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Re: GSOC audio priorities
From: |
Vytautas Jancauskas |
Subject: |
Re: GSOC audio priorities |
Date: |
Mon, 15 Jul 2013 01:56:41 +0300 |
On Sun, Jul 14, 2013 at 1:37 AM, Mike Miller <address@hidden> wrote:
> On Fri, Jul 12, 2013 at 18:51:08 +0200, pantxo diribarne wrote:
>> ffmpeg is already used for the purpose of reading videos (octave-forge video
>> package). It seems like it also could do the job for audio files. Further
>> more, from this page [1] I can see that the only documented option to
>> compile libsnd on windows platform is cross-compilation.
>
> I have built libsndfile on windows using MinGW before, so it
> definitely can be built natively even if not supported by the author.
>
> --
> mike
I can probably do it easily either way. I prefer libsndfile though
because it seems to have a much nicer programming interface.