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Re: Pingu stuck and collision code
From: |
David Philippi |
Subject: |
Re: Pingu stuck and collision code |
Date: |
Thu, 19 Sep 2002 11:44:03 +0200 |
User-agent: |
KMail/1.4.1 |
On Thursday 19 September 2002 00:33, Ingo Ruhnke wrote:
> I know that such water/bridge-from-below things can happen, but I
> don't see any need to fix them, since they will never happen in normal
> gameplay and correct level design can make it pretty hard or
> impossible to achieve.
I guess there are quite a lot of things which ought to be done before this.
Although water that flows down would create completly new tactical elements.
Bad luck that it'd probably be very hard to implement.
> Just for the record, Lemmings had quite a few of these bugs and I
> never saw one until I searched for them.
I see no reason why Pingus shouldn't be better then Lemmings.
Bye David
- Re: Pingu stuck and collision code, (continued)
Re: Pingu stuck and collision code, Gervase Lam, 2002/09/15
Re: Pingu stuck and collision code, Gervase Lam, 2002/09/16
Re: Pingu stuck and collision code, Gervase Lam, 2002/09/18
Re: Pingu stuck and collision code, Gervase Lam, 2002/09/19
Re: Pingu stuck and collision code, Gervase Lam, 2002/09/22
Re: Pingu stuck and collision code, Gervase Lam, 2002/09/25