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[Mldonkey-bugs] Connect to server after long runtime
From: |
Andre Rein |
Subject: |
[Mldonkey-bugs] Connect to server after long runtime |
Date: |
Mon, 2 Aug 2004 23:50:27 +0200 (CEST) |
Hi,
I got some trouble here with connecting to servers.
If mldonkey runs round about 8-10 hours I m unable to connect to any
server.
If I give directly the server in console by e.g. c 15
he doesn`t try to connect at all, just do nothing :(
If I kill mlnet and restart him, I can connect to all good servers
immediatly.
Disconnecting from all servers has the effect, that no server will be
tried to be connected till next kill action/dsl dial-up.
Can anyone approve this behavior?
I`m currently running 2.5.16 patch level r from Spiralvoice.
(big thx btw for your work!)
gruss/regards
Andre
--
"And some greetings from the Toaster"
"Plata Verata Nectu"
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