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[Qemu-devel] ARM TCG conversion

From: Paul Brook
Subject: [Qemu-devel] ARM TCG conversion
Date: Mon, 31 Mar 2008 03:58:53 +0000
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I've just checked in a series of patches converting the ARM target to the new 
TCG code generator.  All the dyngen ops have been removed.  The remaining 
code is a muxture of explicit and implicit operands, so there's still some 
cleanup to be done.

With the exception of fixing a couple of bugs in the SIMD instructions, the 
code should be functionally identical.

If you do discover errors, it would be useful if you could track down exactly 
which patch caused the failure, and preferable a reasonable sized 
self-contained testcase. The code should still be functional at each of the 
intermediate points.


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