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Re: [Qemu-devel] [PATCH] Fix DEBUG_TCGV compile error.
From: |
Laurent Desnogues |
Subject: |
Re: [Qemu-devel] [PATCH] Fix DEBUG_TCGV compile error. |
Date: |
Wed, 4 Feb 2009 15:52:32 +0100 |
Acked-by: Laurent Desnogues <address@hidden>
On Tue, Dec 16, 2008 at 9:21 PM, Nathan Froyd <address@hidden> wrote:
> Don't call TCGV_LOW on arg2. This section of code falls under
> #if TCG_TARGET_REG_BITS == 32, so arg2 will always be a TCGv_i32.
>
> Signed-off-by: Nathan Froyd <address@hidden>
> ---
> tcg/tcg-op.h | 2 +-
> 1 files changed, 1 insertions(+), 1 deletions(-)
>
> diff --git a/tcg/tcg-op.h b/tcg/tcg-op.h
> index 5432ac1..b52056c 100644
> --- a/tcg/tcg-op.h
> +++ b/tcg/tcg-op.h
> @@ -654,7 +654,7 @@ static inline void tcg_gen_ld8s_i64(TCGv_i64 ret,
> TCGv_ptr arg2,
> static inline void tcg_gen_ld16u_i64(TCGv_i64 ret, TCGv_ptr arg2,
> tcg_target_long offset)
> {
> - tcg_gen_ld16u_i32(TCGV_LOW(ret), TCGV_LOW(arg2), offset);
> + tcg_gen_ld16u_i32(TCGV_LOW(ret), arg2, offset);
> tcg_gen_movi_i32(TCGV_HIGH(ret), 0);
> }
>
> --
> 1.6.0.5
>
>
>
>
- Re: [Qemu-devel] [PATCH] Fix DEBUG_TCGV compile error.,
Laurent Desnogues <=