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[Openexr-devel] OpenEXR v2 news


From: Piotr Stanczyk
Subject: [Openexr-devel] OpenEXR v2 news
Date: Mon, 18 Jun 2012 17:07:49 +0000

18th June 2012

 

We're pleased to announce the first public Beta release of OpenEXR v2. 

 

Development of OpenEXR v2 has been undertaken in a collaborative environment (cf. previous github announcement) comprised of Industrial Light and Magic, Weta Digital as well as a number of other contributors.

 

Some of the new features included in the Beta.1 release of OpenEXR v2 are:

 

* Deep Data. Pixels can now store a variable length list of samples.  The main rationale behind deep-images is to have multiple values at different depths for each pixel. OpenEXR v2 supports both hard surface and volumetric representation requirements for deep compositing workflows.

 

* Multi-part image files. With OpenEXR v2, files can now contain a number of separate, but related, images in one file. Access to any part is independent of the others; in particular, no access of data need take place for unrequested parts.

 

In addition, OpenEXR v2 also contains platform independent mechanisms for handling co-existing library version conflicts in the same process space. (Currently implemented in IlmImf)

 

Finally, a reminder that this is a Beta release and potentially incompatible changes may be introduced in future releases prior to the v2.0.0 production version.

 

OpenEXR v2Beta.1 can be found at:  https://github.com/openexr/openexr/tree/v2_beta.1




Many thanks for your support



Piotr


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