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[Linphone-developers] Discrete GPU usage in MacOS

From: Cristian Seres
Subject: [Linphone-developers] Discrete GPU usage in MacOS
Date: Mon, 8 Jun 2020 10:37:14 +0300
User-agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:60.0) Gecko/20100101 Firefox/60.0 SeaMonkey/2.53.1


I have noticed that both 4.1.1 and Desktop 4.2.0-alpha-69-gf3cea136 - Qt5.14.2 Core 4.4.0-beta-15-gccbdc7ddd force the use of discrete GPU in MacOS 10.15.4. This is indicated by GfxCardStatus app and also the battery information in Mac always shows Linphone being one of top three power consuming apps.

Is the discrete GPU required for Linphone running without any active calls or is this something that could be improved in a future version?

With best regards,

Cristian Seres

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