pingus-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Support for clanMikMod and getext


From: Ingo Ruhnke
Subject: Re: Support for clanMikMod and getext
Date: 28 Mar 2003 20:25:56 +0100
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.2

Björn Fischer <address@hidden> writes:

> Hmmm... what does installed in this case mean? I do have the
> .lib-files (MikMod.lib and MikModd.lib), and I have the complete
> source of ClanLib, that means also the header files. But does
> configure run when I compile in VC++? I thought configure scripts
> are just being used under linux. How else can I install clanlib?

configure isn't used under MSVC++ instead you simply have to add all
the defines yourself to the file src/win32/config.h.
 

-- 
WWW:      http://pingus.seul.org/~grumbel/ 
Games:    http://pingus.seul.org/~grumbel/gamedesigns/
JabberID: address@hidden 
ICQ:      59461927




reply via email to

[Prev in Thread] Current Thread [Next in Thread]