nel-all
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Nel] Moving objects and clusters


From: Matthieu Besson
Subject: Re: [Nel] Moving objects and clusters
Date: Mon, 18 Mar 2002 11:53:43 +0100

Hi,

please update the CVS and look in the readme the sample
specific information.
I hope this will be helpfull.

regards,

Matthieu Besson
Nevrax NeL Developper


----- Original Message ----- 
From: "Robert Bjarnason" <address@hidden>
To: <address@hidden>
Sent: Monday, March 18, 2002 5:13 AM
Subject: [Nel] Moving objects and clusters


> Hi,
> 
> Thanks for the cluster example on the
> CVS :)  I've got clusters and portals
> working in my world.  Except for one
> thing I've not been able to figure
> out:
> 
> How do I exclude moving objects like my
> avatar from being hidden when the root
> including the landscape is no longer
> visible?
> 
> Warm regards,
> Robert
> 
> 
> 
> _______________________________________________
> Nel mailing list
> address@hidden
> http://mail.freesoftware.fsf.org/mailman/listinfo/nel-all
> 




reply via email to

[Prev in Thread] Current Thread [Next in Thread]