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RE: [Nel] Compilation problems with Nel


From: Vianney Lecroart
Subject: RE: [Nel] Compilation problems with Nel
Date: Mon, 15 Dec 2003 10:44:45 +0100

Hello,

Did you get NeL from the .tgz or .zip? You should not use them but use
the CVS tree

Look at that page for explanations: 

http://nevrax.org/cvs/

Regards,

Vianney 
 
-----Original Message-----
From: address@hidden
[mailto:address@hidden On Behalf Of
w15em4n
Sent: samedi 13 décembre 2003 01:21
To: address@hidden
Subject: [Nel] Compilation problems with Nel

I am a major noob with this thing. I have searched around, and couldn’t
find the answere to my question, and I have tried many things. Well, I
will explain my problem.

I have everything, I have compiled STLport, LibMX. Freetype, OpenAL,
DirectX9, EAX2, and I have out the lib and the include directories on
Visual C++ like soppused to. Now, my problem is when I open up nel.dsw I
get a blank workspace, and if its not blank, it says all the makefiles
are not from  visualC++ and it has to make a new one. I have done that
and it saves it as the same file with a 1 at the end of the name. and
when I try to compile, it says there is no mak file.
I have exported Makefile from Visual C++, but it wont work. I have tried
to make one also, with dos, but when I put it NMAKE /f “3d.mak” …… it
says it cant find “3d.mak” . I am stuck. 
I have Microsoft Visual Studio 6.0 , with service pack 5 and the
processor pack. I don’t know what do to next. Any help please.





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