Index: non-gnu/pingus/manual.html =================================================================== RCS file: /webcvs/non-gnu/pingus/manual.html,v retrieving revision 1.3 diff -u -r1.3 manual.html --- non-gnu/pingus/manual.html 28 Dec 2002 23:16:17 -0000 1.3 +++ non-gnu/pingus/manual.html 4 Jan 2003 13:52:45 -0000 @@ -168,6 +168,50 @@ the hole, reverse and then walk out of the hole in the opposite direction of the bridge.

+

Releasing a Blocker without killing him

+

To release a Blocker in a non-destructive manner, use a Miner to + dig away the ground underneath it.

+ +

Mine the other way

+

If you have a Builder, a Digger, and a Miner, and you want your + Pingu to mine down and to the opposite direction of that which it is + facing, try this trick. Turn it into a Digger momentarily, and after + it's down four pixels or so, turn it into a Bridger. It will attempt + to build its way out of the pit, but then turn around after two or + three steps. Now you can have it mine in the opposite direction.

+ +

Gettin one Pingu out

+

If you have a Blocker holding in your Pingus, and want to get just + one Pingu past it without blowing it up, build a bridge that would go + over the Blocker's head. Then watch the Pingus falling off the end + of the bridge. As soon as one falls past the Blocker, make the Bridger + a Digger. This stops the rest from getting past.

+ +

Zig-Zag stairs

+

If some Pingus are stuck in a pit, they can be freed by numerous + Bridgers planting stairs in a zig-zag pattern upward. Each Bridger + starts building to the left from the top of a right slanted staircase + (which has run into a wall), and vice versa.

+ +

Path-finder Pingu

+

Use one Pingu to blaze a trail across the screen, and then release + the others once the route has been completed. Often the Path-finder is + an Athlete (Climber and Floater) but not always. If the screen has + several trapdoors then you probably need one Path-finder per entrance. + In the latter case it's best to try and deal with each trapdoor + separately; trying to handle them all at once and skipping from one to + another is usually doomed to failure.

+ +

Building Steps

+

If a group of Pingus need to fall down from a high structure, and + you don't have enough Floaters, you can use a Digger Pingu to create a + step for them. If the drop is twice as far as the Pingus can fall, or + thereabouts, Have the Digger tunnel down right at the edge of the cliff, + and then stop half way. You can stop it by turning it into a Builder. + Then the Pingus will fall twice, once to the step the Digger made, and + then to the ground below. If the drop is farther than that, you can use + multiple Diggers, staggering them Creating a series of steps.

+

Credits

[FIXME: insert Free Software yada yada here]