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Re: Another status report


From: Gervase Lam
Subject: Re: Another status report
Date: Sun, 6 Apr 2003 18:35:21 +0100

> Date: 06 Apr 2003 00:32:34 +0200
> From: Ingo Ruhnke <address@hidden>
> Subject: Another status report

> > - check for memory leaks (valgrind)
>
> Havn't done that, but last time I checked I couldn't see any holes
> that would show up under normal gaming conditions, so it shouldn't be
> a problem for the release.

How sound management was changed recently by introducing the SoundResMgr 
class.  Within it is the line:

CL_SoundBuffer* buffer = new CL_SoundBuffer (new CL_Sample(filename, 
NULL), true);

Where or what deletes buffer?  When does it happen?

Thanks,
Gervase.





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