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[Nel] Distributed server algo


From: david . belius
Subject: [Nel] Distributed server algo
Date: Wed, 29 Nov 2000 15:38:54 +0100
User-agent: Mozilla/5.0 (Windows; U; Win98; en-US; m17) Gecko/20000811

Hi,
i was wondering how you will code the distributed server.
What algo will you be using?
Will each server handle a specific cube in object space?

I would also like to know how general the engine will be.
Will it be a _MMORPG_ engine or just a MMOG engine, so that it is possible to make a MMORTS or something with the same engine?

Regards,
David



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