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Blitter to make Pingus faster
From: |
Gervase Lam |
Subject: |
Blitter to make Pingus faster |
Date: |
Tue, 15 Oct 2002 22:24:55 +0100 |
> Subject: Re: SmallMap issue(s)
> From: Ingo Ruhnke <address@hidden>
> Date: 10 Oct 2002 13:26:34 +0200
> If somebody wants to make Pingus faster than there are basically two
> ways:
>
> 1) take the Blitter class and rewrite it in assembler or at least
> replace all the evil get_pixel()/draw_pixel() blitters with real
> ones that act directly on the data. (Note: these are only used to
> paint on the groundmap, normal Sprites which get drawn to the
> screen use ClanLib stuff)
Use the Hermes library instead, which would by pass ClanLib?
Thanks,
Gervase.
- Blitter to make Pingus faster,
Gervase Lam <=