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[Qemu-devel] [SH4] Implement MOVUA.L.


From: Vladimir Prus
Subject: [Qemu-devel] [SH4] Implement MOVUA.L.
Date: Sun, 12 Oct 2008 19:43:34 +0400

SH4A has the new MOVUA.L instruction, capable of accessing non-aligned
32-bit data. This patch makes qemu handle it. To the best of my knowledge,
from qemu standpoint this is just like ordinary move, no special handling
for non-alignment is necessary.

- Volodya

        * target-sh4/translate.c (_decode_opc): Implement
        MOVUA.L.
---
 target-sh4/translate.c |   12 ++++++++++++
 1 files changed, 12 insertions(+), 0 deletions(-)

diff --git a/target-sh4/translate.c b/target-sh4/translate.c
index f279980..43963a8 100644
--- a/target-sh4/translate.c
+++ b/target-sh4/translate.c
@@ -1520,6 +1520,18 @@ void _decode_opc(DisasContext * ctx)
     case 0x00c3:               /* movca.l R0,@Rm */
        tcg_gen_qemu_st32(REG(0), REG(B11_8), ctx->memidx);
        return;
+    case 0x40a9:
+        /* MOVUA.L @Rm,R0 (Rm) -> R0
+          Load non-boundary-aligned data */
+        tcg_gen_qemu_ld32u(REG(0), REG(B11_8), ctx->memidx);
+        return;
+     case 0x40e9:
+        /* MOVUA.L @Rm+,R0   (Rm) -> R0, Rm + 4 -> Rm
+                Load non-boundary-aligned
+                data */
+        tcg_gen_qemu_ld32u(REG(0), REG(B11_8), ctx->memidx);
+       tcg_gen_addi_i32(REG(B11_8), REG(B11_8), 4);
+       return;
     case 0x0029:               /* movt Rn */
        tcg_gen_andi_i32(REG(B11_8), cpu_sr, SR_T);
        return;
-- 
1.5.3.5





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