[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Movers and Colliders for Fallers
From: |
Ingo Ruhnke |
Subject: |
Re: Movers and Colliders for Fallers |
Date: |
11 Mar 2003 02:54:25 +0100 |
User-agent: |
Gnus/5.09 (Gnus v5.9.0) Emacs/21.2 |
Gervase Lam <address@hidden> writes:
> Attached are some tidying up of the Bomber and Collider code. Also
> included is the use of Movers and Colliders in the Faller code.
Btw. Could you look into getting the fallers a bit slowed down, so
that they are easy clickable in normal game-speed and so that one
doesn't have to constantly press pause to hit one of them in the air.
The tumble-phase is currently also hardly visible at all due to there
current speed. Slowing them down to half of there current speed or
even more should probally help.
--
WWW: http://pingus.seul.org/~grumbel/
Games: http://pingus.seul.org/~grumbel/gamedesigns/
JabberID: address@hidden
ICQ: 59461927