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[Nel] patch to compile on GNU/Linux


From: Loic Dachary
Subject: [Nel] patch to compile on GNU/Linux
Date: Thu, 7 Feb 2002 02:24:42 +0100

        Hi,

        Following the advices of Vincent Caron I managed to get a snowballs
client that core dumps instead of barking because of a missing glSetFenceNV
symbol. During the process, I was trapped by something I could not figure out
and temporarily worked around by patching gl.h (Mesa-4.0.1). The 
GL_ARB_multitexture block of gl.h does not contain the typedefs that
show in the glext.h (
typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
...
). Since gl.h is included before glext.h, the typedefs are missing. 
I hesitated to simply duplicate them in the nel sources. There must be
a solution to include them although I can't currently figure out how.

        At the end of the patch there is a minor fix to the acinclude.m4
so that the proper STL debug library is loaded with --with-debug=full is
activated. I quickly backed up to --with-debug alone, though, because the
STL-4.0 library in debug more creates problems in which I had no inclination
to dive ;-) It dumps core during the iostream initialization.

        When I first ran the snowballs client, a window appeared and the 
core dump occured at the following point:

(gdb) run
Starting program: /spare3/nel/bin/snowballs 
[New Thread 1024 (LWP 22130)]
INF22130 client.cpp 145 : Starting Snowballs !
[New Thread 2049 (LWP 22131)]
[New Thread 1026 (LWP 22132)]
DBG22130 driver_opengl.cpp 563 : XOpenDisplay on 'loic.dachary.org:10.0' OK
DBG22130 driver_opengl.cpp 600 : glXChooseVisual OK
DBG22130 driver_opengl.cpp 611 : glXCreateContext() OK
DBG22130 driver_opengl.cpp 646 : XCreateWindow() OK
WARNING: This Mesa Library includes the Glide driver but
         you have not defined the MESA_GLX_FX env. var.
         (check the README.3DFX file for more information).

         you can disable this message with a 'export MESA_GLX_FX=disable'.
DBG22130 driver_opengl_extension.cpp 576 : GLExt: GL_ARB_imaging 
GL_ARB_multisample GL_ARB_multitexture GL_ARB_texture_border_clamp 
GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add 
GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 
GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra 
GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op 
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint 
GL_EXT_convolution GL_EXT_compiled_vertex_array GL_EXT_fog_coord 
GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_paletted_texture 
GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal 
GL_EXT_secondary_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap 
GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add 
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_object 
GL_EXT_texture_lod_bias GL_EXT_vertex_array GL_HP_occlusion_test 
GL_IBM_rasterpos_clip GL_INGR_blend_func_separate GL_MESA_resize_buffers 
GL_MESA_window_pos GL_NV_blend_square GL_NV_texgen_reflection 
GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap 
GL_SGIS_pixel_texture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp 
GL_SGIX_depth_texture GL_SGIX_pixel_texture GL_SGIX_shadow 
GL_SGIX_shadow_ambient

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1024 (LWP 22130)]
0x41a50aec in glMultiTexCoord1iARB () from /spare3/nel/lib/libnel_drv_opengl.so
(gdb) bt
#0  0x41a50aec in glMultiTexCoord1iARB () from 
/spare3/nel/lib/libnel_drv_opengl.so
#1  0x41a0d33a in NL3D::CDriverGLStates::forceDefaults (this=0x86c1798, 
nbStages=4)
    at driver_opengl_states.cpp:119
#2  0x41a06657 in NL3D::CDriverGL::setDisplay (this=0x86c0588, wnd=0x0, 
    address@hidden) at driver_opengl.cpp:813
#3  0x40b25157 in NL3D::CDriverUser::setDisplay (this=0x8599160, address@hidden)
    at driver_user.cpp:186
#4  0x08063a9a in main (argc=1, argv=0xbffffd74) at client.cpp:171
#5  0x4177c6cf in __libc_start_main () from /lib/libc.so.6


        
        I was puzzled since the matching line in driver_opengl_states is
really a call to : glActiveTextureARB(GL_TEXTURE0_ARB+stage); I figured that
I'd get more information by recompiling Mesa with debugging information. 
And I did so with the sources of Mesa-4.0.1 and made sure nel + snowballs
were recompiled from scratch using this instance of Mesa.

        Running snowballs again showed something quite different, as it
often happens when adding debugging information on top of a core dumping
piece of code.

(gdb) cd /spare3/nel/code/snowballs2/client/
Working directory /spare3/nel/code/snowballs2/client.
(gdb) run 
Starting program: /spare3/nel/bin/snowballs 
[New Thread 1024 (LWP 15015)]
INF15015 client.cpp 145 : Starting Snowballs !
[New Thread 2049 (LWP 15016)]
[New Thread 1026 (LWP 15017)]
DBG15015 driver_opengl.cpp 563 : XOpenDisplay on 'loic.dachary.org:10.0' OK
DBG15015 driver_opengl.cpp 600 : glXChooseVisual OK

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1024 (LWP 15015)]
0x41c5d52e in xmesa_register_swrast_functions (ctx=0x86c6dd8) at xm_dd.c:1037
Current language:  auto; currently c
(gdb) bt
#0  0x41c5d52e in xmesa_register_swrast_functions (ctx=0x86c6dd8) at 
xm_dd.c:1037
#1  0x41c59a0b in XMesaCreateContext (v=0x86c4b90, share_list=0x0) at 
xm_api.c:1661
#2  0x41c5407d in Fake_glXCreateContext (dpy=0x86c1ee8, visinfo=0x86c49f8, 
    share_list=0x0, direct=1) at fakeglx.c:1154
#3  0x41c500d8 in glXCreateContext (dpy=0x86c1ee8, visinfo=0x86c49f8, 
shareList=0x0, 
    direct=1) at glxapi.c:188
#4  0x41a05bc8 in NL3D::CDriverGL::setDisplay (this=0x86c0578, wnd=0x0, 
    address@hidden) at driver_opengl.cpp:603
#5  0x40b25157 in NL3D::CDriverUser::setDisplay (this=0x8599160, address@hidden)
    at driver_user.cpp:186
#6  0x08063a9a in main (argc=1, argv=0xbffffd74) at client.cpp:171
#7  0x4177c6cf in __libc_start_main () from /lib/libc.so.6
(gdb) print swrast
$1 = (SWcontext *) 0x0

        There, I know why it core dumps. Not being familiar enough with Mesa,
I can hardly imagine why that pointer is null. I'd expect Mesa to bark earlier
with a nice error message but I guess it's too much asking :-)

        Any kind of help or advice will be welcome.

        Cheers,

Index: nel/src/3d/driver/opengl/driver_opengl.cpp
===================================================================
RCS file: /home/cvsroot/code/nel/src/3d/driver/opengl/driver_opengl.cpp,v
retrieving revision 1.134
diff -u -r1.134 driver_opengl.cpp
--- nel/src/3d/driver/opengl/driver_opengl.cpp  18 Jan 2002 10:08:12 -0000      
1.134
+++ nel/src/3d/driver/opengl/driver_opengl.cpp  7 Feb 2002 00:58:30 -0000
@@ -37,7 +37,6 @@
 
 #else // NL_OS_UNIX
 
-#define        GL_GLEXT_PROTOTYPES
 #include <GL/glx.h>
 
 #endif // NL_OS_UNIX
Index: nel/src/3d/driver/opengl/driver_opengl.h
===================================================================
RCS file: /home/cvsroot/code/nel/src/3d/driver/opengl/driver_opengl.h,v
retrieving revision 1.108
diff -u -r1.108 driver_opengl.h
--- nel/src/3d/driver/opengl/driver_opengl.h    18 Jan 2002 10:08:12 -0000      
1.108
+++ nel/src/3d/driver/opengl/driver_opengl.h    7 Feb 2002 00:58:30 -0000
@@ -42,7 +42,6 @@
 
 #else // NL_OS_UNIX
 
-#define        GL_GLEXT_PROTOTYPES
 #include <GL/glx.h>
 
 #ifdef XF86VIDMODE
Index: nel/src/3d/driver/opengl/driver_opengl_extension.cpp
===================================================================
RCS file: 
/home/cvsroot/code/nel/src/3d/driver/opengl/driver_opengl_extension.cpp,v
retrieving revision 1.25
diff -u -r1.25 driver_opengl_extension.cpp
--- nel/src/3d/driver/opengl/driver_opengl_extension.cpp        18 Jan 2002 
10:08:12 -0000      1.25
+++ nel/src/3d/driver/opengl/driver_opengl_extension.cpp        7 Feb 2002 
00:58:31 -0000
@@ -23,17 +23,21 @@
  * MA 02111-1307, USA.
  */
 
+#define GLX_GLXEXT_PROTOTYPES
 
 #include "stdopengl.h"
 
 #include "driver_opengl_extension.h"
 #include "3d/material.h"
 
-
+#ifdef NL_OS_UNIX
+#define GetProcAddress glXGetProcAddressARB 
+#else /* NL_OS_WINDOWS */
+#define GetProcAddress wglGetProcAddress
+#endif /* NL_OS_UNIX */
 
 // ***************************************************************************
 // The exported function names for the windows platform.
-#ifdef NL_OS_WINDOWS
 
 // ARB_multitexture
 //=================
@@ -90,8 +94,10 @@
 //====================
 PFNGLFLUSHVERTEXARRAYRANGENVPROC       glFlushVertexArrayRangeNV;
 PFNGLVERTEXARRAYRANGENVPROC                    glVertexArrayRangeNV;
+#ifdef NL_OS_WINDOWS
 PFNWGLALLOCATEMEMORYNVPROC                     wglAllocateMemoryNV;
 PFNWGLFREEMEMORYNVPROC                         wglFreeMemoryNV;
+#endif // NL_OS_WINDOWS
 
 
 // FenceNV.
@@ -200,6 +206,7 @@
 PFNGLSECONDARYCOLORPOINTEREXTPROC      glSecondaryColorPointerEXT;
 
 
+#ifdef NL_OS_WINDOWS
 // Pbuffer extension
 //==================
 PFNWGLCREATEPBUFFERARBPROC                     wglCreatePbufferARB;
@@ -218,9 +225,9 @@
 
 // WGL_ARB_extensions_string
 PFNWGFGETEXTENSIONSSTRINGARB           wglGetExtensionsStringARB;
+#endif // NL_OS_WINDOWS
 
 
-#endif // NL_OS_WINDOWS
 
 
 
@@ -245,44 +252,42 @@
        if(strstr(glext, "GL_ARB_multitexture")==NULL)
                return false;
 
-#ifdef NL_OS_WINDOWS
-       
if(!(glActiveTextureARB=(PFNGLACTIVETEXTUREARBPROC)wglGetProcAddress("glActiveTextureARB")))return
 false;
-       
if(!(glClientActiveTextureARB=(PFNGLCLIENTACTIVETEXTUREARBPROC)wglGetProcAddress("glClientActiveTextureARB")))return
 false;
+       
if(!(glActiveTextureARB=(PFNGLACTIVETEXTUREARBPROC)GetProcAddress((const 
GLubyte *)"glActiveTextureARB")))return false;
+       
if(!(glClientActiveTextureARB=(PFNGLCLIENTACTIVETEXTUREARBPROC)GetProcAddress((const
 GLubyte *)"glClientActiveTextureARB")))return false;
 
-       
if(!(glMultiTexCoord1sARB=(PFNGLMULTITEXCOORD1SARBPROC)wglGetProcAddress("glMultiTexCoord1sARB")))return
 false;
-       
if(!(glMultiTexCoord1iARB=(PFNGLMULTITEXCOORD1IARBPROC)wglGetProcAddress("glMultiTexCoord1iARB")))return
 false;
-       
if(!(glMultiTexCoord1fARB=(PFNGLMULTITEXCOORD1FARBPROC)wglGetProcAddress("glMultiTexCoord1fARB")))return
 false;
-       
if(!(glMultiTexCoord1dARB=(PFNGLMULTITEXCOORD1DARBPROC)wglGetProcAddress("glMultiTexCoord1dARB")))return
 false;
-       
if(!(glMultiTexCoord2sARB=(PFNGLMULTITEXCOORD2SARBPROC)wglGetProcAddress("glMultiTexCoord2sARB")))return
 false;
-       
if(!(glMultiTexCoord2iARB=(PFNGLMULTITEXCOORD2IARBPROC)wglGetProcAddress("glMultiTexCoord2iARB")))return
 false;
-       
if(!(glMultiTexCoord2fARB=(PFNGLMULTITEXCOORD2FARBPROC)wglGetProcAddress("glMultiTexCoord2fARB")))return
 false;
-       
if(!(glMultiTexCoord2dARB=(PFNGLMULTITEXCOORD2DARBPROC)wglGetProcAddress("glMultiTexCoord2dARB")))return
 false;
-       
if(!(glMultiTexCoord3sARB=(PFNGLMULTITEXCOORD3SARBPROC)wglGetProcAddress("glMultiTexCoord3sARB")))return
 false;
-       
if(!(glMultiTexCoord3iARB=(PFNGLMULTITEXCOORD3IARBPROC)wglGetProcAddress("glMultiTexCoord3iARB")))return
 false;
-       
if(!(glMultiTexCoord3fARB=(PFNGLMULTITEXCOORD3FARBPROC)wglGetProcAddress("glMultiTexCoord3fARB")))return
 false;
-       
if(!(glMultiTexCoord3dARB=(PFNGLMULTITEXCOORD3DARBPROC)wglGetProcAddress("glMultiTexCoord3dARB")))return
 false;
-       
if(!(glMultiTexCoord4sARB=(PFNGLMULTITEXCOORD4SARBPROC)wglGetProcAddress("glMultiTexCoord4sARB")))return
 false;
-       
if(!(glMultiTexCoord4iARB=(PFNGLMULTITEXCOORD4IARBPROC)wglGetProcAddress("glMultiTexCoord4iARB")))return
 false;
-       
if(!(glMultiTexCoord4fARB=(PFNGLMULTITEXCOORD4FARBPROC)wglGetProcAddress("glMultiTexCoord4fARB")))return
 false;
-       
if(!(glMultiTexCoord4dARB=(PFNGLMULTITEXCOORD4DARBPROC)wglGetProcAddress("glMultiTexCoord4dARB")))return
 false;
-
-       
if(!(glMultiTexCoord1svARB=(PFNGLMULTITEXCOORD1SVARBPROC)wglGetProcAddress("glMultiTexCoord1svARB")))return
 false;
-       
if(!(glMultiTexCoord1ivARB=(PFNGLMULTITEXCOORD1IVARBPROC)wglGetProcAddress("glMultiTexCoord1ivARB")))return
 false;
-       
if(!(glMultiTexCoord1fvARB=(PFNGLMULTITEXCOORD1FVARBPROC)wglGetProcAddress("glMultiTexCoord1fvARB")))return
 false;
-       
if(!(glMultiTexCoord1dvARB=(PFNGLMULTITEXCOORD1DVARBPROC)wglGetProcAddress("glMultiTexCoord1dvARB")))return
 false;
-       
if(!(glMultiTexCoord2svARB=(PFNGLMULTITEXCOORD2SVARBPROC)wglGetProcAddress("glMultiTexCoord2svARB")))return
 false;
-       
if(!(glMultiTexCoord2ivARB=(PFNGLMULTITEXCOORD2IVARBPROC)wglGetProcAddress("glMultiTexCoord2ivARB")))return
 false;
-       
if(!(glMultiTexCoord2fvARB=(PFNGLMULTITEXCOORD2FVARBPROC)wglGetProcAddress("glMultiTexCoord2fvARB")))return
 false;
-       
if(!(glMultiTexCoord2dvARB=(PFNGLMULTITEXCOORD2DVARBPROC)wglGetProcAddress("glMultiTexCoord2dvARB")))return
 false;
-       
if(!(glMultiTexCoord3svARB=(PFNGLMULTITEXCOORD3SVARBPROC)wglGetProcAddress("glMultiTexCoord3svARB")))return
 false;
-       
if(!(glMultiTexCoord3ivARB=(PFNGLMULTITEXCOORD3IVARBPROC)wglGetProcAddress("glMultiTexCoord3ivARB")))return
 false;
-       
if(!(glMultiTexCoord3fvARB=(PFNGLMULTITEXCOORD3FVARBPROC)wglGetProcAddress("glMultiTexCoord3fvARB")))return
 false;
-       
if(!(glMultiTexCoord3dvARB=(PFNGLMULTITEXCOORD3DVARBPROC)wglGetProcAddress("glMultiTexCoord3dvARB")))return
 false;
-       
if(!(glMultiTexCoord4svARB=(PFNGLMULTITEXCOORD4SVARBPROC)wglGetProcAddress("glMultiTexCoord4svARB")))return
 false;
-       
if(!(glMultiTexCoord4ivARB=(PFNGLMULTITEXCOORD4IVARBPROC)wglGetProcAddress("glMultiTexCoord4ivARB")))return
 false;
-       
if(!(glMultiTexCoord4fvARB=(PFNGLMULTITEXCOORD4FVARBPROC)wglGetProcAddress("glMultiTexCoord4fvARB")))return
 false;
-       
if(!(glMultiTexCoord4dvARB=(PFNGLMULTITEXCOORD4DVARBPROC)wglGetProcAddress("glMultiTexCoord4dvARB")))return
 false;
-#endif
+       
if(!(glMultiTexCoord1sARB=(PFNGLMULTITEXCOORD1SARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord1sARB")))return false;
+       
if(!(glMultiTexCoord1iARB=(PFNGLMULTITEXCOORD1IARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord1iARB")))return false;
+       
if(!(glMultiTexCoord1fARB=(PFNGLMULTITEXCOORD1FARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord1fARB")))return false;
+       
if(!(glMultiTexCoord1dARB=(PFNGLMULTITEXCOORD1DARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord1dARB")))return false;
+       
if(!(glMultiTexCoord2sARB=(PFNGLMULTITEXCOORD2SARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord2sARB")))return false;
+       
if(!(glMultiTexCoord2iARB=(PFNGLMULTITEXCOORD2IARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord2iARB")))return false;
+       
if(!(glMultiTexCoord2fARB=(PFNGLMULTITEXCOORD2FARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord2fARB")))return false;
+       
if(!(glMultiTexCoord2dARB=(PFNGLMULTITEXCOORD2DARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord2dARB")))return false;
+       
if(!(glMultiTexCoord3sARB=(PFNGLMULTITEXCOORD3SARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord3sARB")))return false;
+       
if(!(glMultiTexCoord3iARB=(PFNGLMULTITEXCOORD3IARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord3iARB")))return false;
+       
if(!(glMultiTexCoord3fARB=(PFNGLMULTITEXCOORD3FARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord3fARB")))return false;
+       
if(!(glMultiTexCoord3dARB=(PFNGLMULTITEXCOORD3DARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord3dARB")))return false;
+       
if(!(glMultiTexCoord4sARB=(PFNGLMULTITEXCOORD4SARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord4sARB")))return false;
+       
if(!(glMultiTexCoord4iARB=(PFNGLMULTITEXCOORD4IARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord4iARB")))return false;
+       
if(!(glMultiTexCoord4fARB=(PFNGLMULTITEXCOORD4FARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord4fARB")))return false;
+       
if(!(glMultiTexCoord4dARB=(PFNGLMULTITEXCOORD4DARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord4dARB")))return false;
+
+       
if(!(glMultiTexCoord1svARB=(PFNGLMULTITEXCOORD1SVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord1svARB")))return false;
+       
if(!(glMultiTexCoord1ivARB=(PFNGLMULTITEXCOORD1IVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord1ivARB")))return false;
+       
if(!(glMultiTexCoord1fvARB=(PFNGLMULTITEXCOORD1FVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord1fvARB")))return false;
+       
if(!(glMultiTexCoord1dvARB=(PFNGLMULTITEXCOORD1DVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord1dvARB")))return false;
+       
if(!(glMultiTexCoord2svARB=(PFNGLMULTITEXCOORD2SVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord2svARB")))return false;
+       
if(!(glMultiTexCoord2ivARB=(PFNGLMULTITEXCOORD2IVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord2ivARB")))return false;
+       
if(!(glMultiTexCoord2fvARB=(PFNGLMULTITEXCOORD2FVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord2fvARB")))return false;
+       
if(!(glMultiTexCoord2dvARB=(PFNGLMULTITEXCOORD2DVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord2dvARB")))return false;
+       
if(!(glMultiTexCoord3svARB=(PFNGLMULTITEXCOORD3SVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord3svARB")))return false;
+       
if(!(glMultiTexCoord3ivARB=(PFNGLMULTITEXCOORD3IVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord3ivARB")))return false;
+       
if(!(glMultiTexCoord3fvARB=(PFNGLMULTITEXCOORD3FVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord3fvARB")))return false;
+       
if(!(glMultiTexCoord3dvARB=(PFNGLMULTITEXCOORD3DVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord3dvARB")))return false;
+       
if(!(glMultiTexCoord4svARB=(PFNGLMULTITEXCOORD4SVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord4svARB")))return false;
+       
if(!(glMultiTexCoord4ivARB=(PFNGLMULTITEXCOORD4IVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord4ivARB")))return false;
+       
if(!(glMultiTexCoord4fvARB=(PFNGLMULTITEXCOORD4FVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord4fvARB")))return false;
+       
if(!(glMultiTexCoord4dvARB=(PFNGLMULTITEXCOORD4DVARBPROC)GetProcAddress((const 
GLubyte *)"glMultiTexCoord4dvARB")))return false;
 
        return true;
 }
@@ -304,15 +309,13 @@
        if(strstr(glext, "GL_ARB_texture_compression")==NULL)
          return false;
 
-#ifdef NL_OS_WINDOWS
-       
if(!(glCompressedTexImage3DARB=(PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)wglGetProcAddress("glCompressedTexImage3DARB")))return
 false;
-       
if(!(glCompressedTexImage2DARB=(PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)wglGetProcAddress("glCompressedTexImage2DARB")))return
 false;
-       
if(!(glCompressedTexImage1DARB=(PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)wglGetProcAddress("glCompressedTexImage1DARB")))return
 false;
-       
if(!(glCompressedTexSubImage3DARB=(PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)wglGetProcAddress("glCompressedTexSubImage3DARB")))return
 false;
-       
if(!(glCompressedTexSubImage2DARB=(PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)wglGetProcAddress("glCompressedTexSubImage2DARB")))return
 false;
-       
if(!(glCompressedTexSubImage1DARB=(PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)wglGetProcAddress("glCompressedTexSubImage1DARB")))return
 false;
-       
if(!(glGetCompressedTexImageARB=(PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)wglGetProcAddress("glGetCompressedTexImageARB")))return
 false;
-#endif
+       
if(!(glCompressedTexImage3DARB=(PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)GetProcAddress((const
 GLubyte *)"glCompressedTexImage3DARB")))return false;
+       
if(!(glCompressedTexImage2DARB=(PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)GetProcAddress((const
 GLubyte *)"glCompressedTexImage2DARB")))return false;
+       
if(!(glCompressedTexImage1DARB=(PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)GetProcAddress((const
 GLubyte *)"glCompressedTexImage1DARB")))return false;
+       
if(!(glCompressedTexSubImage3DARB=(PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)GetProcAddress((const
 GLubyte *)"glCompressedTexSubImage3DARB")))return false;
+       
if(!(glCompressedTexSubImage2DARB=(PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)GetProcAddress((const
 GLubyte *)"glCompressedTexSubImage2DARB")))return false;
+       
if(!(glCompressedTexSubImage1DARB=(PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)GetProcAddress((const
 GLubyte *)"glCompressedTexSubImage1DARB")))return false;
+       
if(!(glGetCompressedTexImageARB=(PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)GetProcAddress((const
 GLubyte *)"glGetCompressedTexImageARB")))return false;
 
        return true;
 }
@@ -336,19 +339,21 @@
 
 #ifdef NL_OS_WINDOWS
        // Get VAR adress.
-       
if(!(glFlushVertexArrayRangeNV=(PFNGLFLUSHVERTEXARRAYRANGENVPROC)wglGetProcAddress("glFlushVertexArrayRangeNV")))return
 false;
-       
if(!(glVertexArrayRangeNV=(PFNGLVERTEXARRAYRANGENVPROC)wglGetProcAddress("glVertexArrayRangeNV")))return
 false;
-       if(!(wglAllocateMemoryNV= 
(PFNWGLALLOCATEMEMORYNVPROC)wglGetProcAddress("wglAllocateMemoryNV")))return 
false;
-       if(!(wglFreeMemoryNV= 
(PFNWGLFREEMEMORYNVPROC)wglGetProcAddress("wglFreeMemoryNV")))return false;
+       
if(!(glFlushVertexArrayRangeNV=(PFNGLFLUSHVERTEXARRAYRANGENVPROC)GetProcAddress((const
 GLubyte *)"glFlushVertexArrayRangeNV")))return false;
+       
if(!(glVertexArrayRangeNV=(PFNGLVERTEXARRAYRANGENVPROC)GetProcAddress((const 
GLubyte *)"glVertexArrayRangeNV")))return false;
+#ifdef NL_OS_WINDOWS
+       if(!(wglAllocateMemoryNV= 
(PFNWGLALLOCATEMEMORYNVPROC)GetProcAddress((const GLubyte 
*)"wglAllocateMemoryNV")))return false;
+       if(!(wglFreeMemoryNV= (PFNWGLFREEMEMORYNVPROC)GetProcAddress((const 
GLubyte *)"wglFreeMemoryNV")))return false;
+#endif // NL_OS_WINDOWS
 
        // Get fence adress.
-       if(!(glDeleteFencesNV= 
(PFNGLDELETEFENCESNVPROC)wglGetProcAddress("glDeleteFencesNV")))return false;
-       if(!(glGenFencesNV= 
(PFNGLGENFENCESNVPROC)wglGetProcAddress("glGenFencesNV")))return false;
-       if(!(glIsFenceNV= 
(PFNGLISFENCENVPROC)wglGetProcAddress("glIsFenceNV")))return false;
-       if(!(glTestFenceNV= 
(PFNGLTESTFENCENVPROC)wglGetProcAddress("glTestFenceNV")))return false;
-       if(!(glGetFenceivNV= 
(PFNGLGETFENCEIVNVPROC)wglGetProcAddress("glGetFenceivNV")))return false;
-       if(!(glFinishFenceNV= 
(PFNGLFINISHFENCENVPROC)wglGetProcAddress("glFinishFenceNV")))return false;
-       if(!(glSetFenceNV= 
(PFNGLSETFENCENVPROC)wglGetProcAddress("glSetFenceNV")))return false;
+       if(!(glDeleteFencesNV= (PFNGLDELETEFENCESNVPROC)GetProcAddress((const 
GLubyte *)"glDeleteFencesNV")))return false;
+       if(!(glGenFencesNV= (PFNGLGENFENCESNVPROC)GetProcAddress((const GLubyte 
*)"glGenFencesNV")))return false;
+       if(!(glIsFenceNV= (PFNGLISFENCENVPROC)GetProcAddress((const GLubyte 
*)"glIsFenceNV")))return false;
+       if(!(glTestFenceNV= (PFNGLTESTFENCENVPROC)GetProcAddress((const GLubyte 
*)"glTestFenceNV")))return false;
+       if(!(glGetFenceivNV= (PFNGLGETFENCEIVNVPROC)GetProcAddress((const 
GLubyte *)"glGetFenceivNV")))return false;
+       if(!(glFinishFenceNV= (PFNGLFINISHFENCENVPROC)GetProcAddress((const 
GLubyte *)"glFinishFenceNV")))return false;
+       if(!(glSetFenceNV= (PFNGLSETFENCENVPROC)GetProcAddress((const GLubyte 
*)"glSetFenceNV")))return false;
 
 #endif
 
@@ -372,11 +377,9 @@
        if(strstr (glext, "GL_EXT_vertex_weighting")==NULL)
                return false;
 
-#ifdef NL_OS_WINDOWS
-       
if(!(glVertexWeightfEXT=(PFNGLVERTEXWEIGHTFEXTPROC)wglGetProcAddress("glVertexWeightfEXT")))return
 false;
-       
if(!(glVertexWeightfvEXT=(PFNGLVERTEXWEIGHTFVEXTPROC)wglGetProcAddress("glVertexWeightfvEXT")))return
 false;
-       
if(!(glVertexWeightPointerEXT=(PFNGLVERTEXWEIGHTPOINTEREXTPROC)wglGetProcAddress("glVertexWeightPointerEXT")))return
 false;
-#endif
+       
if(!(glVertexWeightfEXT=(PFNGLVERTEXWEIGHTFEXTPROC)GetProcAddress((const 
GLubyte *)"glVertexWeightfEXT")))return false;
+       
if(!(glVertexWeightfvEXT=(PFNGLVERTEXWEIGHTFVEXTPROC)GetProcAddress((const 
GLubyte *)"glVertexWeightfvEXT")))return false;
+       
if(!(glVertexWeightPointerEXT=(PFNGLVERTEXWEIGHTPOINTEREXTPROC)GetProcAddress((const
 GLubyte *)"glVertexWeightPointerEXT")))return false;
 
        return true;
 }
@@ -417,72 +420,69 @@
        if(strstr(glext, "GL_NV_vertex_program")==NULL)
                return false;
 
-#ifdef NL_OS_WINDOWS
-       if(!(glAreProgramsResidentNV= 
(PFNGLAREPROGRAMSRESIDENTNVPROC)wglGetProcAddress("glAreProgramsResidentNV"))) 
return false;
-       if(!(glBindProgramNV= 
(PFNGLBINDPROGRAMNVPROC)wglGetProcAddress("glBindProgramNV"))) return false;
-       if(!(glDeleteProgramsNV= 
(PFNGLDELETEPROGRAMSNVPROC)wglGetProcAddress("glDeleteProgramsNV"))) return 
false;
-       if(!(glExecuteProgramNV= 
(PFNGLEXECUTEPROGRAMNVPROC)wglGetProcAddress("glExecuteProgramNV"))) return 
false;
-       if(!(glGenProgramsNV= 
(PFNGLGENPROGRAMSNVPROC)wglGetProcAddress("glGenProgramsNV"))) return false;
-       if(!(glGetProgramParameterdvNV= 
(PFNGLGETPROGRAMPARAMETERDVNVPROC)wglGetProcAddress("glGetProgramParameterdvNV")))
 return false;
-       if(!(glGetProgramParameterfvNV= 
(PFNGLGETPROGRAMPARAMETERFVNVPROC)wglGetProcAddress("glGetProgramParameterfvNV")))
 return false;
-       if(!(glGetProgramivNV= 
(PFNGLGETPROGRAMIVNVPROC)wglGetProcAddress("glGetProgramivNV"))) return false;
-       if(!(glGetProgramStringNV= 
(PFNGLGETPROGRAMSTRINGNVPROC)wglGetProcAddress("glGetProgramStringNV"))) return 
false;
-       if(!(glGetTrackMatrixivNV= 
(PFNGLGETTRACKMATRIXIVNVPROC)wglGetProcAddress("glGetTrackMatrixivNV"))) return 
false;
-       if(!(glGetVertexAttribdvNV= 
(PFNGLGETVERTEXATTRIBDVNVPROC)wglGetProcAddress("glGetVertexAttribdvNV"))) 
return false;
-       if(!(glGetVertexAttribfvNV= 
(PFNGLGETVERTEXATTRIBFVNVPROC)wglGetProcAddress("glGetVertexAttribfvNV"))) 
return false;
-       if(!(glGetVertexAttribivNV= 
(PFNGLGETVERTEXATTRIBIVNVPROC)wglGetProcAddress("glGetVertexAttribivNV"))) 
return false;
-       if(!(glGetVertexAttribPointervNV= 
(PFNGLGETVERTEXATTRIBPOINTERVNVPROC)wglGetProcAddress("glGetVertexAttribPointervNV")))
 return false;
-       if(!(glIsProgramNV= 
(PFNGLISPROGRAMNVPROC)wglGetProcAddress("glIsProgramNV"))) return false;
-       if(!(glLoadProgramNV= 
(PFNGLLOADPROGRAMNVPROC)wglGetProcAddress("glLoadProgramNV"))) return false;
-       if(!(glProgramParameter4dNV= 
(PFNGLPROGRAMPARAMETER4DNVPROC)wglGetProcAddress("glProgramParameter4dNV"))) 
return false;
-       if(!(glProgramParameter4dvNV= 
(PFNGLPROGRAMPARAMETER4DVNVPROC)wglGetProcAddress("glProgramParameter4dvNV"))) 
return false;
-       if(!(glProgramParameter4fNV= 
(PFNGLPROGRAMPARAMETER4FNVPROC)wglGetProcAddress("glProgramParameter4fNV"))) 
return false;
-       if(!(glProgramParameter4fvNV= 
(PFNGLPROGRAMPARAMETER4FVNVPROC)wglGetProcAddress("glProgramParameter4fvNV"))) 
return false;
-       if(!(glProgramParameters4dvNV= 
(PFNGLPROGRAMPARAMETERS4DVNVPROC)wglGetProcAddress("glProgramParameters4dvNV")))
 return false;
-       if(!(glProgramParameters4fvNV= 
(PFNGLPROGRAMPARAMETERS4FVNVPROC)wglGetProcAddress("glProgramParameters4fvNV")))
 return false;
-       if(!(glRequestResidentProgramsNV= 
(PFNGLREQUESTRESIDENTPROGRAMSNVPROC)wglGetProcAddress("glRequestResidentProgramsNV")))
 return false;
-       if(!(glTrackMatrixNV= 
(PFNGLTRACKMATRIXNVPROC)wglGetProcAddress("glTrackMatrixNV"))) return false;
-       if(!(glVertexAttribPointerNV= 
(PFNGLVERTEXATTRIBPOINTERNVPROC)wglGetProcAddress("glVertexAttribPointerNV"))) 
return false;
-       if(!(glVertexAttrib1dNV= 
(PFNGLVERTEXATTRIB1DNVPROC)wglGetProcAddress("glVertexAttrib1dNV"))) return 
false;
-       if(!(glVertexAttrib1dvNV= 
(PFNGLVERTEXATTRIB1DVNVPROC)wglGetProcAddress("glVertexAttrib1dvNV"))) return 
false;
-       if(!(glVertexAttrib1fNV= 
(PFNGLVERTEXATTRIB1FNVPROC)wglGetProcAddress("glVertexAttrib1fNV"))) return 
false;
-       if(!(glVertexAttrib1fvNV= 
(PFNGLVERTEXATTRIB1FVNVPROC)wglGetProcAddress("glVertexAttrib1fvNV"))) return 
false;
-       if(!(glVertexAttrib1sNV= 
(PFNGLVERTEXATTRIB1SNVPROC)wglGetProcAddress("glVertexAttrib1sNV"))) return 
false;
-       if(!(glVertexAttrib1svNV= 
(PFNGLVERTEXATTRIB1SVNVPROC)wglGetProcAddress("glVertexAttrib1svNV"))) return 
false;
-       if(!(glVertexAttrib2dNV= 
(PFNGLVERTEXATTRIB2DNVPROC)wglGetProcAddress("glVertexAttrib2dNV"))) return 
false;
-       if(!(glVertexAttrib2dvNV= 
(PFNGLVERTEXATTRIB2DVNVPROC)wglGetProcAddress("glVertexAttrib2dvNV"))) return 
false;
-       if(!(glVertexAttrib2fNV= 
(PFNGLVERTEXATTRIB2FNVPROC)wglGetProcAddress("glVertexAttrib2fNV"))) return 
false;
-       if(!(glVertexAttrib2fvNV= 
(PFNGLVERTEXATTRIB2FVNVPROC)wglGetProcAddress("glVertexAttrib2fvNV"))) return 
false;
-       if(!(glVertexAttrib2sNV= 
(PFNGLVERTEXATTRIB2SNVPROC)wglGetProcAddress("glVertexAttrib2sNV"))) return 
false;
-       if(!(glVertexAttrib2svNV= 
(PFNGLVERTEXATTRIB2SVNVPROC)wglGetProcAddress("glVertexAttrib2svNV"))) return 
false;
-       if(!(glVertexAttrib3dNV= 
(PFNGLVERTEXATTRIB3DNVPROC)wglGetProcAddress("glVertexAttrib3dNV"))) return 
false;
-       if(!(glVertexAttrib3dvNV= 
(PFNGLVERTEXATTRIB3DVNVPROC)wglGetProcAddress("glVertexAttrib3dvNV"))) return 
false;
-       if(!(glVertexAttrib3fNV= 
(PFNGLVERTEXATTRIB3FNVPROC)wglGetProcAddress("glVertexAttrib3fNV"))) return 
false;
-       if(!(glVertexAttrib3fvNV= 
(PFNGLVERTEXATTRIB3FVNVPROC)wglGetProcAddress("glVertexAttrib3fvNV"))) return 
false;
-       if(!(glVertexAttrib3sNV= 
(PFNGLVERTEXATTRIB3SNVPROC)wglGetProcAddress("glVertexAttrib3sNV"))) return 
false;
-       if(!(glVertexAttrib3svNV= 
(PFNGLVERTEXATTRIB3SVNVPROC)wglGetProcAddress("glVertexAttrib3svNV"))) return 
false;
-       if(!(glVertexAttrib4dNV= 
(PFNGLVERTEXATTRIB4DNVPROC)wglGetProcAddress("glVertexAttrib4dNV"))) return 
false;
-       if(!(glVertexAttrib4dvNV= 
(PFNGLVERTEXATTRIB4DVNVPROC)wglGetProcAddress("glVertexAttrib4dvNV"))) return 
false;
-       if(!(glVertexAttrib4fNV= 
(PFNGLVERTEXATTRIB4FNVPROC)wglGetProcAddress("glVertexAttrib4fNV"))) return 
false;
-       if(!(glVertexAttrib4fvNV= 
(PFNGLVERTEXATTRIB4FVNVPROC)wglGetProcAddress("glVertexAttrib4fvNV"))) return 
false;
-       if(!(glVertexAttrib4sNV= 
(PFNGLVERTEXATTRIB4SNVPROC)wglGetProcAddress("glVertexAttrib4sNV"))) return 
false;
-       if(!(glVertexAttrib4svNV= 
(PFNGLVERTEXATTRIB4SVNVPROC)wglGetProcAddress("glVertexAttrib4svNV"))) return 
false;
-       if(!(glVertexAttrib4ubvNV= 
(PFNGLVERTEXATTRIB4UBVNVPROC)wglGetProcAddress("glVertexAttrib4ubvNV"))) return 
false;
-       if(!(glVertexAttribs1dvNV= 
(PFNGLVERTEXATTRIBS1DVNVPROC)wglGetProcAddress("glVertexAttribs1dvNV"))) return 
false;
-       if(!(glVertexAttribs1fvNV= 
(PFNGLVERTEXATTRIBS1FVNVPROC)wglGetProcAddress("glVertexAttribs1fvNV"))) return 
false;
-       if(!(glVertexAttribs1svNV= 
(PFNGLVERTEXATTRIBS1SVNVPROC)wglGetProcAddress("glVertexAttribs1svNV"))) return 
false;
-       if(!(glVertexAttribs2dvNV= 
(PFNGLVERTEXATTRIBS2DVNVPROC)wglGetProcAddress("glVertexAttribs2dvNV"))) return 
false;
-       if(!(glVertexAttribs2fvNV= 
(PFNGLVERTEXATTRIBS2FVNVPROC)wglGetProcAddress("glVertexAttribs2fvNV"))) return 
false;
-       if(!(glVertexAttribs2svNV= 
(PFNGLVERTEXATTRIBS2SVNVPROC)wglGetProcAddress("glVertexAttribs2svNV"))) return 
false;
-       if(!(glVertexAttribs3dvNV= 
(PFNGLVERTEXATTRIBS3DVNVPROC)wglGetProcAddress("glVertexAttribs3dvNV"))) return 
false;
-       if(!(glVertexAttribs3fvNV= 
(PFNGLVERTEXATTRIBS3FVNVPROC)wglGetProcAddress("glVertexAttribs3fvNV"))) return 
false;
-       if(!(glVertexAttribs3svNV= 
(PFNGLVERTEXATTRIBS3SVNVPROC)wglGetProcAddress("glVertexAttribs3svNV"))) return 
false;
-       if(!(glVertexAttribs4dvNV= 
(PFNGLVERTEXATTRIBS4DVNVPROC)wglGetProcAddress("glVertexAttribs4dvNV"))) return 
false;
-       if(!(glVertexAttribs4fvNV= 
(PFNGLVERTEXATTRIBS4FVNVPROC)wglGetProcAddress("glVertexAttribs4fvNV"))) return 
false;
-       if(!(glVertexAttribs4svNV= 
(PFNGLVERTEXATTRIBS4SVNVPROC)wglGetProcAddress("glVertexAttribs4svNV"))) return 
false;
-       if(!(glVertexAttribs4ubvNV= 
(PFNGLVERTEXATTRIBS4UBVNVPROC)wglGetProcAddress("glVertexAttribs4ubvNV"))) 
return false;
-
-#endif
+       if(!(glAreProgramsResidentNV= 
(PFNGLAREPROGRAMSRESIDENTNVPROC)GetProcAddress((const GLubyte 
*)"glAreProgramsResidentNV"))) return false;
+       if(!(glBindProgramNV= (PFNGLBINDPROGRAMNVPROC)GetProcAddress((const 
GLubyte *)"glBindProgramNV"))) return false;
+       if(!(glDeleteProgramsNV= 
(PFNGLDELETEPROGRAMSNVPROC)GetProcAddress((const GLubyte 
*)"glDeleteProgramsNV"))) return false;
+       if(!(glExecuteProgramNV= 
(PFNGLEXECUTEPROGRAMNVPROC)GetProcAddress((const GLubyte 
*)"glExecuteProgramNV"))) return false;
+       if(!(glGenProgramsNV= (PFNGLGENPROGRAMSNVPROC)GetProcAddress((const 
GLubyte *)"glGenProgramsNV"))) return false;
+       if(!(glGetProgramParameterdvNV= 
(PFNGLGETPROGRAMPARAMETERDVNVPROC)GetProcAddress((const GLubyte 
*)"glGetProgramParameterdvNV"))) return false;
+       if(!(glGetProgramParameterfvNV= 
(PFNGLGETPROGRAMPARAMETERFVNVPROC)GetProcAddress((const GLubyte 
*)"glGetProgramParameterfvNV"))) return false;
+       if(!(glGetProgramivNV= (PFNGLGETPROGRAMIVNVPROC)GetProcAddress((const 
GLubyte *)"glGetProgramivNV"))) return false;
+       if(!(glGetProgramStringNV= 
(PFNGLGETPROGRAMSTRINGNVPROC)GetProcAddress((const GLubyte 
*)"glGetProgramStringNV"))) return false;
+       if(!(glGetTrackMatrixivNV= 
(PFNGLGETTRACKMATRIXIVNVPROC)GetProcAddress((const GLubyte 
*)"glGetTrackMatrixivNV"))) return false;
+       if(!(glGetVertexAttribdvNV= 
(PFNGLGETVERTEXATTRIBDVNVPROC)GetProcAddress((const GLubyte 
*)"glGetVertexAttribdvNV"))) return false;
+       if(!(glGetVertexAttribfvNV= 
(PFNGLGETVERTEXATTRIBFVNVPROC)GetProcAddress((const GLubyte 
*)"glGetVertexAttribfvNV"))) return false;
+       if(!(glGetVertexAttribivNV= 
(PFNGLGETVERTEXATTRIBIVNVPROC)GetProcAddress((const GLubyte 
*)"glGetVertexAttribivNV"))) return false;
+       if(!(glGetVertexAttribPointervNV= 
(PFNGLGETVERTEXATTRIBPOINTERVNVPROC)GetProcAddress((const GLubyte 
*)"glGetVertexAttribPointervNV"))) return false;
+       if(!(glIsProgramNV= (PFNGLISPROGRAMNVPROC)GetProcAddress((const GLubyte 
*)"glIsProgramNV"))) return false;
+       if(!(glLoadProgramNV= (PFNGLLOADPROGRAMNVPROC)GetProcAddress((const 
GLubyte *)"glLoadProgramNV"))) return false;
+       if(!(glProgramParameter4dNV= 
(PFNGLPROGRAMPARAMETER4DNVPROC)GetProcAddress((const GLubyte 
*)"glProgramParameter4dNV"))) return false;
+       if(!(glProgramParameter4dvNV= 
(PFNGLPROGRAMPARAMETER4DVNVPROC)GetProcAddress((const GLubyte 
*)"glProgramParameter4dvNV"))) return false;
+       if(!(glProgramParameter4fNV= 
(PFNGLPROGRAMPARAMETER4FNVPROC)GetProcAddress((const GLubyte 
*)"glProgramParameter4fNV"))) return false;
+       if(!(glProgramParameter4fvNV= 
(PFNGLPROGRAMPARAMETER4FVNVPROC)GetProcAddress((const GLubyte 
*)"glProgramParameter4fvNV"))) return false;
+       if(!(glProgramParameters4dvNV= 
(PFNGLPROGRAMPARAMETERS4DVNVPROC)GetProcAddress((const GLubyte 
*)"glProgramParameters4dvNV"))) return false;
+       if(!(glProgramParameters4fvNV= 
(PFNGLPROGRAMPARAMETERS4FVNVPROC)GetProcAddress((const GLubyte 
*)"glProgramParameters4fvNV"))) return false;
+       if(!(glRequestResidentProgramsNV= 
(PFNGLREQUESTRESIDENTPROGRAMSNVPROC)GetProcAddress((const GLubyte 
*)"glRequestResidentProgramsNV"))) return false;
+       if(!(glTrackMatrixNV= (PFNGLTRACKMATRIXNVPROC)GetProcAddress((const 
GLubyte *)"glTrackMatrixNV"))) return false;
+       if(!(glVertexAttribPointerNV= 
(PFNGLVERTEXATTRIBPOINTERNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribPointerNV"))) return false;
+       if(!(glVertexAttrib1dNV= 
(PFNGLVERTEXATTRIB1DNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib1dNV"))) return false;
+       if(!(glVertexAttrib1dvNV= 
(PFNGLVERTEXATTRIB1DVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib1dvNV"))) return false;
+       if(!(glVertexAttrib1fNV= 
(PFNGLVERTEXATTRIB1FNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib1fNV"))) return false;
+       if(!(glVertexAttrib1fvNV= 
(PFNGLVERTEXATTRIB1FVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib1fvNV"))) return false;
+       if(!(glVertexAttrib1sNV= 
(PFNGLVERTEXATTRIB1SNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib1sNV"))) return false;
+       if(!(glVertexAttrib1svNV= 
(PFNGLVERTEXATTRIB1SVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib1svNV"))) return false;
+       if(!(glVertexAttrib2dNV= 
(PFNGLVERTEXATTRIB2DNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib2dNV"))) return false;
+       if(!(glVertexAttrib2dvNV= 
(PFNGLVERTEXATTRIB2DVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib2dvNV"))) return false;
+       if(!(glVertexAttrib2fNV= 
(PFNGLVERTEXATTRIB2FNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib2fNV"))) return false;
+       if(!(glVertexAttrib2fvNV= 
(PFNGLVERTEXATTRIB2FVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib2fvNV"))) return false;
+       if(!(glVertexAttrib2sNV= 
(PFNGLVERTEXATTRIB2SNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib2sNV"))) return false;
+       if(!(glVertexAttrib2svNV= 
(PFNGLVERTEXATTRIB2SVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib2svNV"))) return false;
+       if(!(glVertexAttrib3dNV= 
(PFNGLVERTEXATTRIB3DNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib3dNV"))) return false;
+       if(!(glVertexAttrib3dvNV= 
(PFNGLVERTEXATTRIB3DVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib3dvNV"))) return false;
+       if(!(glVertexAttrib3fNV= 
(PFNGLVERTEXATTRIB3FNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib3fNV"))) return false;
+       if(!(glVertexAttrib3fvNV= 
(PFNGLVERTEXATTRIB3FVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib3fvNV"))) return false;
+       if(!(glVertexAttrib3sNV= 
(PFNGLVERTEXATTRIB3SNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib3sNV"))) return false;
+       if(!(glVertexAttrib3svNV= 
(PFNGLVERTEXATTRIB3SVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib3svNV"))) return false;
+       if(!(glVertexAttrib4dNV= 
(PFNGLVERTEXATTRIB4DNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib4dNV"))) return false;
+       if(!(glVertexAttrib4dvNV= 
(PFNGLVERTEXATTRIB4DVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib4dvNV"))) return false;
+       if(!(glVertexAttrib4fNV= 
(PFNGLVERTEXATTRIB4FNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib4fNV"))) return false;
+       if(!(glVertexAttrib4fvNV= 
(PFNGLVERTEXATTRIB4FVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib4fvNV"))) return false;
+       if(!(glVertexAttrib4sNV= 
(PFNGLVERTEXATTRIB4SNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib4sNV"))) return false;
+       if(!(glVertexAttrib4svNV= 
(PFNGLVERTEXATTRIB4SVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib4svNV"))) return false;
+       if(!(glVertexAttrib4ubvNV= 
(PFNGLVERTEXATTRIB4UBVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttrib4ubvNV"))) return false;
+       if(!(glVertexAttribs1dvNV= 
(PFNGLVERTEXATTRIBS1DVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs1dvNV"))) return false;
+       if(!(glVertexAttribs1fvNV= 
(PFNGLVERTEXATTRIBS1FVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs1fvNV"))) return false;
+       if(!(glVertexAttribs1svNV= 
(PFNGLVERTEXATTRIBS1SVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs1svNV"))) return false;
+       if(!(glVertexAttribs2dvNV= 
(PFNGLVERTEXATTRIBS2DVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs2dvNV"))) return false;
+       if(!(glVertexAttribs2fvNV= 
(PFNGLVERTEXATTRIBS2FVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs2fvNV"))) return false;
+       if(!(glVertexAttribs2svNV= 
(PFNGLVERTEXATTRIBS2SVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs2svNV"))) return false;
+       if(!(glVertexAttribs3dvNV= 
(PFNGLVERTEXATTRIBS3DVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs3dvNV"))) return false;
+       if(!(glVertexAttribs3fvNV= 
(PFNGLVERTEXATTRIBS3FVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs3fvNV"))) return false;
+       if(!(glVertexAttribs3svNV= 
(PFNGLVERTEXATTRIBS3SVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs3svNV"))) return false;
+       if(!(glVertexAttribs4dvNV= 
(PFNGLVERTEXATTRIBS4DVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs4dvNV"))) return false;
+       if(!(glVertexAttribs4fvNV= 
(PFNGLVERTEXATTRIBS4FVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs4fvNV"))) return false;
+       if(!(glVertexAttribs4svNV= 
(PFNGLVERTEXATTRIBS4SVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs4svNV"))) return false;
+       if(!(glVertexAttribs4ubvNV= 
(PFNGLVERTEXATTRIBS4UBVNVPROC)GetProcAddress((const GLubyte 
*)"glVertexAttribs4ubvNV"))) return false;
 
        return true;
 }
@@ -494,26 +494,23 @@
        if(strstr(glext, "GL_EXT_secondary_color")==NULL)
                return false;
 
-#ifdef NL_OS_WINDOWS
-       if(!(glSecondaryColor3bEXT= 
(PFNGLSECONDARYCOLOR3BEXTPROC)wglGetProcAddress("glSecondaryColor3bEXT"))) 
return false;
-       if(!(glSecondaryColor3bvEXT= 
(PFNGLSECONDARYCOLOR3BVEXTPROC)wglGetProcAddress("glSecondaryColor3bvEXT"))) 
return false;
-       if(!(glSecondaryColor3dEXT= 
(PFNGLSECONDARYCOLOR3DEXTPROC)wglGetProcAddress("glSecondaryColor3dEXT"))) 
return false;
-       if(!(glSecondaryColor3dvEXT= 
(PFNGLSECONDARYCOLOR3DVEXTPROC)wglGetProcAddress("glSecondaryColor3dvEXT"))) 
return false;
-       if(!(glSecondaryColor3fEXT= 
(PFNGLSECONDARYCOLOR3FEXTPROC)wglGetProcAddress("glSecondaryColor3fEXT"))) 
return false;
-       if(!(glSecondaryColor3fvEXT= 
(PFNGLSECONDARYCOLOR3FVEXTPROC)wglGetProcAddress("glSecondaryColor3fvEXT"))) 
return false;
-       if(!(glSecondaryColor3iEXT= 
(PFNGLSECONDARYCOLOR3IEXTPROC)wglGetProcAddress("glSecondaryColor3iEXT"))) 
return false;
-       if(!(glSecondaryColor3ivEXT= 
(PFNGLSECONDARYCOLOR3IVEXTPROC)wglGetProcAddress("glSecondaryColor3ivEXT"))) 
return false;
-       if(!(glSecondaryColor3sEXT= 
(PFNGLSECONDARYCOLOR3SEXTPROC)wglGetProcAddress("glSecondaryColor3sEXT"))) 
return false;
-       if(!(glSecondaryColor3svEXT= 
(PFNGLSECONDARYCOLOR3SVEXTPROC)wglGetProcAddress("glSecondaryColor3svEXT"))) 
return false;
-       if(!(glSecondaryColor3ubEXT= 
(PFNGLSECONDARYCOLOR3UBEXTPROC)wglGetProcAddress("glSecondaryColor3ubEXT"))) 
return false;
-       if(!(glSecondaryColor3ubvEXT= 
(PFNGLSECONDARYCOLOR3UBVEXTPROC)wglGetProcAddress("glSecondaryColor3ubvEXT"))) 
return false;
-       if(!(glSecondaryColor3uiEXT= 
(PFNGLSECONDARYCOLOR3UIEXTPROC)wglGetProcAddress("glSecondaryColor3uiEXT"))) 
return false;
-       if(!(glSecondaryColor3uivEXT= 
(PFNGLSECONDARYCOLOR3UIVEXTPROC)wglGetProcAddress("glSecondaryColor3uivEXT"))) 
return false;
-       if(!(glSecondaryColor3usEXT= 
(PFNGLSECONDARYCOLOR3USEXTPROC)wglGetProcAddress("glSecondaryColor3usEXT"))) 
return false;
-       if(!(glSecondaryColor3usvEXT= 
(PFNGLSECONDARYCOLOR3USVEXTPROC)wglGetProcAddress("glSecondaryColor3usvEXT"))) 
return false;
-       if(!(glSecondaryColorPointerEXT= 
(PFNGLSECONDARYCOLORPOINTEREXTPROC)wglGetProcAddress("glSecondaryColorPointerEXT")))
 return false;
-
-#endif
+       if(!(glSecondaryColor3bEXT= 
(PFNGLSECONDARYCOLOR3BEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3bEXT"))) return false;
+       if(!(glSecondaryColor3bvEXT= 
(PFNGLSECONDARYCOLOR3BVEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3bvEXT"))) return false;
+       if(!(glSecondaryColor3dEXT= 
(PFNGLSECONDARYCOLOR3DEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3dEXT"))) return false;
+       if(!(glSecondaryColor3dvEXT= 
(PFNGLSECONDARYCOLOR3DVEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3dvEXT"))) return false;
+       if(!(glSecondaryColor3fEXT= 
(PFNGLSECONDARYCOLOR3FEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3fEXT"))) return false;
+       if(!(glSecondaryColor3fvEXT= 
(PFNGLSECONDARYCOLOR3FVEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3fvEXT"))) return false;
+       if(!(glSecondaryColor3iEXT= 
(PFNGLSECONDARYCOLOR3IEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3iEXT"))) return false;
+       if(!(glSecondaryColor3ivEXT= 
(PFNGLSECONDARYCOLOR3IVEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3ivEXT"))) return false;
+       if(!(glSecondaryColor3sEXT= 
(PFNGLSECONDARYCOLOR3SEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3sEXT"))) return false;
+       if(!(glSecondaryColor3svEXT= 
(PFNGLSECONDARYCOLOR3SVEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3svEXT"))) return false;
+       if(!(glSecondaryColor3ubEXT= 
(PFNGLSECONDARYCOLOR3UBEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3ubEXT"))) return false;
+       if(!(glSecondaryColor3ubvEXT= 
(PFNGLSECONDARYCOLOR3UBVEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3ubvEXT"))) return false;
+       if(!(glSecondaryColor3uiEXT= 
(PFNGLSECONDARYCOLOR3UIEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3uiEXT"))) return false;
+       if(!(glSecondaryColor3uivEXT= 
(PFNGLSECONDARYCOLOR3UIVEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3uivEXT"))) return false;
+       if(!(glSecondaryColor3usEXT= 
(PFNGLSECONDARYCOLOR3USEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3usEXT"))) return false;
+       if(!(glSecondaryColor3usvEXT= 
(PFNGLSECONDARYCOLOR3USVEXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColor3usvEXT"))) return false;
+       if(!(glSecondaryColorPointerEXT= 
(PFNGLSECONDARYCOLORPOINTEREXTPROC)GetProcAddress((const GLubyte 
*)"glSecondaryColorPointerEXT"))) return false;
 
        return true;
 }
@@ -525,12 +522,12 @@
                return false;
 
 #ifdef NL_OS_WINDOWS
-       if(!(wglCreatePbufferARB= 
(PFNWGLCREATEPBUFFERARBPROC)wglGetProcAddress("wglCreatePbufferARB"))) return 
false;
-       if(!(wglGetPbufferDCARB= 
(PFNWGLGETPUFFERDCARBPROC)wglGetProcAddress("wglGetPbufferDCARB"))) return 
false;
-       if(!(wglReleasePbufferDCARB= 
(PFNWGLRELEASEPUFFERDCARBPROC)wglGetProcAddress("wglReleasePbufferDCARB"))) 
return false;
-       if(!(wglDestroyPbufferARB= 
(PFNWGLDESTROYPUFFERARBPROC)wglGetProcAddress("wglDestroyPbufferARB"))) return 
false;
-       if(!(wglQueryPbufferARB= 
(PFNWGLQUERYPBUFFERARBPROC)wglGetProcAddress("wglQueryPbufferARB"))) return 
false;
-#endif
+       if(!(wglCreatePbufferARB= 
(PFNWGLCREATEPBUFFERARBPROC)GetProcAddress((const GLubyte 
*)"wglCreatePbufferARB"))) return false;
+       if(!(wglGetPbufferDCARB= 
(PFNWGLGETPUFFERDCARBPROC)GetProcAddress((const GLubyte 
*)"wglGetPbufferDCARB"))) return false;
+       if(!(wglReleasePbufferDCARB= 
(PFNWGLRELEASEPUFFERDCARBPROC)GetProcAddress((const GLubyte 
*)"wglReleasePbufferDCARB"))) return false;
+       if(!(wglDestroyPbufferARB= 
(PFNWGLDESTROYPUFFERARBPROC)GetProcAddress((const GLubyte 
*)"wglDestroyPbufferARB"))) return false;
+       if(!(wglQueryPbufferARB= 
(PFNWGLQUERYPBUFFERARBPROC)GetProcAddress((const GLubyte 
*)"wglQueryPbufferARB"))) return false;
+#endif // NL_OS_WINDOWS
 
        return true;
 }
@@ -542,10 +539,10 @@
                return false;
 
 #ifdef NL_OS_WINDOWS
-       if(!(wglGetPixelFormatAttribivARB= 
(PFNWGLGETPIXELFORMATATTRIBIVARBPROC)wglGetProcAddress("wglGetPixelFormatAttribivARB")))
 return false;
-       if(!(wglGetPixelFormatAttribfvARB= 
(PFNWGLGETPIXELFORMATATTRIBFVARBPROC)wglGetProcAddress("wglGetPixelFormatAttribfvARB")))
 return false;
-       if(!(wglChoosePixelFormatARB= 
(PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB"))) 
return false;
-#endif
+       if(!(wglGetPixelFormatAttribivARB= 
(PFNWGLGETPIXELFORMATATTRIBIVARBPROC)GetProcAddress((const GLubyte 
*)"wglGetPixelFormatAttribivARB"))) return false;
+       if(!(wglGetPixelFormatAttribfvARB= 
(PFNWGLGETPIXELFORMATATTRIBFVARBPROC)GetProcAddress((const GLubyte 
*)"wglGetPixelFormatAttribfvARB"))) return false;
+       if(!(wglChoosePixelFormatARB= 
(PFNWGLCHOOSEPIXELFORMATARBPROC)GetProcAddress((const GLubyte 
*)"wglChoosePixelFormatARB"))) return false;
+#endif // NL_OS_WINDOWS
 
        return true;
 }
@@ -645,7 +642,7 @@
 void   registerWGlExtensions(CGlExtensions &ext, HDC hDC)
 {
        // Get proc adress
-       
if(!(wglGetExtensionsStringARB=(PFNWGFGETEXTENSIONSSTRINGARB)wglGetProcAddress("wglGetExtensionsStringARB")))
+       
if(!(wglGetExtensionsStringARB=(PFNWGFGETEXTENSIONSSTRINGARB)GetProcAddress((const
 GLubyte *)"wglGetExtensionsStringARB")))
        {
                nlwarning ("wglGetExtensionsStringARB not supported");
                return;
Index: nel/src/3d/driver/opengl/driver_opengl_extension.h
===================================================================
RCS file: 
/home/cvsroot/code/nel/src/3d/driver/opengl/driver_opengl_extension.h,v
retrieving revision 1.20
diff -u -r1.20 driver_opengl_extension.h
--- nel/src/3d/driver/opengl/driver_opengl_extension.h  18 Jan 2002 10:08:12 
-0000      1.20
+++ nel/src/3d/driver/opengl/driver_opengl_extension.h  7 Feb 2002 00:58:31 
-0000
@@ -36,12 +36,10 @@
 
 #else // NL_OS_UNIX
 
-#define        GL_GLEXT_PROTOTYPES
 #include <GL/glx.h>
 
 #endif // NL_OS_UNIX
 
-
 #include <GL/gl.h>
 #include <GL/glext.h>  // Please download it from 
http://oss.sgi.com/projects/ogl-sample/ABI/";
 
@@ -150,8 +148,6 @@
 
 // ***************************************************************************
 // The exported function names for the windows platform.
-#ifdef NL_OS_WINDOWS
-
 
 // ARB_multitexture
 //=================
@@ -209,8 +205,10 @@
 //====================
 extern PFNGLFLUSHVERTEXARRAYRANGENVPROC                
glFlushVertexArrayRangeNV;
 extern PFNGLVERTEXARRAYRANGENVPROC                     glVertexArrayRangeNV;
+#ifdef NL_OS_WINDOWS
 extern PFNWGLALLOCATEMEMORYNVPROC                      wglAllocateMemoryNV;
 extern PFNWGLFREEMEMORYNVPROC                          wglFreeMemoryNV;
+#endif // NL_OS_WINDOWS
 
 
 // FenceNV.
@@ -319,6 +317,7 @@
 extern PFNGLSECONDARYCOLORPOINTEREXTPROC       glSecondaryColorPointerEXT;
 
 
+#ifdef NL_OS_WINDOWS
 // Pbuffer extension
 //==================
 extern PFNWGLCREATEPBUFFERARBPROC                      wglCreatePbufferARB;
@@ -337,9 +336,7 @@
 
 // WGL_ARB_extensions_string
 extern PFNWGFGETEXTENSIONSSTRINGARB                    
wglGetExtensionsStringARB;
-
-#endif
-
+#endif // NL_OS_WINDOWS
 
 #endif // NL_OPENGL_EXTENSION_H
 
Index: nel/src/3d/driver/opengl/driver_opengl_extension_def.h
===================================================================
RCS file: 
/home/cvsroot/code/nel/src/3d/driver/opengl/driver_opengl_extension_def.h,v
retrieving revision 1.6
diff -u -r1.6 driver_opengl_extension_def.h
--- nel/src/3d/driver/opengl/driver_opengl_extension_def.h      5 Dec 2001 
09:54:38 -0000       1.6
+++ nel/src/3d/driver/opengl/driver_opengl_extension_def.h      7 Feb 2002 
00:58:32 -0000
@@ -373,6 +373,7 @@
 
 
 /* NV_texture_shader */
+#if GL_GLEXT_VERSION < 9
 #define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
@@ -447,7 +448,7 @@
 #define GL_TEXTURE_DS_SIZE_NV             0x871D
 #define GL_TEXTURE_DT_SIZE_NV             0x871E
 #define GL_TEXTURE_MAG_SIZE_NV            0x871F
-
+#endif /* GL_GLEXT_VERSION < 9 */
 
 
 
Index: nel/src/3d/driver/opengl/driver_opengl_states.cpp
===================================================================
RCS file: /home/cvsroot/code/nel/src/3d/driver/opengl/driver_opengl_states.cpp,v
retrieving revision 1.12
diff -u -r1.12 driver_opengl_states.cpp
--- nel/src/3d/driver/opengl/driver_opengl_states.cpp   28 Dec 2001 15:37:02 
-0000      1.12
+++ nel/src/3d/driver/opengl/driver_opengl_states.cpp   7 Feb 2002 00:58:32 
-0000
@@ -25,7 +25,6 @@
 
 #include "stdopengl.h"
 
-
 // ***************************************************************************
 // define it For Debug purpose only. Normal use is to hide this line
 //#define              NL3D_GLSTATE_DISABLE_CACHE
Index: nel/src/3d/driver/opengl/unix_event_emitter.cpp
===================================================================
RCS file: /home/cvsroot/code/nel/src/3d/driver/opengl/unix_event_emitter.cpp,v
retrieving revision 1.5
diff -u -r1.5 unix_event_emitter.cpp
--- nel/src/3d/driver/opengl/unix_event_emitter.cpp     13 Dec 2001 18:03:26 
-0000      1.5
+++ nel/src/3d/driver/opengl/unix_event_emitter.cpp     7 Feb 2002 00:58:35 
-0000
@@ -32,8 +32,6 @@
 
 #include <X11/keysym.h>
 
-#define        GL_GLEXT_PROTOTYPES
-
 #include <GL/gl.h>
 #include <GL/glx.h>
 
Index: nel/src/3d/driver/opengl/unix_event_emitter.h
===================================================================
RCS file: /home/cvsroot/code/nel/src/3d/driver/opengl/unix_event_emitter.h,v
retrieving revision 1.2
diff -u -r1.2 unix_event_emitter.h
--- nel/src/3d/driver/opengl/unix_event_emitter.h       8 Feb 2001 10:02:29 
-0000       1.2
+++ nel/src/3d/driver/opengl/unix_event_emitter.h       7 Feb 2002 00:58:35 
-0000
@@ -31,8 +31,6 @@
 
 #ifdef NL_OS_UNIX
 
-#define        GL_GLEXT_PROTOTYPES
-
 #include <GL/gl.h>
 #include <GL/glx.h>
 
Index: snowballs2/acinclude.m4
===================================================================
RCS file: /home/cvsroot/code/snowballs2/acinclude.m4,v
retrieving revision 1.7
diff -u -r1.7 acinclude.m4
--- snowballs2/acinclude.m4     29 Jan 2002 13:21:42 -0000      1.7
+++ snowballs2/acinclude.m4     7 Feb 2002 00:58:54 -0000
@@ -364,7 +364,12 @@
                           path to the STLPort library files directory.
                           e.g. /usr/local/stlport/lib])
 
-stlport_lib="stlport_gcc"
+if test "$with_debug" = "full"
+then
+       stlport_lib="stlport_gcc_stldebug"
+else
+       stlport_lib="stlport_gcc"
+fi
 
 if test "$with_stlport" = no
 then


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