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From: | david . belius |
Subject: | [Nel] Distributed server algo |
Date: | Wed, 29 Nov 2000 15:38:54 +0100 |
User-agent: | Mozilla/5.0 (Windows; U; Win98; en-US; m17) Gecko/20000811 |
Hi, i was wondering how you will code the distributed server. What algo will you be using? Will each server handle a specific cube in object space? I would also like to know how general the engine will be.Will it be a _MMORPG_ engine or just a MMOG engine, so that it is possible to make a MMORTS or something with the same engine?
Regards, David
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