qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Qemu-devel] [6004] target-ppc: fix compilation with PRECISE_EMULATION


From: Aurelien Jarno
Subject: [Qemu-devel] [6004] target-ppc: fix compilation with PRECISE_EMULATION
Date: Sat, 13 Dec 2008 11:46:36 +0000

Revision: 6004
          http://svn.sv.gnu.org/viewvc/?view=rev&root=qemu&revision=6004
Author:   aurel32
Date:     2008-12-13 11:46:36 +0000 (Sat, 13 Dec 2008)

Log Message:
-----------
target-ppc: fix compilation with PRECISE_EMULATION

Signed-off-by: Aurelien Jarno <address@hidden>

Modified Paths:
--------------
    trunk/target-ppc/op_helper.c

Modified: trunk/target-ppc/op_helper.c
===================================================================
--- trunk/target-ppc/op_helper.c        2008-12-13 11:46:27 UTC (rev 6003)
+++ trunk/target-ppc/op_helper.c        2008-12-13 11:46:36 UTC (rev 6004)
@@ -1041,7 +1041,7 @@
         farg1.d = float64_add(farg1.d, farg2.d, &env->fp_status);
     } else {
         /* Magnitude subtraction of infinities */
-        farg1.ll == fload_invalid_op_excp(POWERPC_EXCP_FP_VXISI);
+        farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXISI);
     }
 #else
     farg1.d = float64_add(farg1.d, farg2.d, &env->fp_status);
@@ -1095,7 +1095,6 @@
     } else {
         farg1.d = float64_mul(farg1.d, farg2.d, &env->fp_status);
     }
-}
 #else
     farg1.d = float64_mul(farg1.d, farg2.d, &env->fp_status);
 #endif
@@ -1120,7 +1119,7 @@
     } else if (unlikely(iszero(farg2.d))) {
         if (iszero(farg1.d)) {
             /* Division of zero by zero */
-            farg1.ll fload_invalid_op_excp(POWERPC_EXCP_FP_VXZDZ);
+            farg1.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXZDZ);
         } else {
             /* Division by zero */
             farg1.ll = float_zero_divide_excp(farg1.d, farg2.d);
@@ -1465,7 +1464,7 @@
         /* sNaN square root */
        farg.ll = fload_invalid_op_excp(POWERPC_EXCP_FP_VXSNAN);
     } else {
-       fard.d = float64_to_float32(farg.d, &env->fp_status);
+       farg.d = float64_to_float32(farg.d, &env->fp_status);
     }
 #else
     farg.d = float64_to_float32(farg.d, &env->fp_status);






reply via email to

[Prev in Thread] Current Thread [Next in Thread]