[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Qemu-devel] TCG: 128 bit ops?
From: |
Blue Swirl |
Subject: |
Re: [Qemu-devel] TCG: 128 bit ops? |
Date: |
Thu, 4 Sep 2008 18:30:28 +0300 |
On 9/4/08, Aurelien Jarno <address@hidden> wrote:
> On Thu, Sep 04, 2008 at 01:10:39PM +0200, Andreas Färber wrote:
> > Hello,
> >
> > Am I correct in seeing that TCG offers no i128 ops? Would this be useful
> > to add to TCG, internally reusing the i64/i32 code? ppc needs 128-bit
> > temporaries for Altivec instructions. It uses a union ppc_avr_t of (among
> > others) two uint64_t.
> >
> > Or should I just use two i64 temporaries with a local macro/helper?
> > It's not used much in ppc but I thought it might be useful to share with
> > other architectures.
> >
>
>
> Currently TCG doesn't support i128 ops, but I also agree it would be
> nice to have it. I think it can benefits for example to sparc64 which
> has 128-bit fp support.
I agree that i128 would be useful, though float32/64/80/128 would be
even more so.
Sparc (32 and 64) specifications have included 128 bit float ops since
day one, but so far they haven't been implemented in real CPUs.