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cross compile to MacOS
From: |
Valerio Messina |
Subject: |
cross compile to MacOS |
Date: |
Sat, 21 Nov 2020 19:58:23 +0100 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:60.0) Gecko/20100101 Firefox/60.0 SeaMonkey/2.53.4 |
hi,
I'm using MXE with satisfaction and can generate for Win32 and 64.
I want to cross compile my CLI, SDL and GTK applications for MacOS too.
I looked around and found some cross-compiler for MacOS, but all require
to download and install the Apple SDK (many GB), and some are not
maintained anymore.
Reading the MXE Introduction say it can cross compile for various target
platforms, but as now seem only Win32 and Win64 are supported.
Since CLI, SDL and GTK are natively cross-platform, and MacOS is quite
similar to Linux (it is already supported as host), I hope no Apple SDK
is needed.
Are there any chance that MXE will extended to support MacOS as target?
thank you for this good software,
--
Valerio
- cross compile to MacOS,
Valerio Messina <=
- Re: cross compile to MacOS, Robert Heller, 2020/11/21
- Re: cross compile to MacOS, Zach Bacon, 2020/11/21
- Re: cross compile to MacOS, Robert Heller, 2020/11/21
- Re: cross compile to MacOS, Volker Diels-Grabsch, 2020/11/22
- Re: cross compile to MacOS, Lars Holger Engelhard, 2020/11/22
- Re: cross compile to MacOS, Volker Diels-Grabsch, 2020/11/22
- Re: cross compile to MacOS, Valerio Messina, 2020/11/30
- Re: cross compile to MacOS, Robert Heller, 2020/11/22
- Re: cross compile to MacOS, Tony Theodore, 2020/11/24
- Re: cross compile to MacOS, Valerio Messina, 2020/11/24