# translation of cs.po to czech # translation of pingus.po to czech # This file is distributed under the same license as the PACKAGE package. # Tomáš Bláha, 2003 # Tomáš Bláha, 2003 # Tomáš Bláha, 2003 # Tomáš Bláha, 2003 # Tomáš Bláha, 2003 # Tomáš Bláha, 2003 # Tomáš Bláha, 2003 # Tomáš Bláha, 2003 # Tomáš Bláha, 2003 # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # Tomáš Bláha, 2003 # msgid "" msgstr "" "Project-Id-Version: cs\n" "POT-Creation-Date: 2003-04-06 10:22+0200\n" "PO-Revision-Date: 2003-04-06 14:09+0200\n" "Last-Translator: Tomáš Bláha\n" "Language-Team: czech\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.0\n" #: src/blitter.cxx:97 #, c-format msgid "Couldn't find palette: %d" msgstr "" #: src/config.cxx:68 msgid "Couldn't open: " msgstr "" #: src/config.cxx:167 msgid "Unexpected char: '" msgstr "" #: src/config.cxx:201 msgid "Unexpected char '" msgstr "" #: src/config.cxx:231 msgid "jump_after(): Expected '" msgstr "" #: src/config.cxx:256 msgid "PLF: Syntax Error at line " msgstr "" #: src/config.cxx:383 msgid "Config: Unknown valueid: " msgstr "" #: src/config.cxx:400 msgid "Config: value: " msgstr "" #: src/config.cxx:400 msgid " is not of type bool." msgstr "" #: src/config.cxx:413 msgid "Config: Couldn't convert std::string to integer: " msgstr "" #. The credits vector holds the strings to display. The first #. character of each string is a special character, which indicates #. the size of the font or other special stuff. "-" means large #. font, "_" is a small font and "n" means a newline. #: src/credits.cxx:43 msgid "_If I forgot somebody in this" msgstr "" #: src/credits.cxx:44 msgid "_list, just drop me a line and" msgstr "" #: src/credits.cxx:45 msgid "_I'll fix this." msgstr "" #: src/credits.cxx:46 msgid "_Last Updated: 2000/06/27" msgstr "" #: src/credits.cxx:47 msgid "n" msgstr "" #: src/credits.cxx:49 msgid "-Programming" msgstr "" #: src/credits.cxx:56 msgid "-Gfx" msgstr "" #: src/credits.cxx:64 msgid "-Music" msgstr "" #: src/credits.cxx:69 msgid "-Special" msgstr "" #: src/credits.cxx:70 msgid "-Thanks to" msgstr "" #: src/editor/editor_event.cxx:580 msgid "Enter filename to save as:" msgstr "" #: src/editor/editor_help_screen.cxx:45 msgid "F1 - show/hide this help screen" msgstr "" #: src/editor/editor_help_screen.cxx:46 msgid "F2 - launch level building tutorial" msgstr "" #: src/editor/editor_help_screen.cxx:47 msgid "F3 - toggle background color" msgstr "" #: src/editor/editor_help_screen.cxx:48 msgid "F4 - play/test the level" msgstr "" #: src/editor/editor_help_screen.cxx:49 msgid "F5 - load a level" msgstr "" #: src/editor/editor_help_screen.cxx:50 msgid "F6 - save this level" msgstr "" #: src/editor/editor_help_screen.cxx:51 msgid "F7 - [unset]" msgstr "" #: src/editor/editor_help_screen.cxx:52 msgid "F8 - quick save/backup save?!" msgstr "" #: src/editor/editor_help_screen.cxx:53 msgid "F9 - change level width and height" msgstr "" #: src/editor/editor_help_screen.cxx:54 msgid "F10 - [unset]" msgstr "" #: src/editor/editor_help_screen.cxx:55 msgid "F11 - toggle fps counter" msgstr "" #: src/editor/editor_help_screen.cxx:56 msgid "F12 - make screenshot" msgstr "" #: src/editor/editor_help_screen.cxx:60 msgid "Pos1 - increase object size" msgstr "" #: src/editor/editor_help_screen.cxx:61 msgid "End - decrease object size" msgstr "" #: src/editor/editor_help_screen.cxx:62 msgid "Cursor Keys - Move object" msgstr "" #: src/editor/editor_help_screen.cxx:63 msgid "Shift 'Cursor Keys' - Move objects fast " msgstr "" #: src/editor/editor_help_screen.cxx:64 msgid "PageUp - level object up" msgstr "" #: src/editor/editor_help_screen.cxx:65 msgid "PageDown - level object down" msgstr "" #: src/editor/editor_help_screen.cxx:66 msgid "Shift PageUp - increase objects z-pos by 50" msgstr "" #: src/editor/editor_help_screen.cxx:67 msgid "Shift PageDown - decrease objects z-pos by 50" msgstr "" #: src/editor/editor_help_screen.cxx:68 msgid "Enter - Set default zoom (1:1)" msgstr "" #: src/editor/editor_help_screen.cxx:69 msgid "d - duplicate object" msgstr "" #: src/editor/editor_help_screen.cxx:70 msgid "a - mark all objects" msgstr "" #: src/editor/editor_help_screen.cxx:71 msgid "shift leftmouseclick - add object to selection" msgstr "" #: src/editor/editor_help_screen.cxx:72 msgid "leftmouseclick - select object" msgstr "" #: src/editor/editor_help_screen.cxx:73 msgid "Insert - insert new object" msgstr "" #: src/editor/editor_help_screen.cxx:74 msgid "Remove - remove selected object" msgstr "" #: src/editor/editor_help_screen.cxx:75 msgid "g - ungroup/group current selection" msgstr "" #: src/editor/editor_help_screen.cxx:76 msgid "Ctrl PageUp - increase objects z-pos by 1" msgstr "" #: src/editor/editor_help_screen.cxx:77 msgid "Ctrl PageDown - decrease objects z-pos by 1" msgstr "" #: src/editor/editor_help_screen.cxx:83 msgid "Naming Convention: -.xml" msgstr "" #: src/editor/editor_help_screen.cxx:85 msgid "" "When you have create a level and want to have it in the next Pingus " "release,\n" "please mail it to address@hidden" msgstr "" #: src/editor/object_selector.cxx:106 msgid "1 - guillotine" msgstr "" #: src/editor/object_selector.cxx:107 msgid "2 - hammer" msgstr "" #: src/editor/object_selector.cxx:108 msgid "3 - spike" msgstr "" #: src/editor/object_selector.cxx:109 msgid "4 - laser_exit" msgstr "" #: src/editor/object_selector.cxx:110 msgid "5 - fake_exit" msgstr "" #: src/editor/object_selector.cxx:111 msgid "6 - smasher" msgstr "" #: src/editor/object_selector.cxx:112 msgid "7 - bumper" msgstr "" #: src/editor/object_selector.cxx:186 msgid "Select a WorldObj" msgstr "" #: src/editor/object_selector.cxx:187 msgid "1 - teleporter" msgstr "" #: src/editor/object_selector.cxx:188 msgid "2 - switch and door" msgstr "" #: src/editor/object_selector.cxx:189 msgid "3 - ConveyorBelt" msgstr "" #: src/editor/object_selector.cxx:190 msgid "4 - IceBlock" msgstr "" #: src/editor/object_selector.cxx:191 msgid "5 - InfoBox" msgstr "" #: src/editor/object_selector.cxx:232 msgid "Select a weather" msgstr "" #: src/editor/object_selector.cxx:233 msgid "1 - snow" msgstr "" #: src/editor/object_selector.cxx:234 msgid "2 - rain" msgstr "" #: src/editor/object_selector.cxx:265 msgid "Select an entrance" msgstr "" #: src/editor/object_selector.cxx:266 msgid "1 - generic" msgstr "" #: src/editor/object_selector.cxx:267 msgid "2 - woodthing" msgstr "" #: src/editor/object_selector.cxx:268 msgid "3 - cloud" msgstr "" #: src/editor/object_selector.cxx:269 msgid "h - entrance surface (hotspot)" msgstr "" #: src/editor/object_selector.cxx:343 msgid "What object type do you want?" msgstr "" #: src/editor/object_selector.cxx:344 src/editor/object_selector.cxx:400 msgid "h - Hotspot" msgstr "" #: src/editor/object_selector.cxx:345 msgid "g - Groundpiece (ground) [not implemented]" msgstr "" #: src/editor/object_selector.cxx:394 src/editor/object_selector.cxx:562 msgid "Which object do you want?" msgstr "" #: src/editor/object_selector.cxx:395 msgid "g - Groundpiece (ground)" msgstr "" #: src/editor/object_selector.cxx:396 msgid "s - Groundpiece (solid)" msgstr "" #: src/editor/object_selector.cxx:397 msgid "b - Groundpiece (bridge)" msgstr "" #: src/editor/object_selector.cxx:398 msgid "n - Groundpiece (transparent)" msgstr "" #: src/editor/object_selector.cxx:399 msgid "r - Groundpiece (remove)" msgstr "" #: src/editor/object_selector.cxx:401 msgid "e - Entrance" msgstr "" #: src/editor/object_selector.cxx:402 msgid "x - Exit" msgstr "" #: src/editor/object_selector.cxx:403 msgid "l - Liquid" msgstr "" #: src/editor/object_selector.cxx:404 msgid "w - Weather" msgstr "" #: src/editor/object_selector.cxx:405 msgid "t - Traps" msgstr "" #: src/editor/object_selector.cxx:406 msgid "o - WorldObject" msgstr "" #: src/editor/object_selector.cxx:407 msgid "z - Background" msgstr "" #: src/editor/object_selector.cxx:408 msgid "p - Prefab (ObjectGroup)" msgstr "" #: src/editor/object_selector.cxx:409 msgid "f - something from file (~/.pingus/images/)" msgstr "" #: src/editor/object_selector.cxx:498 msgid "Which prefab do you want?" msgstr "" #: src/editor/object_selector.cxx:563 msgid "1 - Surface Background" msgstr "" #: src/editor/object_selector.cxx:564 msgid "2 - Solid Color Background" msgstr "" #: src/editor/object_selector.cxx:565 msgid "3 - Starfield Background" msgstr "" #: src/editor/object_selector.cxx:566 msgid "4 - Thunderstorm Background" msgstr "" #: src/editor/panel_icons.cxx:31 msgid "Load a level (F5)" msgstr "" #: src/editor/panel_icons.cxx:44 msgid "Exit the editor (Escape)" msgstr "" #: src/editor/panel_icons.cxx:56 msgid "Save this level (F6)" msgstr "" #: src/editor/panel_icons.cxx:68 msgid "Delete marked objects (delete" msgstr "" #: src/editor/panel_icons.cxx:80 msgid "Duplicate current object (d)" msgstr "" #: src/editor/panel_icons.cxx:92 msgid "Edit Level Properties" msgstr "" #: src/editor/panel_icons.cxx:104 msgid "Edit Object Properties" msgstr "" #: src/editor/panel_icons.cxx:116 msgid "Start the level and test it (F4)" msgstr "" #: src/editor/panel_icons.cxx:128 msgid "Create a new level from scratch" msgstr "" #: src/editor/panel_icons.cxx:140 msgid "Insert an object (Insert)" msgstr "" #: src/editor/panel_icons.cxx:152 msgid "Zoom into a region" msgstr "" #: src/editor/panel_icons.cxx:164 msgid "Zoom in" msgstr "" #: src/editor/panel_icons.cxx:176 msgid "Zoom out" msgstr "" #: src/editor/panel_icons.cxx:188 msgid "Setup Number of Actions" msgstr "" #: src/editor/panel_icons.cxx:200 msgid "Display Help Screen (F1)" msgstr "" #: src/exit_menu.cxx:44 msgid "Yes" msgstr "Ano" #: src/exit_menu.cxx:76 msgid "No" msgstr "Ne" #: src/exit_menu.cxx:109 msgid "Exit Pingus?" msgstr "Ukončit Pingus?" #: src/fps_counter.cxx:46 msgid "unknown" msgstr "" #: src/intro.cxx:62 src/intro.cxx:113 msgid "..:: Press Start ::.." msgstr "" #: src/level_desc.cxx:71 msgid "Designed by " msgstr "" #: src/level_desc.cxx:76 #, c-format msgid "Pingus to Save: %d" msgstr "" #: src/level_desc.cxx:78 #, c-format msgid "Number of Pingus: %d" msgstr "" #: src/level_desc.cxx:83 msgid "Loading..." msgstr "" #: src/level_desc.cxx:86 msgid "Loading finished. Press a mouse button to start the level" msgstr "" #: src/level_result.cxx:59 msgid "Results:" msgstr "" #. Ending messages are censored for the momement #. font->print_center(CL_Display::get_width() / 2, 100, #. get_message(100 * world->get_saved_pingus() / world->get_allowed_pingus()).c_str()); #. #: src/level_result.cxx:65 #, c-format msgid "Pingus saved: %3d/%3d" msgstr "" #: src/level_result.cxx:70 #, c-format msgid "Pingus killed: %3d/%3d" msgstr "" #: src/level_result.cxx:86 msgid "Press button to continue..." msgstr "" #: src/level_result.cxx:100 msgid "" "As many Pingus escaped as entered the level. Thats going to be hard to " "beat.... unless this game becomes pornographic." msgstr "" #: src/level_result.cxx:102 msgid "Very impressive indeed." msgstr "" #: src/level_result.cxx:104 msgid "Good work. Still room for improvement though." msgstr "" #: src/level_result.cxx:106 msgid "Not too shabby, not too shabby at all." msgstr "" #: src/level_result.cxx:108 msgid "" "That was OK, but Pingu life insurance premiums have just gotten more " "expensive." msgstr "" #: src/level_result.cxx:110 msgid "Maybe this level calls for a different strategy." msgstr "" #: src/level_result.cxx:112 msgid "Exactly half. Are you saving only the female ones, you kinky sod!?" msgstr "" #: src/level_result.cxx:114 msgid "If I were a Pingu, I never would have left that entrance." msgstr "" #: src/level_result.cxx:116 msgid "Maybe you would feel more at home playing Quake." msgstr "" #: src/level_result.cxx:118 msgid "" "Maybe this level calls for a different stratagy. Like attempting to save " "them, for example." msgstr "" #: src/level_result.cxx:120 msgid "Ever considered a career as a Pingu exterminator?" msgstr "" #: src/level_result.cxx:122 msgid "You missed one! What's your excuse!?" msgstr "" #: src/level_result.cxx:124 msgid "Please reassure me that you hit the Armageddon button." msgstr "" #: src/level_result.cxx:126 msgid "You've got a negative save/total value, something is buggy." msgstr "" #. desc["en"] = "..:: Starts the level you played at last ::.."; #: src/menu_button.cxx:178 msgid "..:: The people who brought this game to you ::.." msgstr "" #. desc["de"] = "..:: Wer hat den dieses Spiel verbrochen...? ::.."; #: src/menu_button.cxx:181 msgid "Credits" msgstr "" #. x_pos = CL_Display::get_width() * 150 / 640; //150; #. y_pos = CL_Display::get_height() * 330 / 480; //330; #. 150; #. 330; #: src/menu_button.cxx:214 msgid "..:: Takes you to the options menu ::.." msgstr "" #. desc["de"] = "..:: Einstellungen und Mogeleien ::.."; #: src/menu_button.cxx:217 msgid "Options" msgstr "" #: src/menu_button.cxx:251 msgid "..:: Bye, bye ::.." msgstr "..:: Na shledanou ::.." #. desc["de"] = "..:: Auf Wiedersehen ::.."; #: src/menu_button.cxx:254 msgid "Exit" msgstr "Konec" #: src/menu_button.cxx:306 msgid "..:: Launch the level editor ::.." msgstr "..:: Spustit editor úrovní ::.." #. desc["de"] = "..:: Den Level Editor starten ::.."; #: src/menu_button.cxx:309 msgid "Create a" msgstr "Vytvořit" #: src/menu_button.cxx:310 msgid "Level" msgstr "úroveň" #: src/menu_button.cxx:346 msgid "..:: Start the game ::.." msgstr "..:: Spustit hru ::.." #. desc["de"] = "..:: Such dir eine Welt zum beginnen aus ::.."; #: src/menu_button.cxx:349 msgid "Start" msgstr "Start" #: src/menu_button.cxx:385 msgid "..:: Start a contrib level ::.." msgstr "" #: src/menu_button.cxx:387 msgid "Contrib" msgstr "" #: src/menu_button.cxx:408 msgid "..:: Multiplayer Modes... experimental stuff ::.." msgstr "" #: src/menu_button.cxx:410 msgid "Multi" msgstr "" #: src/option_menu.cxx:145 msgid "on" msgstr "" #: src/option_menu.cxx:147 msgid "off" msgstr "" #: src/option_menu.cxx:164 src/option_menu.cxx:176 msgid "Not implemented" msgstr "" #: src/option_menu.cxx:215 msgid "OptionMenu::Event: Unknown key released: id=" msgstr "" #: src/option_menu.cxx:224 msgid "Button 0 pressed" msgstr "" #: src/option_menu.cxx:228 msgid "Button 1 pressed" msgstr "" #: src/option_menu.cxx:231 msgid "Button 2 pressed" msgstr "" #: src/option_menu.cxx:234 msgid "OptionMenu::Event: Unknown mouse button released: id=" msgstr "" #. Bool options #: src/option_menu.cxx:275 msgid "Gimmicks" msgstr "" #: src/option_menu.cxx:276 msgid "Unlimited Actions" msgstr "" #: src/option_menu.cxx:277 msgid "Print fps" msgstr "" #. add_entry("Debug actions", &debug_actions); #: src/option_menu.cxx:279 msgid "Cursor enabled" msgstr "" #: src/option_menu.cxx:280 msgid "Fast Mode" msgstr "" #. add_entry(_("Pingus Datadir"), &pingus_datadir); #: src/option_menu.cxx:282 msgid "Game Speed" msgstr "" #: src/option_menu.cxx:283 msgid "Verbose" msgstr "" #: src/option_menu.cxx:284 msgid "Music" msgstr "" #: src/option_menu.cxx:285 msgid "Sound" msgstr "" #: src/option_menu.cxx:286 msgid "Level Previews" msgstr "" #: src/option_menu.cxx:287 msgid "Draw ColMap" msgstr "" #. add_entry(_("Debug GameTime"), &debug_game_time); #. add_entry(_("Debug Tiles"), &debug_tiles); #: src/option_menu.cxx:290 msgid "Auto Scrolling" msgstr "" #: src/option_menu.cxx:291 msgid "Action Help Strings" msgstr "" #. draw_background(); #: src/option_menu.cxx:332 msgid "Pingus Option Menu" msgstr "" #: src/pingu.cxx:122 msgid "Setting action to a dead pingu" msgstr "" #: src/pingu_info.cxx:49 #, c-format msgid "pingu_id %d" msgstr "" #: src/pingu_info.cxx:55 #, c-format msgid "action %s" msgstr "" #: src/pingu_info.cxx:57 msgid "action none" msgstr "" #: src/pingus_counter.cxx:49 #, c-format msgid "Released:%3d/%-3d Out:%3d Saved:%3d/%-3d" msgstr "Vypuštěno:%3d/%-3d Venku:%3d Zachráněno:%3d/%-3d" #: src/pingus_error.cxx:45 msgid "PingusBug: " msgstr "" #: src/pingus_error.cxx:76 msgid "PingusError: " msgstr "" #: src/pingus_main.cxx:100 src/pingus_main.cxx:123 msgid "" "\n" ",------------------------------------------------------------------------" msgstr "" #: src/pingus_main.cxx:101 msgid "| segfault_handler: catched a SIGSEGV." msgstr "" #: src/pingus_main.cxx:103 msgid "| Woops, Pingus just crashed, congratulations you've found a bug." msgstr "" #: src/pingus_main.cxx:104 msgid "| Please write a little bug report to , include informations" msgstr "" #: src/pingus_main.cxx:105 msgid "| where exacly the SIGSEGV occured and how to reproduce it." msgstr "" #: src/pingus_main.cxx:106 msgid "| Also try include a backtrace, you can get it like this:" msgstr "" #: src/pingus_main.cxx:108 msgid "| $ gdb pingus core" msgstr "" #: src/pingus_main.cxx:109 msgid "| (gdb) bt" msgstr "" #: src/pingus_main.cxx:110 src/pingus_main.cxx:117 msgid "| ..." msgstr "" #: src/pingus_main.cxx:112 msgid "| If that doesn't work, try this:" msgstr "" #: src/pingus_main.cxx:114 msgid "| $ gdb pingus" msgstr "" #: src/pingus_main.cxx:115 msgid "| (gdb) r" msgstr "" #: src/pingus_main.cxx:116 msgid "| [play until it crashes again]" msgstr "" #: src/pingus_main.cxx:119 msgid "'------------------------------------------------------------------------\n" msgstr "" #: src/pingus_main.cxx:124 msgid "| Warning: Pingus recieved a SIGINT, exiting now." msgstr "" #: src/pingus_main.cxx:125 msgid "`------------------------------------------------------------------------\n" msgstr "" #: src/pingus_main.cxx:351 msgid "" "\n" "Copyright (C) 2003 Ingo Ruhnke \n" "There is NO warranty. You may redistribute this software\n" "under the terms of the GN General Public License.\n" "For more information about these matters, see the files named COPYING." msgstr "" #: src/pingus_main.cxx:507 msgid "Unknow char: " msgstr "" #: src/pingus_main.cxx:508 msgid "Usage: " msgstr "" #: src/pingus_main.cxx:508 msgid " [OPTIONS]... [LEVELFILE]" msgstr "" #: src/pingus_main.cxx:510 msgid "" "\n" "Options:\n" " -g, --geometry {width}x{height}\n" " Set the resolution for pingus (default: " "640x480)\n" " -h, --help Displays this screen\n" " --disable-intro Disable intro\n" msgstr "" #: src/pingus_main.cxx:519 msgid " -G, --use-opengl Use OpenGL\n" msgstr "" #. " --fs-preload Preload all Levelpreviews\n"a #. " --disable-previews Disables all level preview in the level selector\n" #: src/pingus_main.cxx:523 msgid "" " -F, --disable-fullscreen Disable Fullscreen\n" " -f, --enable-fullscreen Enable Fullscreen (default)\n" " -d, --datadir PATH Set the path to load the data files to `path'\n" " --use-datafile Use the pre-compiled datafile (default)\n" " --use-scriptfile Use the scriptfile and read all data from files\n" " -l, --level FILE Load a custom level from `file'\n" " -v, --verbose Print some more messages to stdout, can be set\n" " multible times to increase verbosity\n" " -V, --version Prints version number and exit\n" " --fast-mode Disable some cpu intensive features\n" " -e, --editor Launch the Level editor (experimental)\n" " --disable-auto-scrolling Disable automatic scrolling\n" " --disable-swcursor Disable software cursor, use hw cursor instead\n" " --enable-swcursor Enable software cursor\n" " --disable-action-help Disable action button help strings\n" " --enable-action-help Enable action button help strings(default)\n" " --no-cfg-file Don't read ~/.pingus/config\n" " --config-file FILE Read config from FILE (default: ~/.pingus/" "config)\n" " --min-cpu-usage Reduces the CPU usage by issuing sleep()\n" " reduce CPU usage, might speed up the game on " "slower machines\n" " --min-frame-skip N Skip at least N frames, larger values speed the " "game up\n" " --max-frame-skip N Skip at most N frames\n" " --frame-skip N Set both min and max frameskip to N\n" "\n" "Debugging and experimental stuff:\n" " --maintainer-mode Enables some features, only interesting " "programmers\n" " --enable-bg-manipulation Enables color manipulation of level backgrounds\n" " --debug OPTION Enable the output of debugging infos, possible\n" " OPTION's are tiles, gametime, actions, sound, " "resources, gui,\n" " input\n" " -t, --speed SPEED Set the game speed (0=fastest, >0=slower)\n" " -b, --print-fps Prints the fps to stdout\n" " -i, --enable-gimmicks Enable some buggy development stuff\n" " -S, --sound-specs FILE Use files mentioned in FILE\n" " --tile-size INT Set the size of the map tiles (default: 32)\n" "\n" "\n" "Demo playing and recording:\n" " -r, --record-demo FILE Record a demo session to FILE\n" " -p, --play-demo FILE Plays a demo session from FILE\n" msgstr "" #: src/pingus_main.cxx:566 msgid "" "\n" "Sound:\n" " -s, --enable-sound Enable sound\n" " -m, --enable-music Enable music\n" msgstr "" #: src/pingus_main.cxx:675 msgid "clanVorbis support: ok" msgstr "" #: src/pingus_main.cxx:677 msgid "clanVoribs support: missing (.ogg music files will not be playable)" msgstr "" #: src/pingus_main.cxx:681 msgid "clanMikMod support: ok" msgstr "" #: src/pingus_main.cxx:683 msgid "clanMikMod support: missing (music files will not be playable)" msgstr "" #: src/pingus_main.cxx:687 msgid "getext support: ok" msgstr "" #: src/pingus_main.cxx:688 msgid "gettext language: english" msgstr "" #: src/pingus_main.cxx:694 msgid "sound support: enabled" msgstr "" #: src/pingus_main.cxx:696 msgid "sound support: disabled" msgstr "" #: src/pingus_main.cxx:699 msgid "music support: enabled" msgstr "" #: src/pingus_main.cxx:701 msgid "music support: disabled" msgstr "" #: src/pingus_main.cxx:703 msgid "resolution set to: " msgstr "" #: src/pingus_main.cxx:704 msgid "fullcscreen: " msgstr "" #: src/pingus_main.cxx:705 msgid " enabled" msgstr "" #: src/pingus_main.cxx:705 msgid "disabled" msgstr "" #: src/pingus_main.cxx:715 msgid "PingusMain: Starting Main: " msgstr "" #: src/pingus_main.cxx:741 msgid "PingusMain: Levelfile not found, ignoring: " msgstr "" #: src/pingus_main.cxx:832 msgid "Error caught from ClanLib: " msgstr "" #: src/pingus_main.cxx:836 msgid "Error caught from Pingus: " msgstr "" #: src/pingus_main.cxx:840 msgid "Pingus: Out of memory!" msgstr "" #: src/pingus_main.cxx:844 msgid "Pingus: Standard exception caught!:\n" msgstr "" #: src/pingus_main.cxx:848 msgid "Pingus: Unknown throw caught!" msgstr "" #: src/result_screen.cxx:92 src/start_screen.cxx:99 msgid "Abort" msgstr "Zrušit" #: src/result_screen.cxx:151 msgid "Retry" msgstr "Znovu" #: src/result_screen.cxx:158 msgid "Success!" msgstr "Úspěch!" #: src/result_screen.cxx:164 msgid "Failure!" msgstr "Špatně!" #: src/result_screen.cxx:173 msgid "Perfect! You saved everybody possibly, great!" msgstr "" #: src/result_screen.cxx:175 msgid "None got killed, pretty good work" msgstr "" #: src/result_screen.cxx:177 msgid "" "You saved just what you needed, you made it, but\n" "maybe you can do better?" msgstr "" #: src/result_screen.cxx:180 msgid "Not everybody could get saved, but still good work!" msgstr "" #: src/result_screen.cxx:182 msgid "What can I say, you made it, congratulations!" msgstr "" #: src/result_screen.cxx:187 msgid "You killed everybody, not good." msgstr "" #: src/result_screen.cxx:189 msgid "None got saved, I know you can do better." msgstr "" #: src/result_screen.cxx:191 msgid "" "You didn't saved enough, but still saved a few, next\n" "time you might be better." msgstr "" "Nezachránil jsi dostatek Pingusů, ale bylo jich alespoň pár.\n" "Příště by si měl být lepší." #: src/result_screen.cxx:194 msgid "Only one more and you would have made it, try again!" msgstr "" #: src/result_screen.cxx:196 msgid "Only a handfull more and you would have made it, try again!" msgstr "" #: src/result_screen.cxx:198 msgid "Better luck next time!" msgstr "" #: src/result_screen.cxx:209 msgid "Saved: " msgstr "Zachráněno: " #: src/result_screen.cxx:213 msgid "Killed: " msgstr "Zabito: " #: src/result_screen.cxx:217 msgid "Time left: " msgstr "Zbylý čas: " #: src/screenshot.cxx:43 msgid "Screenshot: Saving screenshot to: " msgstr "" #: src/screenshot.cxx:45 msgid "Screnshot: Screenshot is done." msgstr "" #: src/screenshot.cxx:51 msgid "Screenshot: Couldn't save screenshot" msgstr "" #: src/screenshot.cxx:134 msgid "Screenshot: Couldn't write file: " msgstr "" #: src/spot_map.cxx:278 #, c-format msgid "Image has wrong color depth: %d" msgstr "" #: src/start_screen.cxx:64 msgid "Ok" msgstr "" #: src/start_screen.cxx:151 msgid "Number of Pingus: " msgstr "Počet Pingusů: " #: src/start_screen.cxx:154 msgid "Number to Save: " msgstr "Počet k záchraně: " #: src/start_screen.cxx:157 msgid "Time: " msgstr "Čas: " #: src/start_screen.cxx:160 msgid "Difficulty:" msgstr "Obtížnost: " #. for (int i = 0; plf->get_difficulty()) #. { #. } #: src/start_screen.cxx:167 msgid "Author: " msgstr "Autor: " #: src/start_screen.cxx:170 msgid "Filename: " msgstr "" #: src/story_screen.cxx:116 msgid "" "For a long time now the Pingus have lived happily in peace on the\n" "south pole along with all the other animals, everything was in\n" "balance and it seemed like nothing could disrupt there peace. The\n" "Pingus where happy and it seemed like this could never end.\n" msgstr "" "Po dlouhý čas Pingusové žili šťastně a bezstarostně\n" "na severním pólu spolu s mnoha jinými zvířaty; všechno bylo\n" "v rovnováze a vůbec to nevypadalo, že by něco mohlo tento klid. The\n" "Pingus where happy and it seemed like this could never end.\n" #: src/story_screen.cxx:124 msgid "" "But then one day, things began to change slowly, the sky got darker\n" "and the earth got warmer, first of they thought this was just a\n" "normal fluctuation in the worlds climate, but things seemed to get\n" "worse and worse with every year." msgstr "" "Ale jednoho dne se začala situace pomalu měnit - obloha se zamračila\n" "a Země se začala oteplovat. Nejdříve to vypadalo jen jako běžné\n" "výkyvy světového podnebí, jenže se situce rok od roku zhoršovala." #: src/story_screen.cxx:133 msgid "" "The snow began to melt away in a few regions and food became an\n" "issue. Other animals already tend to leave the region to search\n" "for colder areas, but the Pingus knew that this couldn't help,\n" "they knew that they had to do something about this problem." msgstr "" #: src/story_screen.cxx:141 msgid "" "So the circle of the eldest came together to decide what to do\n" "about it. They decided to send out an expedition around the world\n" "to find the cause for this warming. The expedition consisted of\n" "hundreds of the bravest Pingus around on the south pole." msgstr "" #: src/story_screen.cxx:149 msgid "" "And they picked you to lead them on there journey around the\n" "world. Since the journey will be dangerous and difficult. Your\n" "first goal is the Island of Mogorok, also know has Tutorial\n" "Island. According to the eldest, this island has always been the\n" "first stop of Pingus which where send out into the world." msgstr "" #: src/story_screen.cxx:158 msgid "" "The island consists of many regions which are ideally to train the\n" "abilities of the Pingus. The Pingus can train there their ability\n" "to build bridges, climb, bash and all the rest of there talents\n" "which they will surly need on there long and dangerous journey." msgstr "" #: src/story_screen.cxx:166 msgid "" "While you on the other site can practice there your ability to\n" "command and guide the Pingus. You can also get familiar there with\n" "all the abilities the Pingus provide and learn to master them,\n" "since you will need them all for sure an your journey around the\n" "world." msgstr "" #: src/story_screen.cxx:175 msgid "" "Now that you and the Pingus have arrive at tutorial island it\n" "is time to take over the command and begin your mission\n" "\n" " Good Luck!" msgstr "" #: src/system.cxx:65 src/system.cxx:97 msgid "System: Couldn't open: " msgstr "" #: src/system.cxx:192 msgid "Successfully created: " msgstr "" #: src/system.cxx:197 msgid "Found: " msgstr "" #: src/system.cxx:264 msgid "Environment variable $HOME not set, fix that and start again." msgstr "" #: src/system.cxx:422 msgid "System::checksum: Couldn't open file: " msgstr "" #: src/system.cxx:432 msgid "System:checksum: file read error" msgstr "" #: src/worldmap/level_dot.cxx:137 msgid "locked" msgstr "zamknuto" #: src/worldmap/manager.cxx:101 msgid "Show Ending?" msgstr "" #: src/worldmap/manager.cxx:131 msgid "Show Story?" msgstr "Ukázat příběh?" #: src/worldmap/manager.cxx:159 msgid "Leave?" msgstr "Opustit?" #: src/worldmap/manager.cxx:196 msgid "Enter?" msgstr "Vstoupit?" #: src/worldmap/worldmap.cxx:68 msgid "WorldMap: File not found: " msgstr "" #: src/worldmap/worldmap.cxx:241 msgid "...walking..." msgstr "...jdu..."