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Hellmouth comments
From: |
Rune Zedeler |
Subject: |
Hellmouth comments |
Date: |
Tue, 23 Mar 2004 00:21:22 +0100 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3) Gecko/20030312 |
<pingus-level-comments>
<author>Rune Zedeler</author>
<email>address@hidden</email>
<level>
<name>hellmouth2-grumbel.plf</name>
<difficulty>normal (30%)</difficulty>
<rating>good</rating>
<comment>
Nice level. No complaints.
</comment>
</level>
<level>
<name>hellmouth3-grumbel.plf</name>
<difficulty>normal (40%)</difficulty>
<rating>good</rating>
<comment>
Perhaps a bit strange with teleporters in Hellmouth, but nice gameplay.
</comment>
</level>
<level>
<name>hellmouth4-grumbel.plf</name>
<difficulty>normal (40%)</difficulty>
<rating>good</rating>
<comment>
Cool trap. It took some tries to work it out.
</comment>
</level>
<level>
<name>hellmouth5-grumbel.plf</name>
<difficulty>normal (35%)</difficulty>
<rating>average</rating>
<comment>
I don't like the way you have to ask the sliding pingu to
build. Otherwise nice level.
IMHO would be better, if the sliding island was surrounded by
small pieces of non-flat material so that the pingu would
automatically stop sliding before reaching the end.
</comment>
</level>
<level>
<name>hellmouth6-grumbel.plf</name>
<difficulty>normal (30%)</difficulty>
<rating>average</rating>
<comment>
The stairs in the right side look stupid.
</comment>
</level>
<level>
<name>hellmouth7-grumbel.plf</name>
<difficulty>normal (45%)</difficulty>
<rating>good</rating>
<comment>
Entrance-gfx missing. Otherwise nice level.
</comment>
</level>
<level>
<name>hellmouth8-grumbel.plf</name>
<difficulty>normal (35%)</difficulty>
<rating>good</rating>
</level>
<level>
<name>hellmouth9-grumbel.plf</name>
<difficulty>normal (35%)</difficulty>
<rating>good</rating>
<comment>
Until the slider-bug gets fixed, this level is too
easy. Problem is that you can slide through the wall by starting
the slider just before it reaches the ice. Hence you save a few
bridges and can easily build over the last holes.
Without utilizing the bug, the level is good (but not 80%).
Actually this level would easily be made "hard" by removing
some options. Theoretically you should be able to solve it
using just 1 basher, 7 bridges, 1 climber, 1 miner and 1
slider. But this would cathegorize it as "very hard" (99% or
something).
</comment>
</level>
<level>
<name>hellmouth10-grumbel.plf</name>
<difficulty>easy (20%)</difficulty>
<rating>average</rating>
</level>
<level>
<name>hellmouth12-grumbel.plf</name>
<difficulty>normal (35%)</difficulty>
<rating>good</rating>
<comment>
I would make this level a "save all pingus" level.
</comment>
</level>
<level>
<name>hellmouth13-grumbel.plf</name>
<difficulty>normal (30%)</difficulty>
<rating>average</rating>
<comment>
Not much thinking or ability or anything needed here.
The three groups of pingus are easily united, and one pingu is
easily separated from the rest to prepare the way for the
rest. Saved 98 pingus in 1st attempt.
</comment>
</level>
<level>
<name>hellmouth18-grumbel.plf</name>
<difficulty>unplayable (35%)</difficulty>
<rating>good</rating>
<comment>
Apart from a mis-aligned exit and a missing entrance then the
level is quite playable.
</comment>
</level>
<level>
<name>hellmouth20-grumbel.plf</name>
<difficulty>very hard (90%)</difficulty>
<rating>bad</rating>
<comment>
Oh, yes, it IS playable. But I do understand why it is not
marked as such.
The idea is good, though.
</comment>
</level>
<level>
<name>hellmouth21-grumbel.plf</name>
<difficulty>hard (60%)</difficulty>
<rating>good</rating>
<comment>
Don't know why it is marked as unplayable. A cool level!
</comment>
</level>
<level>
<name>hellmouth22-grumbel.plf</name>
<difficulty>normal (30%)</difficulty>
<rating>good</rating>
<comment>
Don't understand why it is marked as unplayable.
</comment>
</level>
</pingus-level-comments>
- Hellmouth comments,
Rune Zedeler <=