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Re: [Qemu-block] [PATCH v2 1/3] dmg: fix binary search


From: Stefan Hajnoczi
Subject: Re: [Qemu-block] [PATCH v2 1/3] dmg: fix binary search
Date: Wed, 2 Jan 2019 11:49:19 +0000
User-agent: Mutt/1.10.1 (2018-07-13)

On Sun, Dec 23, 2018 at 10:59:37AM +0800, yuchenlin wrote:
> There is a possible hang in original binary search implementation. That is
> if chunk1 = 4, chunk2 = 5, chunk3 = 4, and we go else case.
> 
> The chunk1 will be still 4, and so on.
> 
> Signed-off-by: yuchenlin <address@hidden>
> ---
>  block/dmg.c | 6 +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
> 
> diff --git a/block/dmg.c b/block/dmg.c
> index 50e91aef6d..0e05702f5d 100644
> --- a/block/dmg.c
> +++ b/block/dmg.c
> @@ -572,14 +572,14 @@ static inline uint32_t search_chunk(BDRVDMGState *s, 
> uint64_t sector_num)
>  {
>      /* binary search */
>      uint32_t chunk1 = 0, chunk2 = s->n_chunks, chunk3;
> -    while (chunk1 != chunk2) {
> +    while (chunk1 <= chunk2) {
>          chunk3 = (chunk1 + chunk2) / 2;
>          if (s->sectors[chunk3] > sector_num) {
> -            chunk2 = chunk3;
> +            chunk2 = chunk3 - 1;

Question from the previous email you sent:

What happens when chunk1 = 0, chunk2 = 1, and chunk3 = 0?  This would
cause out-of-bounds sectors[] accesses.

Stefan

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