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[Octave-bug-tracker] [bug #57591] Segmentation faults when running the t


From: Markus Mützel
Subject: [Octave-bug-tracker] [bug #57591] Segmentation faults when running the test suite (mostly with clang)
Date: Fri, 16 Apr 2021 12:10:03 -0400 (EDT)
User-agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/89.0.4389.128 Safari/537.36 Edg/89.0.774.77

Follow-up Comment #152, bug #57591 (project octave):


$ glxinfo -B
name of display: :0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Mesa/X.org (0xffffffff)
    Device: llvmpipe (LLVM 11.0.0, 256 bits) (0xffffffff)
    Version: 20.2.6
    Accelerated: no
    Video memory: 7929MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 4.5
    Max compat profile version: 3.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
OpenGL vendor string: Mesa/X.org
OpenGL renderer string: llvmpipe (LLVM 11.0.0, 256 bits)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 20.2.6
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 3.1 Mesa 20.2.6
OpenGL shading language version string: 1.40
OpenGL context flags: (none)

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 20.2.6
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20


My Ubuntu lives in a VM. Since it's already using software graphics, setting
LIBGL_ALWAYS_SOFTWARE=1 doesn't change anything.

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