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[Octave-bug-tracker] [bug #63061] sound() is broken


From: Philip Nienhuis
Subject: [Octave-bug-tracker] [bug #63061] sound() is broken
Date: Fri, 16 Sep 2022 16:58:21 -0400 (EDT)

Follow-up Comment #5, bug #63061 (project octave):

@Rik:
Thanks for the fix.

@Panxto:
As  '__player_playblocking__'  was called with two arguments, there *had* to
be a value specified for 'llength' ('now 'start') otherwise it would error
out.
Rik introduced an if block to handle this - also good.


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