAM);
>  #ifdef FLOATX80
>  floatx80 float32_to_floatx80( float32  STATUS_PARAM);
> @@ -283,10 +283,10 @@ int_fast32_t float64_to_int32( float64 STATUS_PARAM );
>  int_fast32_t float64_to_int32_round_to_zero( float64 STATUS_PARAM );
>  uint_fast32_t float64_to_uint32( float64 STATUS_PARAM );
>  uint_fast32_t float64_to_uint32_round_to_zero( float64 STATUS_PARAM );
> -int64_t float64_to_int64( float64 STATUS_PARAM );
> -int64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
> -uint64_t float64_to_uint64( float64 STATUS_PARAM );
> -uint64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM );
> +int_fast64_t float64_to_int64( float64 STATUS_PARAM );
> +int_fast64_t float64_to_int64_round_to_zero( float64 STATUS_PARAM );
> +uint_fast64_t float64_to_uint64( float64 STATUS_PARAM );
> +uint_fast64_t float64_to_uint64_round_to_zero( float64 STATUS_PARAM );
>  float32 float64_to_float32( float64 STATUS_PARAM );
>  #ifdef FLOATX80
>  floatx80 float64_to_floatx80( float64 STATUS_PARAM );
> @@ -392,8 +392,8 @@ INLINE float64 float64_scalbn(float64 a, int n)
>  
> *----------------------------------------------------------------------------*/
>  int_fast32_t floatx80_to_int32( floatx80 STATUS_PARAM );
>  int_fast32_t floatx80_to_int32_round_to_zero( floatx80 STATUS_PARAM );
> -int64_t floatx80_to_int64( floatx80 STATUS_PARAM);
> -int64_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM);
> +int64_fast_t floatx80_to_int64( floatx80 STATUS_PARAM);
> +int64_fast_t floatx80_to_int64_round_to_zero( floatx80 STATUS_PARAM);

This type doesn't exist, so the code doesn't even compile...


-- 
Aurelien Jarno                          GPG: 1024D/F1BCDB73
address@hidden                 http://www.aurel32.net



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