[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Pingus-CVS] CVS: Games/Pingus/src surface_button.cxx,1.12,1.13
From: |
Ingo Ruhnke |
Subject: |
Re: [Pingus-CVS] CVS: Games/Pingus/src surface_button.cxx,1.12,1.13 |
Date: |
10 Sep 2002 14:55:51 +0200 |
User-agent: |
Gnus/5.09 (Gnus v5.9.0) Emacs/21.2 |
David Philippi <address@hidden> writes:
> The problem here is more that the name is a bit misleading at first.
> One tends to forget that the EditorObjs are as deeply interwined
> with them as WorldObjs.
Yep, I know, but ObjData would be two generic and I currently can't
think of another name.
> Maybe it'd look nicer, but it would force me to include every header again
> leading to the situation where one change to e.g. the documentation of
> WorldObjData.hxx yields a recompile of most files.
Ok, well leave it like it is. Even so I don't like it I can live with
it.
> CL_Vector& pos
>
> .cxx
> pos(data->pos)
I guess I can live with using references to shorten the name, might be
a better choice than private inheritage.
--
WWW: http://pingus.seul.org/~grumbel/
Games: http://pingus.seul.org/~grumbel/gamedesigns/
JabberID: address@hidden
ICQ: 59461927