|Subject:||[Openexr-devel] OpenEXR v2 news|
|Date:||Mon, 18 Jun 2012 17:07:49 +0000|
18th June 2012
We're pleased to announce the first public Beta release of OpenEXR v2.
Development of OpenEXR v2 has been undertaken in a collaborative environment (cf. previous github announcement) comprised of Industrial Light and Magic, Weta Digital as well as a number of other contributors.
Some of the new features included in the Beta.1 release of OpenEXR v2 are:
* Deep Data. Pixels can now store a variable length list of samples. The main rationale behind deep-images is to have multiple values at different depths for each pixel. OpenEXR v2 supports both hard surface and volumetric representation requirements for deep compositing workflows.
* Multi-part image files. With OpenEXR v2, files can now contain a number of separate, but related, images in one file. Access to any part is independent of the others; in particular, no access of data need take place for unrequested parts.
In addition, OpenEXR v2 also contains platform independent mechanisms for handling co-existing library version conflicts
in the same process space. (Currently implemented in IlmImf)
Finally, a reminder that this is a Beta release and potentially incompatible changes may be introduced in future releases prior to the v2.0.0 production version.
OpenEXR v2Beta.1 can be found at: https://github.com/openexr/openexr/tree/v2_beta.1
Many thanks for your support
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