[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Nel] Snowballs Segfaults
From: |
Vincent Caron |
Subject: |
Re: [Nel] Snowballs Segfaults |
Date: |
30 Nov 2001 01:32:00 +0100 |
On Sat, 2001-11-24 at 21:34, Heath Johns wrote:
> I don't know if you are still having this problem, but it is the same one
> that I've been trying to get around just now (I'm using the latest source
> from cvs).
>
> My workaround: comment out lines 423-445 in nel/src/3d/scene.cpp
Yup, no segfault, the bug is around there. I couldn't check this up
since I don't have 3GB and 2 CPU hours to compile the debug version of
the libs... Thanks for the tip !
> So it runs now. There was a huge NeL logo obscuring everything, but I
> commented out line 369 of snowballs2/client/src/client.cpp and that took care
> of it.
True, I'm actually worried this bug only shows in Linux,
drawing/rendering should be perfectly portable...
> So now I've got the gnu, and I can move around etc. and the trees show up,
> but there is no landscape. Also, it times out if you try to contact
> itsalive.nevrex.org.
Reproductible :)
> If anyone knows anything about getting the landscape to show up, please let
> me know, it's the big reason why I'm interested in NeL :)
Idem. I unzipped the data pack in data/ and everything quoted in
client.cfg is there (banks, fonts and so on).