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Re: SmallMap issue(s)
From: |
Gervase Lam |
Subject: |
Re: SmallMap issue(s) |
Date: |
Sun, 13 Oct 2002 18:27:21 +0100 |
> Subject: Re: SmallMap issue(s)
> From: Ingo Ruhnke <address@hidden>
> Date: 10 Oct 2002 13:38:12 +0200
> > The technique indiana-yingwan.xml uses is to have a hotspot instead
> > of solid or ground. What exactly is a hotspot? Hopefully having all
> > hotspots being drawn on to the small map is allowed.
>
> Hotspots are things that don't interact with the gfx or collision map,
> but instead simply draw themself to the screen. Groundpieces draw
> themself to colmap and gfxmap and then disappear.
Thinking about this, I think there needs to be a FakeGroundpiece class as
well as the already existing FakeExit class. Isn't that the proper way to
do it?
Thanks,
Gervase.
- Re: Windows .dsp files corrupted, (continued)
- Re: SmallMap issue(s), Ingo Ruhnke, 2002/10/09
- Re: SmallMap issue(s), Ingo Ruhnke, 2002/10/10
- Re: SmallMap issue(s), Gervase Lam, 2002/10/09
- Re: SmallMap issue(s), Gervase Lam, 2002/10/10
- Re: SmallMap issue(s), Gervase Lam, 2002/10/12
- Re: SmallMap issue(s),
Gervase Lam <=
- Re: SmallMap issue(s), Gervase Lam, 2002/10/13